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Author Topic: Dwarf Fortress Mafia, anyone? (Round 2 Over!)  (Read 34722 times)

Mephansteras

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Re: Dwarf Fortress Mafia, anyone? (Day 5)
« Reply #225 on: February 21, 2009, 02:29:16 pm »

I also vote Shades.
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Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
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webadict

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Re: Dwarf Fortress Mafia, anyone? (Day 5)
« Reply #226 on: February 21, 2009, 08:34:58 pm »

And so, the Dwarves all turn to Shades. He looks around for support from someone. Anyone at all.

"You may have found me, Shades, last of the Elves, but you'll never get me alive!"

He bashes Karlito, the Hammerer, over the head, stealing his hammer in the process. He becomes angry, charging Shades! Shades trips him, causing him to smash into Mephansteras, the Duke, confusing him! He issues a mandate about something utterly insane in his dazed state.

Pandarsenic, the Sheriff, and Martian, the Surgeon, rush to the scene! Pandarsenic yells at Martian to help Mephansteras. Pandarsenic tries to arrest Shades, but Shades swings the hammer into his head. Pandarsenic goes flying!

Suddenly, Cheeetar, the Philosopher enters the meeting hall!

"So, I was thinking about this Elf busine... Oh" He scans the room quickly, noticing the chaos happening. "I suppose now isn't the best time, is it?"

"Some other time, friend," Pandarsenic yells back.

"Right, then. I'll be back." He leaves.

Shades leaps back into action, swinging at Martian! However, Karlito grabs the hammer before Shades can swing it. He then headbutts the Elf, before kicking him hard in the chest.

"Tha's fer takin' me 'ammer!"

He then lifts it as high as he can, bringing it down on Shades, crushing him to a pulp!

And so ends the Elf threat. Or at least for now.

They will be back sometime...


So, who's up for Round 2?
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Mephansteras

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Re: Dwarf Fortress Mafia, anyone? (Round 1 is Over!)
« Reply #227 on: February 21, 2009, 08:38:40 pm »

I'd be up for round two. That was fun, even if I did mess up.

A suggestion, though. Can we have the times for when hangings happen be specifically set? Part of why I didn't PM my saving of Zei was because I wasn't sure when the final vote tallys would be in, and I was hoping to glean some more information out of people by how they voted. But it backfired on me because I wasn't online for a few hours before the hanging actually happened.
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Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

webadict

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Re: Dwarf Fortress Mafia, anyone? (Round 1 is Over!)
« Reply #228 on: February 21, 2009, 08:42:06 pm »

Well, at about 10-11 Central, I do Phase Change. Sometimes it's later, but never earlier, except in this case, as Shades said he had no chance.

So, whatever time that is in your time zone, that's about when I do it.
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Karlito

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Re: Dwarf Fortress Mafia, anyone? (Round 1 is Over!)
« Reply #229 on: February 21, 2009, 08:50:23 pm »

Hey, did I get credit for every elf kill?  Sweet!

And yeah, sign me up for round 2, though I think that we might need to consider some mechanics changes.
« Last Edit: February 21, 2009, 08:58:19 pm by Karlito »
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This sentence contains exactly threee erors.

Org

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Re: Dwarf Fortress Mafia, anyone? (Round 1 is Over!)
« Reply #230 on: February 21, 2009, 08:53:21 pm »

I want in!
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Cheeetar

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Re: Dwarf Fortress Mafia, anyone? (Round 1 is Over!)
« Reply #231 on: February 21, 2009, 09:03:49 pm »

That was awesome. I want in for next round.
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I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.

inaluct

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Re: Dwarf Fortress Mafia, anyone? (Round 1 is Over!)
« Reply #232 on: February 21, 2009, 09:05:35 pm »

Sign me up, I guess.
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Org

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Re: Dwarf Fortress Mafia, anyone? (Round 1 is Over!)
« Reply #233 on: February 21, 2009, 09:07:45 pm »

Maybe this time, Ill check messages more often.  :P

Didn't know I was an elf til day 2, then I tried to defend myself, and everyone knows what happened then.....
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qwertyuiopas

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Re: Dwarf Fortress Mafia, anyone? (Round 1 is Over!)
« Reply #234 on: February 21, 2009, 10:10:08 pm »

Sure, I'll be in round 2.
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Eh?
Eh!

A_Fey_Dwarf

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Re: Dwarf Fortress Mafia, anyone? (Round 1 is Over!)
« Reply #235 on: February 21, 2009, 10:33:09 pm »

I'll be in for round two as well.
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webadict

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Re: Dwarf Fortress Mafia, anyone? (Round 1 is Over!)
« Reply #236 on: February 21, 2009, 11:08:19 pm »

Hey, did I get credit for every elf kill?  Sweet!

And yeah, sign me up for round 2, though I think that we might need to consider some mechanics changes.
Sure. What mechanics are you suggesting?
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Karlito

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Re: Dwarf Fortress Mafia, anyone? (Round 1 is Over!) [Sign Up Now!]
« Reply #237 on: February 21, 2009, 11:15:05 pm »

Hey, did I get credit for every elf kill?  Sweet!

And yeah, sign me up for round 2, though I think that we might need to consider some mechanics changes.
Sure. What mechanics are you suggesting?

It seemed a bit unfair to the elves, frankly.  We just got too much information.
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inaluct

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Re: Dwarf Fortress Mafia, anyone? (Round 1 is Over!) [Sign Up Now!]
« Reply #238 on: February 21, 2009, 11:16:51 pm »

How about if the elves had some method of conversion?
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webadict

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Re: Dwarf Fortress Mafia, anyone? (Round 1 is Over!) [Sign Up Now!]
« Reply #239 on: February 21, 2009, 11:20:16 pm »

How about if the elves had some method of conversion?
There is the Dwarf Traitor, but you guys lynched him BY ACCIDENT! He is converted when the first Elf dies. I could have a special ability for the Druid, where the person to kill him joins the Elves or something. I just don't want there to be everybody converting and things like that.
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