Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 64 65 [66]

Author Topic: Community Mods and utilities list.  (Read 822041 times)

profit

  • Bay Watcher
  • Finely Crafted Engravings... Or it didn't happen.
    • View Profile
Re: Community Mods and utilities list.
« Reply #975 on: December 07, 2018, 11:08:14 am »

Cool! this is my collaboration:
 
Adventurer's Journal 2:
http://www.bay12forums.com/smf/index.php?topic=172544.0

I made it to meet my needs, but it is for everyone. From player to player.
Added, please use the proper format though next time.

Made a new mod, mind adding it to the list?
Diablo Mod - large pack that adds monsters and races from Diablo - most of the wild creatures aren't confined to evil/savage biomes only, and will actually appear even in mundane biomes.

Also, I already released the Hexen/Heretic update a while back, so you could remove that part from my Halloween pack's description.


Added and ok.
Logged
Mods and the best utilities for dwarf fortress
Community Mods and utilities thread.
Simple Fortress New Player? Too much fun? Try this.

bloop_bleep

  • Bay Watcher
  • U want sum seed?
    • View Profile
Re: Community Mods and utilities list.
« Reply #976 on: December 08, 2018, 10:33:07 pm »

Mind adding this? It just recently became stable enough to be presentable.

bloop_bleep's Moving Fortress Parts Mod - a mod that allows you to create moving parts within your fortress that move on wheels connected to power sources.
Logged
bloop_bleep's Moving Fortress Parts Mod!

Quote from: KittyTac
The closest thing Bay12 has to a flamewar is an argument over philosophy that slowly transitioned to an argument about quantum mechanics.
Quote from: thefriendlyhacker
The trick is to only make predictions semi-seriously.  That way, I don't have a 98% failure rate. I have a 98% sarcasm rate.

profit

  • Bay Watcher
  • Finely Crafted Engravings... Or it didn't happen.
    • View Profile
Re: Community Mods and utilities list.
« Reply #977 on: December 11, 2018, 07:58:07 pm »

Mind adding this? It just recently became stable enough to be presentable.

bloop_bleep's Moving Fortress Parts Mod Allows you to create moving parts within your fortress that move on wheels connected to power sources.
Added
Logged
Mods and the best utilities for dwarf fortress
Community Mods and utilities thread.
Simple Fortress New Player? Too much fun? Try this.

profit

  • Bay Watcher
  • Finely Crafted Engravings... Or it didn't happen.
    • View Profile
Re: Community Mods and utilities list.
« Reply #978 on: December 24, 2018, 02:22:59 pm »

10th year anniversary!
Logged
Mods and the best utilities for dwarf fortress
Community Mods and utilities thread.
Simple Fortress New Player? Too much fun? Try this.

Enemy post

  • Bay Watcher
  • Modder/GM
    • View Profile
Re: Community Mods and utilities list.
« Reply #979 on: January 12, 2019, 12:46:59 pm »

Would you mind adding my new mod, please?

Primal - Adds several hundred dinosaurs and prehistoric creatures.

10th year anniversary!

Thanks for doing this for so long, by the way.
Logged
My mods.
Minimalism and Milk:I,II,III.
Enemy post has claimed the title of Dragonsong the Harmonic of Melodious Exaltion!

TomiTapio

  • Bay Watcher
  • OldGenesis since 2011
    • View Profile
    • My Flickr animal photos
Re: Community Mods and utilities list.
« Reply #980 on: January 13, 2019, 01:32:46 pm »

Logged
==OldGenesis mod== by Deon & TomiTapio, 0.44.12f August, vanillalike but more races and workshops. Blood spatter stress; whiskey truly cheers you.
Started back in 2010. Dwarf castes w skills. Three wood tiers. Six leather tiers + barkstrips. Bonfires, altars, wood and rock crude-weapons. So many hours of tuning.
-- Phoebus, Ironhand, ASCII tile versions: http://dffd.bay12games.com/who.php?id=1538

profit

  • Bay Watcher
  • Finely Crafted Engravings... Or it didn't happen.
    • View Profile
Re: Community Mods and utilities list.
« Reply #981 on: January 14, 2019, 05:55:30 pm »

Would you mind adding my new mod, please?

Primal Adds several hundred dinosaurs and prehistoric creatures.

10th year anniversary!

Thanks for doing this for so long, by the way.


