Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 [3] 4 5

Author Topic: Socialist Fortress (The Monarchy was Currupt!) [Community Mandates]  (Read 4711 times)

Scruga

  • Bay Watcher
  • Urist McDwarf cancels eat: Interupted by goat
    • View Profile
Re: Socialist Fortress (The Monarchy was Currupt!) [Community Mandates]
« Reply #30 on: February 24, 2009, 12:50:31 pm »

xD very strong argumentation
Logged
New question! If I were to remove elves [INTELLIGENT] tag in the raws, would it work?
Dwarf Fortress: Where taking a creatures intelligence is an accepted way of modding.

Shades

  • Bay Watcher
    • View Profile
Re: Socialist Fortress (The Monarchy was Currupt!) [Community Mandates]
« Reply #31 on: February 24, 2009, 12:54:09 pm »

Can I count that as vote in favour of my proposal? :)
Logged
Its like playing god with sentient legos. - They Got Leader
[Dwarf Fortress] plays like a dizzyingly complex hybrid of Dungeon Keeper and The Sims, if all your little people were manic-depressive alcoholics. - tv tropes
You don't use science to show that you're right, you use science to become right. - xkcd

Scruga

  • Bay Watcher
  • Urist McDwarf cancels eat: Interupted by goat
    • View Profile
Re: Socialist Fortress (The Monarchy was Currupt!) [Community Mandates]
« Reply #32 on: February 24, 2009, 01:11:38 pm »

Well personally i'm still against it, i think we should wait for the great leader to tell us what's going to happen, a voting? His desision?(i think i typed that incorrect) Who knows?
Logged
New question! If I were to remove elves [INTELLIGENT] tag in the raws, would it work?
Dwarf Fortress: Where taking a creatures intelligence is an accepted way of modding.

Fortis

  • Bay Watcher
  • Suspected Elf Sympathizer
    • View Profile
Re: Socialist Fortress (The Monarchy was Currupt!) [Community Mandates]
« Reply #33 on: February 24, 2009, 01:25:42 pm »

I'm neutral on the filling of the moat. While it is aesthetically pleasing, and would drown any foes that enter, we must remember that the moat will freeze over in the winter and leave us vulnurable.

Speaking of winter, has anyone made any plans for a water supply during the winter? Perhaps we should dig out an underground reservoir and drain a pool into it.

Edit: And until my mandate is met, I will help Snuffs in the fields to feed our population.
« Last Edit: February 24, 2009, 01:27:50 pm by Fortis »
Logged

sdp0et

  • Bay Watcher
    • View Profile
Re: Socialist Fortress (The Monarchy was Currupt!) [Community Mandates]
« Reply #34 on: February 24, 2009, 02:12:57 pm »

When my dwarf reveals that his true name is sdp0et (a mechanic or mason, preferably), he also strongly suggests that individual bedchambers are a must.  That Geo fellow in the next bunk smells of fish, and I didn't come here to live with that!
Logged
sdp0et has been stressed lately. He was been accosted by work recently. He has been annoyed by coworkers. He admired a wonderful bed today. He admired a wonderful woman today.  He needs Coca-Cola to get through the working day.

Kroack

  • Bay Watcher
    • View Profile
Re: Socialist Fortress (The Monarchy was Currupt!) [Community Mandates]
« Reply #35 on: February 24, 2009, 03:30:19 pm »

I demand that all dwarves who have been maimed or extremely old be retired to lavish bedrooms and dining rooms, or at least be given them as a reward for their sacrifice. Of course all other dwarves must get equally nice rooms.                           
Logged

Vieto

  • Bay Watcher
    • View Profile
Re: Socialist Fortress (The Monarchy was Currupt!) [Community Mandates]
« Reply #36 on: February 24, 2009, 03:38:46 pm »

I demand that, since there are now 3 dwarves who have skills in metalsmithing, that my female counterpart be given a pick.
Logged

Fortis

  • Bay Watcher
  • Suspected Elf Sympathizer
    • View Profile
Re: Socialist Fortress (The Monarchy was Currupt!) [Community Mandates]
« Reply #37 on: February 24, 2009, 04:31:38 pm »

