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Author Topic: Team Fortress 2: World's #1 War-Based Hat Simulator  (Read 781091 times)

jester

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Re: Team Fortress 2: Über update! "Danke, Dummkopfs!"
« Reply #5685 on: June 21, 2011, 09:13:33 pm »

Shoes are the bigger worry for me.  looks like they let you control the charge.  More OP demo knight anyone?
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Soulwynd

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Re: Team Fortress 2: Über update! "Danke, Dummkopfs!"
« Reply #5686 on: June 21, 2011, 09:18:09 pm »

Since when demoknights are OP?

O.o
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Thexor

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Re: Team Fortress 2: Über update! "Danke, Dummkopfs!"
« Reply #5687 on: June 21, 2011, 09:23:31 pm »

Shoes are the bigger worry for me.  looks like they let you control the charge.  More OP demo knight anyone?

A) What Soulwynd said. Having a decently-powerful melee weapon at the cost of your main ranged weapon is hardly an awesome trade-off. I'd really have a tough time calling Demoknight OP.

B) Given that there are only 3 weapon slots, I'd be willing to bet the boots are a grenade launcher replacement. In which case, you now have no ranged option at all. To be blunt, there's a reason the Pyro has a backup weapon - it's because powerful point-blank-range weapons are kind of useless if, you know, you're not at close range.


Now, of course, the boots are basically a no-drawback upgrade for Medieval Mode, but trying to argue for Medieval Mode balance is silly in the first place.  :P
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Aklyon

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Re: Team Fortress 2: Über update! "Danke, Dummkopfs!"
« Reply #5688 on: June 21, 2011, 09:27:47 pm »

Aye, it doth be sillye.  :P
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The Scout

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Re: Team Fortress 2: Über update! "Danke, Dummkopfs!"
« Reply #5689 on: June 21, 2011, 09:36:24 pm »

Boots might be action slot. But, the sword increases shield regen by 100%, wouldn't that make it instant? Then the shield bash at any range? Spam them to death?
Nooo. Thinking about it wrong. Just goes up twice as fast.
« Last Edit: June 21, 2011, 09:47:26 pm by The Scout »
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mattie2009

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Re: Team Fortress 2: Über update! "Danke, Dummkopfs!"
« Reply #5690 on: June 22, 2011, 01:10:36 am »

If something is +100%, then it'll be 200%.

You do not math properly.
Sadly, I don't think I can name a single person off the top of my head that hasn't fallen for this at some point in life.

Myself included.
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Thexor

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Re: Team Fortress 2: Über update! "Danke, Dummkopfs!"
« Reply #5691 on: June 22, 2011, 02:09:11 am »

Just in case you missed it: Click on the empty Bonk! can near the Demoman's items.

A scattergun that lands minicrits if you run around a lot... and a bat that lets you triple jump. Scouts are about to get a lot more annoying.  :D
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LASD

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Re: Team Fortress 2: Über update! "Danke, Dummkopfs!"
« Reply #5692 on: June 22, 2011, 02:29:43 am »

A scattergun that lands minicrits if you run around a lot... and a bat that lets you triple jump. Scouts are about to get a lot more annoying.  :D
That bat + Force-A-Nature gives quadruple jump, wonder what new places scouts will be able to reach.
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The Scout

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Re: Team Fortress 2: Über update! "Danke, Dummkopfs!"
« Reply #5693 on: June 22, 2011, 02:30:29 am »

So every third jumps do 10 damage... to you? So that's basicly a quad jump. So, FaN and that would be.... five jump?
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mattie2009

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Re: Team Fortress 2: Über update! "Danke, Dummkopfs!"
« Reply #5694 on: June 22, 2011, 03:35:03 am »

Scouts are already annoying, especially if you lag.

The Soda Popper looks pretty cool, though, and I suppose it makes sense that the scout is the No.1 fan of Bonk, seeing as he's the only character who touches the stuff.
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jester

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Re: Team Fortress 2: Über update! "Danke, Dummkopfs!"
« Reply #5695 on: June 22, 2011, 04:10:41 am »

Id drink it
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The Scout

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Re: Team Fortress 2: Über update! "Danke, Dummkopfs!"
« Reply #5696 on: June 22, 2011, 10:25:00 am »

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RF

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Re: Team Fortress 2: Über update! "Danke, Dummkopfs!"
« Reply #5697 on: June 22, 2011, 10:39:58 am »

Why is the text for the "Soda-Popper" a Haiku?

Builds "hype" as you run, -5
When the hype meter is full, -7
unleash mini-crits! -5

Maybe a hint of what's to come?
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Cthulhu

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Re: Team Fortress 2: Über update! "Danke, Dummkopfs!"
« Reply #5698 on: June 22, 2011, 10:42:49 am »

It's all radiation related.  Maybe it will be Wasteland Wednesday.
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Shoes...

The Scout

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Re: Team Fortress 2: Über update! "Danke, Dummkopfs!"
« Reply #5699 on: June 22, 2011, 10:47:28 am »

They have a haiku
Problem that'll fix itself
So don't worry man
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