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Author Topic: Team Fortress 2: World's #1 War-Based Hat Simulator  (Read 820288 times)

Aklyon

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Re: Team Fortress 2: Goes Free To Play with Uber Update ""Let's do dis."
« Reply #6075 on: June 27, 2011, 09:39:20 am »

Anyone had problems on 2fort with aimbotting snipers? Last game I was in, I would run out the back entrance, as scout, get to the ledge, jump, and before I had finished the first jump, I was headshotted. Went out again, bottom layer. Got out the door and bam, dead.
Oh I see your problem, your playing on 2fort.

I have a choice. 2fort (with aimbots) or non 2fort, in which case I die to snipers in melee. Because of the 300-400 ping.
Have you tried looking for a less distant server?
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The Scout

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Re: Team Fortress 2: Goes Free To Play with Uber Update ""Let's do dis."
« Reply #6076 on: June 27, 2011, 09:41:31 am »

I'm perfectly willing to say that I jumped on the F2P train when it arrived at the station, and if you rage at me for a being a sucky noob (I am), I'm most likely going to laugh at you. Also when I've actually had some sleep, I'll link my backpack. I have like 3 hours and virtually no items, but if you want anything I have I'll give it to you. I don't really want anything in return, that's just not how I roll.
I don't care, I have some items I want gone.
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Neyvn

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Re: Team Fortress 2: Goes Free To Play with Uber Update ""Let's do dis."
« Reply #6077 on: June 27, 2011, 10:18:05 am »

Ok that was a bull game just then... Red was on their last, everyone seemed to be going sniper or engie (myself included) and they sneak in after removing the main guarding Sentry. We kill the carrier, suddenly everyone on blue goes laggy and we take damage and the red team are moving around freely....

Sigh...
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Siquo

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Re: Team Fortress 2: Goes Free To Play with Uber Update ""Let's do dis."
« Reply #6078 on: June 27, 2011, 10:26:50 am »

Sometimes admins are bad losers. This stuff sometimes happened on the DFC server, although it's been pretty cool lately.
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Rakonas

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Re: Team Fortress 2: Goes Free To Play with Uber Update ""Let's do dis."
« Reply #6079 on: June 27, 2011, 10:45:48 am »

I'm perfectly willing to say that I jumped on the F2P train when it arrived at the station, and if you rage at me for a being a sucky noob (I am), I'm most likely going to laugh at you. Also when I've actually had some sleep, I'll link my backpack. I have like 3 hours and virtually no items, but if you want anything I have I'll give it to you. I don't really want anything in return, that's just not how I roll.
I don't care, I have some items I want gone.
Such as?
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Cthulhu

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Re: Team Fortress 2: Goes Free To Play with Uber Update ""Let's do dis."
« Reply #6080 on: June 27, 2011, 11:37:25 am »

Isn't the whole point of recons to be sneaky-sneaky? That's what I got from the description of the class at chargen.

As a recon, you have three(four) jobs you can do.  Two of them are useful and when done well make you a credit to the team.  One(two) of them makes you a liability and marks you as a noob.  Unfortunately neither of the useful jobs gets you a high player kill count so most free players don't want to use them.

Sniping is useful for the team as long as you focus on buildings.  A good sniper can disrupt an engi nest before the engi can react (Or just kill him and then break the nest).  If you focus on killing other players, sniping becomes less useful.  Killing robots isn't much fun but with only ten people on your team if you're not contributing to the effort it's going to hurt the team.

Bombing is also useful, and lots of fun.  Bomb engi nests, bomb the control point, I killed the entire enemy team once by dropping a stun bomb and poison bomb on the point.  It's harder than sniping and until you're higher level you won't do as well, plus you spend a lot of time waiting for your cooldowns.

Melee is not useful.  You won't do well.  Even if you kick ass at it you're probably going to have 4 or 5 kills by the end of the game and the team will suffer for it.

Unfortunately, all the free players get on there and want to be Naruto so in the 10-29 PvP you'll usually have four or five recons on your team and they're all running around trying to swordfight and you've pretty much already lost.  A lot of the time they don't even realize they take damage when you block them and you can just hold down the right mouse button while they kill themselves.  That or they go sniper and just plink away at well-supported assaults on the point and they may as well not be doing anything.
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PTTG??