I missed the second Vieto. Since we already have two metalsmiths, Fortis can focus on forging the metal and making the charcoal (if needed), while still moonlighting as a farmer. I didn't mean to usurp your role.
Logged

Vieto

  • Bay Watcher
    • View Profile
Re: Socialist Fortress (The Monarchy was Currupt!) [Community Mandates]
« Reply #38 on: February 24, 2009, 04:33:29 pm »

thats ok, no biggie.
Logged

Mook

  • Bay Watcher
    • View Profile
Re: Socialist Fortress (The Monarchy was Currupt!) [Community Mandates]
« Reply #39 on: February 24, 2009, 06:40:31 pm »

Whenever a new tide of migrants comes in I would like to request a dwarf.

Name:  Mook
Skills:  Brewer/Grower/Herbalist/Miller
Gender:  Doesn't matter

A society cannot survive on fervor alone!  Farmers must exist to provide food (and more importantly, booze) for the people!

Edit:  Also, sorry for being a spelling nerd, but corrupt is spelled with an o rather than a u.
Logged

LegoLord

  • Bay Watcher
  • Can you see it now?
    • View Profile
Re: Socialist Fortress (The Monarchy was Currupt!) [Community Mandates]
« Reply #40 on: February 24, 2009, 07:07:20 pm »

Where's Qloos?
Logged
"Oh look there is a dragon my clothes might burn let me take them off and only wear steel plate."
And this is how tinned food was invented.
Alternately: The Brick Testament. It's a really fun look at what the bible would look like if interpreted literally. With Legos.
Just so I remember

Kroack

  • Bay Watcher
    • View Profile
Re: Socialist Fortress (The Monarchy was Currupt!) [Community Mandates]
« Reply #41 on: February 24, 2009, 07:26:30 pm »

He hath abandoned us in our hour of need! We will have to establish a... Democracy
Logged

Qloos

  • Bay Watcher
    • View Profile
Re: Socialist Fortress (The Monarchy was Currupt!) [Community Mandates]
« Reply #42 on: February 24, 2009, 08:57:17 pm »

Just got back from work, give me an hour, gawd.  I work hard for the good of the society you know.  Your demands on me are very. . . unsocialist. 

I may haft to start a KGB - (Committee for State Security ) to deal with you trouble makers.

The Bureauc-  Internal State Affairs is having trouble keeping up with all the mandates.  With only 7 men and woman on the whole work force landmass, we've been having trouble keeping up with meeting these unreasonable demands.

So I have started a MWL, (Mandate Waiting List) to go along with my KGB.

The farm production mandate and cut down the single tree mandate have been met.  The Barracks and "tap the pond" mandates will be met shortly.

Oh and I regret to inform you all that in our haste we have channeled into our underground farming area.  But do not fear my fellow people:  The patch work is underway.





« Last Edit: February 24, 2009, 09:16:49 pm by Qloos »
Logged

Qloos

  • Bay Watcher
    • View Profile
Re: Socialist Fortress (The Monarchy was Currupt!) [Community Mandates]
« Reply #43 on: February 24, 2009, 10:50:29 pm »

Vyacheslav has claimed a mule as his pet, claiming that he needs it to do the paper work.

The working class: paranoid of an invasion, have set a cage trap near the new bridge over the moat.  When the enemy comes to claim our lives in our sleep they shall be set apon by a hoard of fluffy wamblers. 
Logged

Tiler

  • Bay Watcher
  • [ODOR_LEVEL:999]
    • View Profile
Re: Socialist Fortress (The Monarchy was Currupt!) [Community Mandates]
« Reply #44 on: February 24, 2009, 11:12:19 pm »

Only seven dwarves? Bah, you have no heart! If you build a worker's paradise, more will come!

In fact, to encourage the attraction of immigrants, you should triple your current fortress wealth by the time of the next immigration wave. It shouldn't be too hard, considering all you've been doing is fussing around with other's less important demands.

Oh, and you better have a trade depot too. A wagon accessible one! True, trading is hardly a socialist endevor, but you've got to encourage the downtrodden to come to your place somehow, and I am fairly sure exported wealth plays a large role in it. For the greater good, as they say.

And if you ever have an extra dwarf, could you give him my name? And not kill him? :3
Logged
Pages: 1 2 [3] 4 5