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Author Topic: Werewolf II - Lynch Boogaloo (Night Three)  (Read 10202 times)

Squeegy

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Werewolf II - Lynch Boogaloo (Night Three)
« on: December 06, 2008, 11:20:23 pm »

Okay, since Mafia started and there were still people who wanted to get in, I figured I'd start up the other game I've heard about in it, Werewolf.

I'm not entirely clear on the rules since I've never heard of it before in my life, so I'll make them up!

Spoiler: Roles (click to show/hide)

Spoiler: Optional Roles (click to show/hide)

1. At the start of the game, one fourth (rounded down) of the people joined will become werewolves. During the night, they will each kill one person. The werewolves can also pass their turn if they feel like they're gathering too much heat.
2. Each day the villagers will gather and discuss the murder. They will then decide who to lynch.
3. The identity of the person lynched is only revealed at the end of the game.
4. Identities can be revealed to people, but only through whispers (PMs).
5. If you want to PM someone, you have to run it through me first, and I'll decide if it's appropriate. I'll also channel the conversation between the werewolves.
6. The werewolves don't know who the other werewolves are, they only know that there are others.
7. Trust no one. Deceit and lies are rampant, and someone could be revealing a werewolf's identity, or merely shifting the blame onto someone else. Don't be quick to point fingers, or fingers will be pointed unto you.
8. Multiple whispers per day allowed. During the night everyone but the special professions are asleep, and cannot whisper then, either.
Any further questions may be PMed to me.

Also, there are a few game modes to pick from:
Last Words - Before murdered, a victim will have the chance to scream last words. They still don't know who killed them, though.
Know Your Allies - Werewolves know who werewolves are, and protective jobs like doctor and watchman are aware of each other. The mayor knows who everyone is, except the werewolves.
Secret Ballot - Ballots are PMed to me instead of being openly posted.
Dead Men Tell Tales - Enables a seer job, through whom which the dead can speak. Mostly just to bitch at you for killing them, but whatever.
No Lynch - Citizens can choose not to lynch anybody.
Factions - Werewolves are allowed to form multiple factions and fight amongst themselves. Only really fun in large games.
Infectious - Werewolves can choose to infect a person rather than kill them. Said infected has no idea who the other werewolves are until contacted. If this is put into play I can reduce starting amount of werewolves to one or two. An already infected werewolf will simply be tipped off to the other's existence.
God's Wrath - One player is considered a saint/prophet and if killed the killer is struck down with them.
Imprisonment - People are imprisoned instead of lynched. Unable to do anything or vote, but can still converse and be killed.

Vote for two of the above to be enabled.

Winning:
a) The villagers win when all the werewolves are dead.
b) The werewolves win when their numbers equal the villagers' numbers, because then they can rise up and kill everyone with no worries. This can be done by murders and misguiding the lynchings, or infecting people if Infectious is on.
c) If Factions is on, the werewolves can only win by destroying all opposing factions. Villagers still win by destroying the werewolves.

Players:
1. Zako
2. webadict
3. inaluct
4. Squeegy
5. DF newb
6. Cheeetar
7. A_Fey_Dwarf
8. Poltifar
9. Flintus10
10. Omath Erius
11. Xenomorph
12. Banzayatc
13. penguinofhonor
« Last Edit: January 01, 2009, 09:30:51 pm by Squeegy »
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Zako

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Re: Werewolf II - Lynch Boogaloo (Accepting Players)
« Reply #1 on: December 06, 2008, 11:25:15 pm »

Yeah, I'll join. Bloody vigilantee's...

And I vote that we have Last Words and Factions on. Perhaps infectious if we get enough people so to make it good.
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webadict

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Re: Werewolf II - Lynch Boogaloo (Accepting Players)
« Reply #2 on: December 06, 2008, 11:29:18 pm »

I'm in. Last Words and Imprisonment.