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Re: Team Fortress 2: Goes Free To Play with Uber Update ""Let's do dis."
« Reply #6081 on: June 27, 2011, 11:43:01 am »

Are you still talking about TF2?
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Bdthemag

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Re: Team Fortress 2: Goes Free To Play with Uber Update ""Let's do dis."
« Reply #6082 on: June 27, 2011, 11:44:00 am »

Are you still talking about TF2?
He was talking about Global Agenda.

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Aklyon

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Re: Team Fortress 2: Goes Free To Play with Uber Update ""Let's do dis."
« Reply #6083 on: June 27, 2011, 11:46:35 am »

Are you still talking about TF2?
He was talking about Global Agenda.
in relation to its worse free-to-play newbs than TF2 has.
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It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

breadbocks

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Re: Team Fortress 2: Goes Free To Play with Uber Update ""Let's do dis."
« Reply #6084 on: June 27, 2011, 11:55:58 am »

Virtually anyone playing spy isn't contributing as effectively to the team as they could be if they were playing another class, whether they're new or not.

I'd have to say I disagree with that. There are many times when playing as a spy can be vastly more effective at breaking a deadlock. It is true however that you do need to be able to recognise when being a spy is not going to work and actually change class, although the same is true of pretty much all the classes.
Key phrase: A spy. There is only ever use for 2 spies, one on each team. Spies are the one class where you have to know what you're doing to not be a hindrance to your team. Every other class can deal damage by pointing at the general direction of the target and clicking. Do that as a spy, and you're mown down in a few seconds. There is never, ever a reason for spy to be capped out, and more often than not, it should be empty. Spy has situational usefulness, and only someone who knows what he's doing can actually take advantage of that.
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Sensei

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Re: Team Fortress 2: Goes Free To Play with Uber Update ""Let's do dis."
« Reply #6085 on: June 27, 2011, 12:04:48 pm »

C'est moi! Watch out, engies and medics.
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userpay

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Re: Team Fortress 2: Goes Free To Play with Uber Update ""Let's do dis."
« Reply #6086 on: June 27, 2011, 12:28:54 pm »

Is there anywhere I can download low-res versions of the primary maps or something?
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Bdthemag

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Re: Team Fortress 2: Goes Free To Play with Uber Update ""Let's do dis."
« Reply #6087 on: June 27, 2011, 12:37:43 pm »

Is there anywhere I can download low-res versions of the primary maps or something?
Look around on Facepunch, theres also some retro skin packs which will really make your game run fast.
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Well, you do have a busy life, what with keeping tabs on wild, rough-and-tumble forum members while sorting out the drama between your twenty two inner lesbians.
Your drunk posts continue to baffle me.
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YouR_DooM

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Re: Team Fortress 2: Goes Free To Play with Uber Update ""Let's do dis."
« Reply #6088 on: June 27, 2011, 12:49:30 pm »

C'est moi! Watch out, engies and medics.

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Tyler6498

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Re: Team Fortress 2: Goes Free To Play with Uber Update ""Let's do dis."
« Reply #6089 on: June 27, 2011, 01:12:03 pm »

Virtually anyone playing spy isn't contributing as effectively to the team as they could be if they were playing another class, whether they're new or not.

I'd have to say I disagree with that. There are many times when playing as a spy can be vastly more effective at breaking a deadlock. It is true however that you do need to be able to recognise when being a spy is not going to work and actually change class, although the same is true of pretty much all the classes.
Key phrase: A spy. There is only ever use for 2 spies, one on each team. Spies are the one class where you have to know what you're doing to not be a hindrance to your team. Every other class can deal damage by pointing at the general direction of the target and clicking. Do that as a spy, and you're mown down in a few seconds. There is never, ever a reason for spy to be capped out, and more often than not, it should be empty. Spy has situational usefulness, and only someone who knows what he's doing can actually take advantage of that.

But for someone to actually become useful as a spy it requires practice, same for really any other class including Pyro (Go ahead and rage to what I just said, but the only reason would be the fact that you die to them a lot.) I've clocked 90 hours on spy so far and learned how to use all sorts of tactics and I can usually get in the top 3 players of the round as Spy. Now 2Fort...for some reason I can't play that as a Spy.
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