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Author Topic: Future of the Fortress: List of Remaining Items  (Read 3529526 times)

Leafsnail

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Re: Future of the Fortress: List of Remaining Items
« Reply #3600 on: August 08, 2009, 04:06:44 pm »

The bar looks good.  Remember that red and purple also mean complete (sortof).
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Rockphed

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Re: Future of the Fortress: List of Remaining Items
« Reply #3601 on: August 08, 2009, 04:38:51 pm »

For a point of reference, and to get people a little more excited (as if that were possible) I screenshotted the whole of the posted dev list and compiled it into a color-coded map of what we have left to wait for, so we can get a better visual feel for what's going on.



Okay, that is an awesome graphic.  Keep it up!  Now if Toady would just give us the rest of the dev list, we could append a whole chunk of green onto one end or the other.
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Only vaguely. Made of the same substance and put to the same use, but a bit like comparing a castle and a doublewide trailer.

Gothmog

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Re: Future of the Fortress: List of Remaining Items
« Reply #3602 on: August 08, 2009, 05:35:36 pm »

For a point of reference, and to get people a little more excited (as if that were possible) I screenshotted the whole of the posted dev list and compiled it into a color-coded map of what we have left to wait for, so we can get a better visual feel for what's going on.



Okay, that is an awesome graphic.  Keep it up!  Now if Toady would just give us the rest of the dev list, we could append a whole chunk of green onto one end or the other.

Google cache currently holds a copy of the 6th of August "countdown". I admit that that's not much but it could be enough for a second bar if LordZorintrhox feels like doing it.

And before you say that's useless information you should consider that a second coloured bar made from this would give us, like, 100% additional information. Mathematicaly seen, that is.  ;D
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BigFatDwarf

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Re: Future of the Fortress: List of Remaining Items
« Reply #3603 on: August 08, 2009, 07:16:01 pm »

Hmm, this could be well used if sigged and regularly updated. Wait, can sigs contain images?
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I loaded up my save in the new version, spent a minute trying to find my archery range before figuring it was the room with Xs down both sides: bins of ammo and archery targets.
Urist McCrossbower cancells practice crossbowery: Unsure of which end of the room to shoot at.

Leafsnail

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Re: Future of the Fortress: List of Remaining Items
« Reply #3604 on: August 08, 2009, 07:21:04 pm »

Yes, but only people who allow image sigs can see them, I think.
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Rockphed

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Re: Future of the Fortress: List of Remaining Items
« Reply #3605 on: August 08, 2009, 09:13:11 pm »

Yes, but only people who allow image sigs can see them, I think.

And why would we care about the silly people who turn off sig images?  Sig it!
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Only vaguely. Made of the same substance and put to the same use, but a bit like comparing a castle and a doublewide trailer.

Willfor

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Re: Future of the Fortress: List of Remaining Items
« Reply #3606 on: August 08, 2009, 09:32:53 pm »

It's turned off by default as I recently found out.
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In the wells of livestock vans with shells and garden sands /
Iron mixed with oxygen as per the laws of chemistry and chance /
A shape was roughly human, it was only roughly human /
Apparition eyes / Apparition eyes / Knock, apparition, knock / Eyes, apparition eyes /

numerobis

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Re: Future of the Fortress: List of Remaining Items
« Reply #3607 on: August 08, 2009, 11:38:38 pm »

it'll now display a dwarf's birthday and his or her age in the description


Ooh, one of the key things I wanted in my "active" fortress.  I am thrilled.  Can't wait.

Still can't play, because I need to get a job first, but once I have tenure...
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Osmosis Jones

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Re: Future of the Fortress: List of Remaining Items
« Reply #3608 on: August 09, 2009, 07:00:34 am »

Oh wow at the descriptions... seriously, that is a lot of detail. Also, it seems Olivine is extremely sexy in the new release...
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Chronas

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Re: Future of the Fortress: List of Remaining Items
« Reply #3609 on: August 09, 2009, 07:08:10 am »

The descriptions of characters will lead to more bias than i expected, like not just favoring long bearded dwarves, but putting the fastest healers in combat or fishing, and focusing more on training the younger ones to get the most out of their lifetime.
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He he he.  Yeah, it almost looks done...  alas...  those who are in your teens, hold on until your twenties...  those in your twenties, your thirties...  others, cling to life as you are able...
It should be pretty fun though.

Mandaril

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Re: Future of the Fortress: List of Remaining Items
« Reply #3610 on: August 09, 2009, 07:16:47 am »

The descriptions of characters will lead to more bias than i expected, like not just favoring long bearded dwarves, but putting the fastest healers in combat or fishing, and focusing more on training the younger ones to get the most out of their lifetime.

But on other hand, these descriptions will make you much more familiar with the dwarves you are leading! They aren't just a mass of identical dwarves with different nametags!

No more will you mourn for loss of a squad of 5 elite soldiers, now you will mourn for the loss of the 5 prettiest dwarves in your fortress ;D

But, the waiting just gets harder and harder for me. It seems this upcoming update will transform this game pretty nicely!
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Oddom Adagsibrek, war Mandrill (Tame)
"He is incredibly skinny yet gigantic overall. His hair is brown. His skin is cinnamon. His upper body bears a very short straight scar. His left front leg bears the marks of old wounds, including a tiny straight scar. His right front foot bears a very short straight scar. His throat bears a massive curving scar. His eyes are orange."

ikkonoishi

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Re: Future of the Fortress: List of Remaining Items
« Reply #3611 on: August 09, 2009, 07:17:36 am »

Would be nice now if we could get the static stuff off in its own section so that the stuff that changes a lot could be checked at a glance.

Man community fortresses are going to have a field day with this.
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Yaddy1

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Re: Future of the Fortress: List of Remaining Items
« Reply #3612 on: August 09, 2009, 07:41:25 am »

Oh wow at the descriptions... seriously, that is a lot of detail. Also, it seems Olivine is extremely sexy in the new release...

Yeah what's with that Olivine...
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Mandaril

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Re: Future of the Fortress: List of Remaining Items
« Reply #3613 on: August 09, 2009, 07:59:19 am »

Yeah what's with that Olivine...

http://en.wikipedia.org/wiki/Olivine
Sparkly..shiny.... *stares ate the stone with empty eyes*

I guess the dwarves like green stuff!

Now that I think of it that's pretty scary isn't it. Elven propaganda?
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Oddom Adagsibrek, war Mandrill (Tame)
"He is incredibly skinny yet gigantic overall. His hair is brown. His skin is cinnamon. His upper body bears a very short straight scar. His left front leg bears the marks of old wounds, including a tiny straight scar. His right front foot bears a very short straight scar. His throat bears a massive curving scar. His eyes are orange."

Leafsnail

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Re: Future of the Fortress: List of Remaining Items
« Reply #3614 on: August 09, 2009, 07:59:49 am »

I must say, the latest bit of the dev log is simply insane.

Quote
I added in a little under 500 phrases for various mixes of height/width/length/strength/fat (about 320 apply to dwarves and other humanoid shaped critters)
What??  Also, a lot of these apparently are going to effect gameplay and how useful they are.
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