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Author Topic: Team Fortress 2: World's #1 War-Based Hat Simulator  (Read 777854 times)

Strange guy

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Re: Team Fortress 2: Mann-Conomy Update! "Here. Have an eagle."
« Reply #4860 on: October 09, 2010, 03:00:21 pm »

The polycount hat recipes were Valves chance to make up for the pay/get lucky to win that the set bonuses, especially the scouts (the sniper bonus is nice, but the Sydney Sleeper has been nerfed to uselessness), created. And they failed utterly. I've only crafted 1 hat in all my TF2 playing time, and that only required 3 refined and nothing else. It'll be a long time before I get any of them.

Edit: As of now I am a pots and pan soldier. While a Vintage Whoopee Cap is probably worth more than a regular stainless pot and I'm basically now incapable of using the equilizer since it's a less awesome combo I'm still happy with it because it's awesome.
« Last Edit: October 09, 2010, 05:12:56 pm by Strange guy »
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Zai

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Re: Team Fortress 2: Mann-Conomy Update! "Here. Have an eagle."
« Reply #4861 on: October 09, 2010, 06:19:01 pm »

Meh, I don't have a problem with the blueprints for set hats. My main problem with them is that these hats are the only ones that can even potentially get you any bonuses. I'd prefer it if all hats had their own sets and bonuses now that trading has been implemented, but there would need to be more weapons for that to be a viable thing to happen, and I doubt Valve wants to have another large influx of weapons like this any time soon.

I've only crafted 1 hat in all my TF2 playing time, and that only required 3 refined and nothing else.
But that's for a random hat for any class.

...IDE/THEORY: Valve implements a "random set hat" blueprint. Uses 2 refined and any 2 Polycount pack weapons.
ALTERNATIVE: Implement a "recraft into set hat" blueprint. Uses 1 hat and 1 Polycount pack weapon from the pack you want the hat for.
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DEATH has been waiting for you. He has poured you some TEA.

Zai

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Re: Team Fortress 2: Mann-Conomy Update! "Here. Have an eagle."
« Reply #4862 on: October 09, 2010, 08:29:25 pm »

Engies are ridiculous. I just got steamrolled by a team of six engineers that just moved their sentries from point to point to point. Gottamoove that gear up, indeed.

 ::)
That's why you kill them while they're moving their sentries.
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DEATH has been waiting for you. He has poured you some TEA.

ToonyMan

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Re: Team Fortress 2: Mann-Conomy Update! "Here. Have an eagle."
« Reply #4863 on: October 09, 2010, 08:31:07 pm »

Yeah, I've seen so many engys die in arena because they thought it would be a good idea to move their sentry up.

Being an engineer with a level 3 sentry on you is a death sentence, be careful Star Fox.
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Pandarsenic

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Re: Team Fortress 2: Mann-Conomy Update! "Here. Have an eagle."
« Reply #4864 on: October 09, 2010, 08:59:42 pm »

Engies are ridiculous. I just got steamrolled by a team of six engineers that just moved their sentries from point to point to point. Gottamoove that gear up, indeed.

 ::)
That's why you kill them while they're moving their sentries.

Not if they leapfrog them.
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KARATE CHOP TO THE SOUL
Your bone is the best Pandar honey. The best.
YOUR BONE IS THE BEST PANDAR
[Cheeetar] Pandar doesn't have issues, he has style.
Fuck off, you fucking fucker-fuck :I

Schilcote

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Re: Team Fortress 2: Mann-Conomy Update! "Here. Have an eagle."
« Reply #4865 on: October 09, 2010, 09:03:49 pm »

Engies are ridiculous. I just got steamrolled by a team of six engineers that just moved their sentries from point to point to point. Gottamoove that gear up, indeed.

 ::)
That's why you kill them while they're moving their sentries.

Not if they leapfrog them.

Perhaps sniping would be in order then?