It'll be more fun with these.
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Zako

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Re: Werewolf II - Lynch Boogaloo (Accepting Players)
« Reply #3 on: December 06, 2008, 11:35:07 pm »

Yeah, Imprisonment would be good. But if you imprisoned all the werewolves then the villagers would win? Would the werewolves still be able to kill if they are imprisoned?
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webadict

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Re: Werewolf II - Lynch Boogaloo (Accepting Players)
« Reply #4 on: December 06, 2008, 11:36:50 pm »

Yeah, Imprisonment would be good. But if you imprisoned all the werewolves then the villagers would win? Would the werewolves still be able to kill if they are imprisoned?
Maybe they can kill other jailed ones.
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Squeegy

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Re: Werewolf II - Lynch Boogaloo (Accepting Players)
« Reply #5 on: December 06, 2008, 11:37:18 pm »

No, all the werewolves get to do is shout insults and sulk. They can still be killed though, and I might add a Lockpicker that can free people from the prison. If all the werewolves are imprisoned, everyone in the prison is shipped off to be put down humanely or cut open for study.

EDIT: I could make them able to attack within the jail. Watchmen can watch the jail to prevent it.
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Kobold Name Generator
⚔Dueling Blades⚔
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Zako

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Re: Werewolf II - Lynch Boogaloo (Accepting Players)
« Reply #6 on: December 06, 2008, 11:41:05 pm »

True, that would be a good idea, being able to kill inside the jail while being in it...

A lockpicker or two qould be a great addition!
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inaluct

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Re: Werewolf II - Lynch Boogaloo (Accepting Players)
« Reply #7 on: December 07, 2008, 12:02:39 am »

I vote infectious and imprisonment. Sign me up.
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Pandarsenic

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Re: Werewolf II - Lynch Boogaloo (Accepting Players)
« Reply #8 on: December 07, 2008, 12:19:38 am »

Last words, imprisonment

LAST WORDS I DO SAY!
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inaluct

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Re: Werewolf II - Lynch Boogaloo (Accepting Players)
« Reply #9 on: December 07, 2008, 12:21:33 am »

I think someone saw them before you could edit them out.  :P
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Pandarsenic

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Re: Werewolf II - Lynch Boogaloo (Accepting Players)
« Reply #10 on: December 07, 2008, 12:24:08 am »

Yeah, I'm sorry if you got killed because of that.
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KARATE CHOP TO THE SOUL
Your bone is the best Pandar honey. The best.
YOUR BONE IS THE BEST PANDAR
[Cheeetar] Pandar doesn't have issues, he has style.
Fuck off, you fucking fucker-fuck :I

webadict

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Re: Werewolf II - Lynch Boogaloo (Accepting Players)
« Reply #11 on: December 07, 2008, 12:27:04 am »

Yeah, I'm sorry if you got killed because of that.
He forgot the underlines everyone. Sorry!
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Pandarsenic

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Re: Werewolf II - Lynch Boogaloo (Accepting Players)
« Reply #12 on: December 07, 2008, 12:32:49 am »

No, that was actually sincere. If someone killed because of what is, basically, metagame knowledge, I would regret being responsible for that.
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KARATE CHOP TO THE SOUL
Your bone is the best Pandar honey. The best.
YOUR BONE IS THE BEST PANDAR
[Cheeetar] Pandar doesn't have issues, he has style.
Fuck off, you fucking fucker-fuck :I

webadict

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Re: Werewolf II - Lynch Boogaloo (Accepting Players)
« Reply #13 on: December 07, 2008, 12:34:29 am »

No, that was actually sincere. If someone killed because of what is, basically, metagame knowledge, I would regret being responsible for that.
I WAS gonna kill him for that, but then decided against it. Then forgot it.
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inaluct

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Re: Werewolf II - Lynch Boogaloo (Accepting Players)
« Reply #14 on: December 07, 2008, 12:36:21 am »

I got killed in a massive brawl in the middle of town that somehow managed to kill every single werewolf left in the game. :P

So don't worry about it.
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