Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Suggestion: Flakey Recruits?  (Read 726 times)

praguepride

  • Bay Watcher
  • DF is serious business!
    • View Profile
Suggestion: Flakey Recruits?
« on: March 20, 2009, 03:33:43 pm »

A thought came to mind. Maybe certain professions get labeled as "flakey" professions (prostitutes, crack addicts, high school dropouts, hippies etc.).

These characters have a chance of "flaking out" and forgetting their assignment. Basically if they're not acting as a group under their leader, they might not show up. Whether this means they don't show up to a date or they don't show up for a raid or they forget to sell t-shirts. It shouldn't be a huge chance (well, maybe for crack addicts) but this might be a way to represent more realistic recruits.

This could be explained by drug related problems (crack addicts, prostitutes) or maybe just general tardiness (high school dropouts, maybe college students :D)
Logged
Man, dwarves are such a**holes!

Even automatic genocide would be a better approach

Jonathan S. Fox

  • Bay Watcher
    • View Profile
    • http://www.jonathansfox.com/
Re: Suggestion: Flakey Recruits?
« Reply #1 on: March 20, 2009, 03:56:46 pm »

That would probably be better modeled by negative juice instead of profession name. Once they're sufficiently into the cause, it won't be such an issue.
Logged

Cosmonot

  • Bay Watcher
    • View Profile
Re: Suggestion: Flakey Recruits?
« Reply #2 on: March 20, 2009, 04:36:37 pm »

While this is an interesting idea, it doesn't actually sound fun. The effect would reduce the number of decent strategies since flaky recruits are notably inferior. On the other hand, if it's possible to avoid the problem by raising juice then the effect will usually just be avoided; it's trivially easy to get people up to 20 juice, either quickly by fighting or fairly safely by causing trouble.

A better way to use the idea would be to associate it with selling brownies. Since you usually have a bunch of people selling brownies/art/etc over a long period of time, it doesn't really matter if occasionally one of them takes a personal day, and while the event still gets to happen it doesn't really limit the player all that much.
Logged
Kobolds carry copper crossbows.

praguepride

  • Bay Watcher
  • DF is serious business!
    • View Profile
Re: Suggestion: Flakey Recruits?
« Reply #3 on: March 20, 2009, 08:51:52 pm »

That would be interesting as well.
Logged
Man, dwarves are such a**holes!

Even automatic genocide would be a better approach