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Author Topic: wehtam's roll to dodge round one, turn 32 and the game is on for new stuff.  (Read 53922 times)

wehtamjd92

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Re: wehtam's roll to dodge round one
« Reply #15 on: December 07, 2008, 07:57:49 pm »

inaluct just for you I tweaked the rules slightly. So as long as you get permission first pulling a hamlet or a mcbeth for that matter could be allowed.
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inaluct

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Re: wehtam's roll to dodge round one
« Reply #16 on: December 07, 2008, 08:56:30 pm »

:D
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wehtamjd92

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Re: wehtam's roll to dodge round one
« Reply #17 on: December 07, 2008, 09:39:30 pm »

Well I've waited almost 2 days for applicants and now have three. Sadly due to the fact I don't have bunches of patience for this kind of thing I will begin and those who become interested first can fill the spots.

So here goes: The group nears what appears to be an active volcano near the path is a sign which reads "Tournament Headquarters Ahead". As you approach the Headquarters you see that the front doors are closed. The doors are about 20ft high and look to be made of solid steel, inscribed on the door is "To enter the tournament you must first have the strength to open these doors and enter, if you manage to open the doors you will have just enough time to enter so as to force each applicant to attempt them."
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It takes someone special to put the laughter back in slaughter.

What did you all go and order a dead guy for?

inaluct

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Re: wehtam's roll to dodge round one
« Reply #18 on: December 07, 2008, 10:16:21 pm »

I open the doors with my mind.
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wehtamjd92

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Re: wehtam's roll to dodge round one
« Reply #19 on: December 07, 2008, 10:59:32 pm »

Hurray for a start, now we just need two more so I can post rolls.
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It takes someone special to put the laughter back in slaughter.

What did you all go and order a dead guy for?

Tokay

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Re: wehtam's roll to dodge round one
« Reply #20 on: December 08, 2008, 03:02:53 am »

I'll take spot#4 and a kilt with yellow and orange stripes. My first action: I knock the door.
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neo1096

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Re: wehtam's roll to dodge round one
« Reply #21 on: December 08, 2008, 03:11:12 am »

I'll take a spot - kilt color is iridescent red - First action I'll help the others open the doors
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What again? Iron scepter - Lovehealing? Oh, I almost shed a tear... Put it in your ass, I'm talking about importans artistic defences!!! You see, yaks and bridge... Stop polishing that scepter! You're disgusting me!"

Cheeetar

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Re: wehtam's roll to dodge round one
« Reply #22 on: December 08, 2008, 05:59:54 am »

I search for a lock on the door, and if found I pick it. If not, I use my incrediblely sneaky skills to slip through any cracks in the door.
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Yanlin

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Re: wehtam's roll to dodge round one
« Reply #23 on: December 08, 2008, 08:39:16 am »

I mandate the door open and wink at my personal hammerer.
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wehtamjd92

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Re: wehtam's roll to dodge round one
« Reply #24 on: December 08, 2008, 11:52:57 am »

I open the doors with my mind.
You attempt to open the doors with your mind(1) but only manage to give yourself a mild headache.
My first action: I knock the door.
You move your hand forward to knock(2) but forget what you were planning to do.
First action I'll help the others open the doors
You attempt to use your helpfulness powers to help others(5) you were extremely helpful +1 to all actions next turn.
Quote
I search for a lock on the door, and if found I pick it. If not, I use my incrediblely sneaky skills to slip through any cracks in the door.
You attempt to sneak through the impossibly small crack between the doors(3) and you can barely get your finger through.
Quote
I mandate the door open and wink at my personal hammerer.
You attempt to mandate the doors open(1) they show defiance and close a little tighter. You attempt to wink at your hammerer but the effect is lost due to the fact that he had to stay at home while you went to the tournament.

A metallic sound comes for the doors as you realize they are alive and laughing at your feeble attempts.
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It takes someone special to put the laughter back in slaughter.

What did you all go and order a dead guy for?

Tokay

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Re: wehtam's roll to dodge round one
« Reply #25 on: December 08, 2008, 02:24:50 pm »

I cut out a hole in the door with my teeth!
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neo1096

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Re: wehtam's roll to dodge round one
« Reply #26 on: December 08, 2008, 02:32:38 pm »

Are you going to do statuses? Also, I will gain the power of ice manipulation and creation, bwahahahaha...
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What again? Iron scepter - Lovehealing? Oh, I almost shed a tear... Put it in your ass, I'm talking about importans artistic defences!!! You see, yaks and bridge... Stop polishing that scepter! You're disgusting me!"

wehtamjd92

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Re: wehtam's roll to dodge round one
« Reply #27 on: December 08, 2008, 05:00:10 pm »

inaluct: Wearing a green kilt with a +1 to any action next turn.

Tokay: Wearing a kilt with yellow and orange stripes with a +1 to any action next turn.

Cheeetar:Wearing a camoflauge kilt with a +1 to any action next turn.

Yanlin: Wearing a transparent kilt with a +1 to any action next turn.

neo1096: Wearing an iridescent red kilt with a +1 to any action next turn.

Please tell me if you see problems to be fixed or if you have suggestions to make this game flow better or more fun.
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It takes someone special to put the laughter back in slaughter.

What did you all go and order a dead guy for?

wehtamjd92

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Re: wehtam's roll to dodge round one
« Reply #28 on: December 08, 2008, 05:39:45 pm »

Are you going to do statuses? Also, I will gain the power of ice manipulation and creation, bwahahahaha...
Do you mean cryokinesis by any chance?
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It takes someone special to put the laughter back in slaughter.

What did you all go and order a dead guy for?

neo1096

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Re: wehtam's roll to dodge round one
« Reply #29 on: December 08, 2008, 06:13:41 pm »

Yes, and cryogenesis  :)
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What again? Iron scepter - Lovehealing? Oh, I almost shed a tear... Put it in your ass, I'm talking about importans artistic defences!!! You see, yaks and bridge... Stop polishing that scepter! You're disgusting me!"
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