Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 [3]

Author Topic: The goblin Genocide: a community adventure mode adventure!(sign ups closed)  (Read 4590 times)

Dragooble

  • Bay Watcher
    • View Profile
Re: The goblin Genocide: a community adventure mode adventure!(sign ups closed)
« Reply #30 on: December 08, 2008, 05:55:43 pm »

ah ok. i still cant figure out how to change skills with Dcompanion.
any help on that? also duke

 Tigerman would be okay. Do they have some form of claw and bite attack? That would be awesome!

 If not, thats fine. Tigerman away.
yes they do. they can even latch on when using their bite attack so you can tear peoples arms off. im putting one point in swimming. i just had this feeling...
« Last Edit: December 08, 2008, 06:13:48 pm by Dragooble »
Logged
A creature the size of europe can occupy only one tile.

ToonyMan

  • Bay Watcher
  • Danger Magnet
    • View Profile
Re: The goblin Genocide: a community adventure mode adventure!(sign ups closed)
« Reply #31 on: December 08, 2008, 06:27:48 pm »

You start up Dwarf Companion, then select your guy, double click or some other and a screen pops-up.  There should be a skill tab and change your strength, agility, and toughness there. 
Logged

Dragooble

  • Bay Watcher
    • View Profile
Re: The goblin Genocide: a community adventure mode adventure!(sign ups closed)
« Reply #32 on: December 08, 2008, 06:31:28 pm »

i thought the levels of skill like wrestling also had to do with my problems with mr. hogan.
Logged
A creature the size of europe can occupy only one tile.

ToonyMan

  • Bay Watcher
  • Danger Magnet
    • View Profile
Re: The goblin Genocide: a community adventure mode adventure!(sign ups closed)
« Reply #33 on: December 08, 2008, 06:38:43 pm »

If only raising attributes doesn't work, then raise skills too, they should be there somewhere..
Logged

Dragooble

  • Bay Watcher
    • View Profile
Re: The goblin Genocide: a community adventure mode adventure!(sign ups closed)
« Reply #34 on: December 09, 2008, 07:10:47 pm »

ok guys the reason this is taking so slow is im having trouble getting duke past the wall of mountains blocking him from town.
plus im goofing off a lot.
Logged
A creature the size of europe can occupy only one tile.

Dragooble

  • Bay Watcher
    • View Profile
Re: The goblin Genocide: a community adventure mode adventure!(sign ups closed)
« Reply #35 on: December 11, 2008, 08:09:34 pm »

uh glacies... your play now goblin spawned a good way away from our town. and i doubt he will get very far. i dont know how to give skills with dc.
SKILLS not stats could someone tell me so grub doesnt get eaten by wolves?
Logged
A creature the size of europe can occupy only one tile.

ToonyMan

  • Bay Watcher
  • Danger Magnet
    • View Profile
Re: The goblin Genocide: a community adventure mode adventure!(sign ups closed)
« Reply #36 on: December 11, 2008, 09:45:35 pm »

Startup Dwarf Fortress, then load up that adventure game.

Startup Dwarf Companion and click All Creatures, choose your guy by double clicking him.

This is the point where I realized that you can't change the skill of a play now guy.

You have to have skills to alter them, so lets get a skill.

Pick up a rock nearby and throw it, now go back to the skill tab for your person.

Double click thrower and now change it to whatever you want and how good as you want.

Repeat till you have all the skills you want.

 ;D ;D
Logged
Pages: 1 2 [3]