Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 106 107 [108] 109 110 ... 164

Author Topic: Blockedlance - No More Stops Until Ragnarok!  (Read 419623 times)

MrGimp

  • Bay Watcher
    • View Profile
    • WMP Web Design
Re: Blockedlance - The Next Generation
« Reply #1605 on: March 01, 2010, 11:05:31 am »

Derek
Thanks. If possible could he be a military dwarf & male? Preferably swordsdwarf.

Theres only two unnamed military dwarves.  Ones been in a coma for thirty years, the other is stuck in some glitch like state and cannot move (also for about thirty years).

But you can be one of Jewelettaretts kids.
Logged
Thus ends the official written history of the fortress known as Boatmurdered. May their tortured souls rest in peace.

The Architect

  • Bay Watcher
  • Breeding supercows. What I've been doing on DF.
    • View Profile
Re: Blockedlance - The Next Generation
« Reply #1606 on: March 01, 2010, 11:12:07 am »

the other is stuck in some glitch like state and cannot move (also for about thirty years).
Did you ever get Dwarf Companion to function?
Logged
Dwarf Fortress: where blunders never cease.
The sigs topic:
Oh man, this is truly sigworthy...
Oh man. This is truly sig-worthy.

MrGimp

  • Bay Watcher
    • View Profile
    • WMP Web Design
Re: Blockedlance - The Next Generation
« Reply #1607 on: March 01, 2010, 12:03:18 pm »

the other is stuck in some glitch like state and cannot move (also for about thirty years).
Did you ever get Dwarf Companion to function?

Yeah but every time I use it it causes horrendous bugs.
Logged
Thus ends the official written history of the fortress known as Boatmurdered. May their tortured souls rest in peace.

addictgamer

  • Bay Watcher
  • Penguin Developer
    • View Profile
    • Github
Re: Blockedlance - The Next Generation
« Reply #1608 on: March 01, 2010, 12:17:44 pm »

Can I grab the status of my gob smelter? ;)

I also forgot his name  :o
Logged
I'm patiently waiting for the ability to mine and construct palaces in adventure mode.
Barony. A 3D, multiplayer roguelike I am developing.

MrGimp

  • Bay Watcher
    • View Profile
    • WMP Web Design
Re: Blockedlance - The Next Generation
« Reply #1609 on: March 01, 2010, 12:47:40 pm »

Can I grab the status of my gob smelter? ;)

I also forgot his name  :o

Captain Coder has smelted every bit of metal ore in the fortress....errr....except some adamantine of course.  But everything else has been smelted.  All the gold was turned into statues.  The platinum, electrum, aluminum and some steel was turned into tables and thrones and other ornate opulent things.  I dont know what you will do now that the metal is running out.  Well probably find some more veins soon though. 
Logged
Thus ends the official written history of the fortress known as Boatmurdered. May their tortured souls rest in peace.

Huesoo

  • Bay Watcher
  • Like yeah dude
    • View Profile
Re: Blockedlance - The Next Generation
« Reply #1610 on: March 01, 2010, 12:48:28 pm »

Its actually doubleungood! Im reading 1984 right now
Logged
BOTTLED MESSAGE BE AFLOAT

MrGimp

  • Bay Watcher
    • View Profile
    • WMP Web Design
Re: Blockedlance - The Next Generation
« Reply #1611 on: March 01, 2010, 12:50:09 pm »

Its actually doubleungood! Im reading 1984 right now

Really?  They really say that in the book? 

(I havent read it since high school...but I saw the movie recently)
Logged
Thus ends the official written history of the fortress known as Boatmurdered. May their tortured souls rest in peace.

addictgamer

  • Bay Watcher
  • Penguin Developer
    • View Profile
    • Github
Re: Blockedlance - The Next Generation
« Reply #1612 on: March 01, 2010, 12:58:47 pm »

Hehe, ok...