The problem with TF2 is that for a game called TEAM Fortress, there's very little teamwork going on outside of the really good clan servers. So naturally, if someone decides to come up with an actual strategy involving teamwork and flaw exploitation instead of just fling meat at the enemy forever, they're going to beat the opposing team handily.
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WHY DID YOU HAVE ME KICK THEM WTF I DID NOT WANT TO BE SHOT AT.
I dunno, you guys have survived Thomas the tank engine, golems, zombies, nuclear explosions, laser whales, and being on the same team as ragnarock.  I don't think something as tame as a world ending rain of lava will even slow you guys down.

Pandarsenic

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Re: Team Fortress 2: Mann-Conomy Update! "Here. Have an eagle."
« Reply #4867 on: October 09, 2010, 10:43:04 pm »

Ubers rarely happen in arena.

As for sniping: A good engie leapfrog involves Wranglerness.
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KARATE CHOP TO THE SOUL
Your bone is the best Pandar honey. The best.
YOUR BONE IS THE BEST PANDAR
[Cheeetar] Pandar doesn't have issues, he has style.
Fuck off, you fucking fucker-fuck :I

ToonyMan

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Re: Team Fortress 2: Mann-Conomy Update! "Here. Have an eagle."
« Reply #4868 on: October 09, 2010, 10:45:57 pm »

Arena is my favorite game mode.  :3
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Schilcote

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Re: Team Fortress 2: Mann-Conomy Update! "Here. Have an eagle."
« Reply #4869 on: October 10, 2010, 04:24:15 am »

As for sniping: A good engie leapfrog involves Wranglerness.

So they'll be standing still.
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WHY DID YOU HAVE ME KICK THEM WTF I DID NOT WANT TO BE SHOT AT.
I dunno, you guys have survived Thomas the tank engine, golems, zombies, nuclear explosions, laser whales, and being on the same team as ragnarock.  I don't think something as tame as a world ending rain of lava will even slow you guys down.

Mindmaker

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Re: Team Fortress 2: Mann-Conomy Update! "Here. Have an eagle."
« Reply #4870 on: October 10, 2010, 04:37:40 am »

I just started again after being gone for many months.

I'll never be able to collect all that items...
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Mr.Person

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Re: Team Fortress 2: Mann-Conomy Update! "Here. Have an eagle."
« Reply #4871 on: October 10, 2010, 05:06:42 am »

I just started again after being gone for many months.

I'll never be able to collect all that items...

Oh well, have fun with the ones you do get. And in any case, I've seem some moguls who've managed to turn like 3 hats into 30. From there just trade the hats for weapons and you're set. Sure, it's a waste of time, but if you find it fun, you find it fun.
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Youtube video of the year, all years.
Hmm...I've never been a big fan of CCGs - I mean, I did and still do collect Pokemon cards, but I never got heavily into the battling and trading thing.

By definition that makes you a fan since you still buy them.

Pandarsenic

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Re: Team Fortress 2: Mann-Conomy Update! "Here. Have an eagle."
« Reply #4872 on: October 10, 2010, 06:20:16 am »

As for sniping: A good engie leapfrog involves Wranglerness.

So they'll be standing still.
Yes, behind the shield. It isn't that difficult to do, especially since it snaps to targets.
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KARATE CHOP TO THE SOUL
Your bone is the best Pandar honey. The best.
YOUR BONE IS THE BEST PANDAR
[Cheeetar] Pandar doesn't have issues, he has style.
Fuck off, you fucking fucker-fuck :I

Puck

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Re: Team Fortress 2: Mann-Conomy Update! "Here. Have an eagle."
« Reply #4873 on: October 10, 2010, 07:57:21 am »

Teamwork is definitely sorely missed sometimes.
Yeah, you'd expect people to actually notice that word in the title, but it still doesnt help all that much...

Sensei

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Re: Team Fortress 2: Mann-Conomy Update! "Here. Have an eagle."
« Reply #4874 on: October 10, 2010, 01:22:35 pm »

I've completely changed stalemates before by just going medic and getting an uber while standing in the spawn, then running out to where stuff needs doing.
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