Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Make liasons say what they REALLY think  (Read 1117 times)

varkarrus

  • Bay Watcher
  • Insanity and a knife go well together.
    • View Profile
Make liasons say what they REALLY think
« on: December 09, 2008, 07:41:03 am »

Change their text file and make them say "Screw you guys, I'm going home" in the part where they leave.
Logged
Dip Stick! The newest candy! Just dip it, then lick it!
Or try FUBAR! The best chocolate bar ever!
And you can't eat them, either, sadly. Even though it'd make sieges so much more fun; dwarves lining the walls, drooling and carrying sharp knives and forks, ready for the upcoming meals.

jester

  • Bay Watcher
  • Dwarvern Survialist Nutter
    • View Profile
Re: Make liasons say what they REALLY think
« Reply #1 on: December 09, 2008, 10:25:13 am »

Fix up the elves too.  Elven liason: Right you cow humping midgits, If you even wave your beards above ground in a fashion that upsets the delicate ecological balance we'll sneak back here at one night and it will be *wooden arrow* splinters where the sun dont shine for the lot of you.

 Elf Traders: "Hey man we're just trying to make a living, no need to pull the lever dude, just chill."
Logged
If life gives you lemons, burn them.

Jurassiced

  • Bay Watcher
    • View Profile
Re: Make liasons say what they REALLY think
« Reply #2 on: December 09, 2008, 01:16:29 pm »

L O L good thread  :D
Logged
POKHOMME http://dffd.wimbli.com/file.php?id=84 Race mod im working on.

Glacies

  • Bay Watcher
    • View Profile
Re: Make liasons say what they REALLY think
« Reply #3 on: December 09, 2008, 06:00:37 pm »

C'mon, give us the lovely, lovely mugs.

I like to change the threat text from "Prepare to die!" to "You killed my father! Prepare to die!" Go ahead. Do it.

sonerohi

  • Bay Watcher
    • View Profile
Re: Make liasons say what they REALLY think
« Reply #4 on: December 09, 2008, 06:02:55 pm »

Bonus points if you make the name files only capable of a combination of Inigo and Montoya. Although the Rng will screw you over everytime, you'll always get Montoya Inigo says: You killed my father! Prepare to die!.
Logged
I picked up the stone and carved my name into the wind.

Marlowe

  • Bay Watcher
    • View Profile
Re: Make liasons say what they REALLY think
« Reply #5 on: December 09, 2008, 06:50:37 pm »

How do you change the text files?
Logged

Footkerchief

  • Bay Watcher
  • The Juffo-Wup is strong in this place.
    • View Profile
Re: Make liasons say what they REALLY think
« Reply #6 on: December 09, 2008, 06:53:29 pm »

Edit the text files in /data/speech.

Incidentally, does anybody know if the usage of the speech files is hardcoded or what?  If you mod in new entities, how can you give them speech files?
Logged

Aqizzar

  • Bay Watcher
  • There is no 'U'.
    • View Profile
Re: Make liasons say what they REALLY think
« Reply #7 on: December 09, 2008, 06:55:27 pm »

In the creature data (not entities) there's a line [SPEECH:blah.txt] that determines what files a species uses in conversation.
Logged
And here is where my beef pops up like a looming awkward boner.
Please amplify your relaxed states.
Quote from: PTTG??
The ancients built these quote pyramids to forever store vast quantities of rage.

Footkerchief

  • Bay Watcher
  • The Juffo-Wup is strong in this place.
    • View Profile
Re: Make liasons say what they REALLY think
« Reply #8 on: December 09, 2008, 07:05:36 pm »

Oh, interesting.  Does it automatically infer stuff like human_male.txt from that?
Logged

Impending Doom

  • Bay Watcher
  • has gone stark raving mad!
    • View Profile
Re: Make liasons say what they REALLY think
« Reply #9 on: December 09, 2008, 07:23:48 pm »

Unfortunately, the files that determine the liason/trader's responses appear to be in the 'dipscript' folder, and cannot be opened in notepad. Shame, this would've been a nice modding opportunity.
Logged
Quote from: Robert A.Heinlein
Violence, naked force, has settled more issues in history than has any other factor, and the contrary opinion, that violence has never solved anything, is wishful thinking at its worst.

LegoLord

  • Bay Watcher
  • Can you see it now?
    • View Profile
Re: Make liasons say what they REALLY think
« Reply #10 on: December 09, 2008, 08:40:21 pm »

The OP must bring this to the Suggestions forum.

It must be done!
Logged
"Oh look there is a dragon my clothes might burn let me take them off and only wear steel plate."
And this is how tinned food was invented.
Alternately: The Brick Testament. It's a really fun look at what the bible would look like if interpreted literally. With Legos.
Just so I remember

varkarrus

  • Bay Watcher
  • Insanity and a knife go well together.
    • View Profile
Re: Make liasons say what they REALLY think
« Reply #11 on: December 10, 2008, 12:45:42 pm »

Dip script? More like Dip Shit.
Logged
Dip Stick! The newest candy! Just dip it, then lick it!
Or try FUBAR! The best chocolate bar ever!
And you can't eat them, either, sadly. Even though it'd make sieges so much more fun; dwarves lining the walls, drooling and carrying sharp knives and forks, ready for the upcoming meals.

Duke 2.0

  • Bay Watcher
  • [CONQUISTADOR:BIRD]
    • View Profile
Re: Make liasons say what they REALLY think
« Reply #12 on: December 10, 2008, 01:35:15 pm »


 That was uncalled for. Apologize to Impending Doom.

 But yes, the text there already is very nice. Particularly the taunts.

 Dwarven Trader: Yer lucky we break our mugs so often.
Logged
Buck up friendo, we're all on the level here.
I would bet money Andrew has edited things retroactively, except I can't prove anything because it was edited retroactively.
MIERDO MILLAS DE VIBORAS FURIOSAS PARA ESTRANGULARTE MUERTO