Can you start training him as an engineer? (I am addicted to engineers.)
Logged
I'm patiently waiting for the ability to mine and construct palaces in adventure mode.
Barony. A 3D, multiplayer roguelike I am developing.

derekiv

  • Bay Watcher
  • The smile.
    • View Profile
Re: Blockedlance - The Next Generation
« Reply #1613 on: March 01, 2010, 01:14:46 pm »

I guess I'll take the child. If he ever becomes an adult (Armok willing), he will try to take up swordsmanship.
Logged

MrGimp

  • Bay Watcher
    • View Profile
    • WMP Web Design
Re: Blockedlance - The Next Generation
« Reply #1614 on: March 01, 2010, 01:45:57 pm »

Hehe, ok...

Can you start training him as an engineer? (I am addicted to engineers.)

I dont know how Mogror would feel about that.  Sure his assistant Raving Maniacus is dead...but some might say Mogror was behind it in some fashion.  I dont think he works well with others.  Plus, we have even less engineering work left to do than smelting.

I was just thinking that we smelted all the iron,, but we didnt have dolomite to turn it into steel.  So now that the pyramid is done, you gotta go cook us up some steel. 

Back in the forges slave!   ;D
Logged
Thus ends the official written history of the fortress known as Boatmurdered. May their tortured souls rest in peace.

addictgamer

  • Bay Watcher
  • Penguin Developer
    • View Profile
    • Github
Re: Blockedlance - The Next Generation
« Reply #1615 on: March 01, 2010, 01:59:54 pm »

Well...hmm...

Let's just say the captain works.
Alone.

Ok, ya...Makes sense with that.
Maybe have him mine out a secret fortress under the whole fort? Without anyone else being aware of it?
That is, if you feel like and it goes with your story.
Logged
I'm patiently waiting for the ability to mine and construct palaces in adventure mode.
Barony. A 3D, multiplayer roguelike I am developing.

Eagle

  • Bay Watcher
  • [LARGE_ROAMING]
    • View Profile
Re: Blockedlance - The Next Generation
« Reply #1616 on: March 01, 2010, 05:59:18 pm »

Maybe have him mine out a secret fortress under the whole fort? Without anyone else being aware of it?
That is, if you feel like and it goes with your story.

Maybe meet up with Eagle or summat.

xczxc

  • Bay Watcher
    • View Profile
Re: Blockedlance - The Next Generation
« Reply #1617 on: March 01, 2010, 10:56:16 pm »

3 days ago I clicked on the first page of this amazing thread and after reading all the 108 pages, i must say this is the best community fortress, and one of the best stories I have ever read!

Btw, if, before the end, a group of dwarves decides to rise againts queen urist's rule of terror, either to protect a possible heir or to free peasants, count me in in the opposition. If no rebellion is planned give me any dwarf who disagrees with urist internally, but not a tax collector or hammerer (those tend to die really fast) and call him...err...you choose. thanks
Logged

Ze Spy

  • Bay Watcher
  • I was your beginning - so shall I be...your end.
    • View Profile
Re: Blockedlance - The Next Generation
« Reply #1618 on: March 02, 2010, 02:47:45 am »

the anti-notarmorkworshipping cleanse is about to start , so it may be a bad idea
Logged

MrGimp

  • Bay Watcher
    • View Profile
    • WMP Web Design
Re: Blockedlance - The Next Generation
« Reply #1619 on: March 03, 2010, 10:07:12 pm »

3 days ago I clicked on the first page of this amazing thread and after reading all the 108 pages, i must say this is the best community fortress, and one of the best stories I have ever read!

Btw, if, before the end, a group of dwarves decides to rise againts queen urist's rule of terror, either to protect a possible heir or to free peasants, count me in in the opposition. If no rebellion is planned give me any dwarf who disagrees with urist internally, but not a tax collector or hammerer (those tend to die really fast) and call him...err...you choose. thanks


Sure Ill add you as the next armok worshiping Tax Collector, thaey dont die as quick as the others.  An Armok Worshiping Tax Collector just arrived.

Ill name the dwarf xczxc.  Thats a good dwarven name!
Logged
Thus ends the official written history of the fortress known as Boatmurdered. May their tortured souls rest in peace.
Pages: 1 ... 106 107 [108] 109 110 ... 164