Added, and you are welcome.
Logged
Mods and the best utilities for dwarf fortress
Community Mods and utilities thread.
Simple Fortress New Player? Too much fun? Try this.

Superdorf

  • Bay Watcher
  • "Sanity impaired"
    • View Profile
Re: Community Mods and utilities list.
« Reply #982 on: February 09, 2019, 09:27:13 pm »

Might I suggest the All Races Playable mod for a place on this list? I've found it to be a very nice supplement for vanilla DF, perfect for the odd human or elfin village.
Logged
Come play Mafia with us!
continue attacking deathsigs with our maul
tormenting the player is important
Sigtext

profit

  • Bay Watcher
  • Finely Crafted Engravings... Or it didn't happen.
    • View Profile
Re: Community Mods and utilities list.
« Reply #983 on: February 10, 2019, 09:17:28 pm »

Might I suggest the All Races Playable mod for a place on this list? I've found it to be a very nice supplement for vanilla DF, perfect for the odd human or elfin village.

Added 2-10-2019
Logged
Mods and the best utilities for dwarf fortress
Community Mods and utilities thread.
Simple Fortress New Player? Too much fun? Try this.

Teneb

  • Bay Watcher
  • Make birds speedrun again
    • View Profile
Re: Community Mods and utilities list.
« Reply #984 on: February 19, 2019, 05:03:02 pm »

Profit, could you please include Monstrous Manual on the list? Here's a brief description: "A pack containing content from Dungeons & Dragons while attempting to be as compatible with other mods as possible".
Logged
Monstrous Manual: D&D in DF
Quote from: Tack
What if “slammed in the ass by dead philosophers” is actually the thing which will progress our culture to the next step?
Quote from: Loud Whispers
Does a Laconian believe they descend from Achilles? Does an anon believe a greentext happened? Does a child believe in air? We choose the fake news we want. The eternal memri.tv

profit

  • Bay Watcher
  • Finely Crafted Engravings... Or it didn't happen.
    • View Profile
Re: Community Mods and utilities list.
« Reply #985 on: March 03, 2019, 10:32:45 pm »

Profit, could you please include Monstrous Manual on the list? Here's a brief description: "A pack containing content from Dungeons & Dragons while attempting to be as compatible with other mods as possible".
Added
Logged
Mods and the best utilities for dwarf fortress
Community Mods and utilities thread.
Simple Fortress New Player? Too much fun? Try this.

vettlingr

  • Bay Watcher
  • Ţjóđalfur
    • View Profile
Re: Community Mods and utilities list.
« Reply #986 on: April 22, 2019, 08:05:56 pm »

You should Add my DBDB mod to the list. It has been requested by some to be added.

http://www.bay12forums.com/smf/index.php?topic=171979.0

Its the spiritual successor to the Deeper Dwarven Domestication mod with just as many unique entries.

profit

  • Bay Watcher
  • Finely Crafted Engravings... Or it didn't happen.
    • View Profile
Re: Community Mods and utilities list.
« Reply #987 on: May 06, 2019, 01:03:01 pm »

You should Add my DBDB mod to the list. It has been requested by some to be added.

http://www.bay12forums.com/smf/index.php?topic=171979.0

Its the spiritual successor to the Deeper Dwarven Domestication mod with just as many unique entries.
Added.
Logged
Mods and the best utilities for dwarf fortress
Community Mods and utilities thread.
Simple Fortress New Player? Too much fun? Try this.

nomad

  • Bay Watcher
    • View Profile
Re: Community Mods and utilities list.
« Reply #988 on: August 06, 2019, 12:32:03 pm »

i would suggest linking the current version of the

Modest Mod - a collection of tweaks, bugfixes, and FPS boosters.

instead of the old version
Logged
RARRR... I'm a big bad Falcon Demon named Murray who doesn't know what a Legendary Miner is. I'm a MONSTAAA! RARRRR! Oh, oh, pick in my brain. Down I go.

ZM5

  • Bay Watcher
  • Accomplished RAW Engineer
    • View Profile
    • Steam
Re: Community Mods and utilities list.
« Reply #989 on: August 06, 2019, 12:59:15 pm »

I'd recommend adding Splint's utility mod to the list - adds a bunch of workshops and utility reactions for stuff like bulk block making, stone/glass/metal beds, etc. Making constructions (outdoor or indoor) is a lot easier with it.
Pages: 1 ... 64 65 [66]