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Author Topic: Future of the Fortress: List of Remaining Items  (Read 3528002 times)

Org

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Re: Future of the Fortress: List of Remaining Items
« Reply #1440 on: April 05, 2009, 04:58:34 pm »

Ahh...Hmmm....

What do you mean by sicken?
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Neonivek

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Re: Future of the Fortress: List of Remaining Items
« Reply #1441 on: April 05, 2009, 05:05:27 pm »

Ahh...Hmmm....

What do you mean by sicken?

To Sicken is to inflict with an ailment.
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Org

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Re: Future of the Fortress: List of Remaining Items
« Reply #1442 on: April 05, 2009, 05:06:45 pm »

Ahh...Hmmm....

What do you mean by sicken?

To Sicken is to inflict with an ailment.
Im not an idiot. I mean, what kinds of inflictions?
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Footkerchief

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Re: Future of the Fortress: List of Remaining Items
« Reply #1443 on: April 05, 2009, 05:11:56 pm »

Im not an idiot. I mean, what kinds of inflictions?

Quote from: dev log
[...] contact/injected/inhaled poisons that cause syndromes in affected classes of creatures involving pain, swelling, oozing wounds, bruising, blisters, numbness, paralysis, fever, bleeding, coughing/vomiting blood, nausea, vomiting, unconsciousness, necrosis, impaired vision, drowsiness and dizziness [...]
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Org

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Re: Future of the Fortress: List of Remaining Items
« Reply #1444 on: April 05, 2009, 05:17:46 pm »

Nice.

What is necrosis? Isnt it decaying?
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Fieari

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Re: Future of the Fortress: List of Remaining Items
« Reply #1445 on: April 05, 2009, 05:46:52 pm »

It's cell death.  As seen here.  (Warning, images are revolting)
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Jakkarra

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Re: Future of the Fortress: List of Remaining Items
« Reply #1446 on: April 05, 2009, 05:47:23 pm »

necrosis the premature decay of living tissue, caused by toxins, trauma and infections.

WARNING, some may find the image distressing yeah, right, DF players? pshaw
Spoiler (click to show/hide)

Love jakkarra

EDIT: awwww, dammit.....
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Org

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Re: Future of the Fortress: List of Remaining Items
« Reply #1447 on: April 05, 2009, 05:49:11 pm »

Cant wait.
I have been modding, and this will be a much expected add-on.
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Areyar

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Re: Future of the Fortress: List of Remaining Items
« Reply #1448 on: April 05, 2009, 06:43:30 pm »

no. celldeath is apoptosis (PCD), generally.
:P
necrosis is dying off of a tissue, usually while still attached to the living organism.
Causes range from freezing, through poison, to infection.
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My images bucket for WIPs and such: link

Jakkarra

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Re: Future of the Fortress: List of Remaining Items
« Reply #1449 on: April 05, 2009, 07:29:48 pm »

Ah, but Apoptsis is the natural cell death, its beneficial. its the flaking off of skin cells and the like, whereas Necrosis is the death of cells prematurely E.G when they are still needed.

But you are still correct Areyar.

Love, jakkarra
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Hoborobo234

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Re: Future of the Fortress: List of Remaining Items
« Reply #1450 on: April 06, 2009, 08:52:57 am »

So, toady, how much longer are we looking at here 'till the new release? Days?Weeks?Months?

Also, finally Dwarf Mode Combat reports!!!!
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Rather than having them directly force you to mine adamantine, I would suggest that they give you strange moods that require adamantine. "Dig out the adamantine or Urist here goes insane and dies" is suitably vicious.

(It occurs to me that you can probably get "Lovecraft" as the random name of your fortress. That's when you know you're screwed.)

Dame de la Licorne

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Re: Future of the Fortress: List of Remaining Items
« Reply #1451 on: April 06, 2009, 09:16:50 am »

Apoptosis is the process of controlled cell death, usually in response to extensive DNA damage or the actions of T-killer cells (the cells turn themselves into a bag of enzymes which are taken up by macrophages (one subtype of white blood cell)).  Necrosis is the process of uncontrolled cell death as a result of trauma (and the reasons listed by Areyar) which causes the cells to burst, releasing all of the contents into the surrounding environment and triggering nearby cells to die, by necrosis if the enzyme concentration is high enough, otherwise by apoptosis.  (Yes, I'm a biologist by training, this is partly what I did my Master's in. :P)
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If software was real world, then it'd be something equivalent of hitting a nail with a hammer and having a building collapse on the other side of town.

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Footkerchief

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Re: Future of the Fortress: List of Remaining Items
« Reply #1452 on: April 06, 2009, 09:42:24 am »

So, toady, how much longer are we looking at here 'till the new release? Days?Weeks?Months?

Also, finally Dwarf Mode Combat reports!!!!

Months.  As he just mentioned in the dev log, the underground alone will take the rest of April.
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JoRo

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Re: Future of the Fortress: List of Remaining Items
« Reply #1453 on: April 06, 2009, 01:42:34 pm »

I wonder if "the underground" would include both the "map features" and "sites" sections from the list.  I could see the rest of it getting wrapped up by the end of May.
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Alfador

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Re: Future of the Fortress: List of Remaining Items
« Reply #1454 on: April 06, 2009, 04:16:43 pm »


Nothing to see here you people who donno bout HFS.  Go throw a cat off a tower.

That gives me an awesome idea!  And like all awesome ideas, it is shamelessly stolen from one of the greatest games of all time ;D

Spoiler (click to show/hide)


Doom! ;D
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This is a fox skull helmet. All craftsdwarfship is of the highest quality. It menaces with spikes of fox bone and is encircled with bands of fox leather. This item is haunted by the ghost of Alfador Angrorung the fox.
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