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Author Topic: Mind & Magic Mafia! Sixth Day!  (Read 35217 times)

Org

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Re: Mind & Magic Mafia! Sixth Day!
« Reply #285 on: April 19, 2009, 10:12:18 am »

LHC killed him is my best guess.

So, as my gut tells me this is probably the right one, and as so long that ALexhans was not lying, I vote CHEEETAR.
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Cheeetar

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Re: Mind & Magic Mafia! Sixth Day!
« Reply #286 on: April 19, 2009, 09:29:34 pm »

Well, I have been working with you guys so far. I haven't been able to kill anyone because of the amnesiamancer, and I've just been tamely voting for whoever you want. Plus, why would I kill the guy who was trying to help me survive?
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I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.

webadict

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Re: Mind & Magic Mafia! Sixth Day!
« Reply #287 on: April 19, 2009, 09:42:28 pm »

Well, I have been working with you guys so far. I haven't been able to kill anyone because of the amnesiamancer, and I've just been tamely voting for whoever you want. Plus, why would I kill the guy who was trying to help me survive?
But the problem is that you can't win unless the Town and the Mafia are dead. So, neither side could keep you alive even if they wanted to. The other problem is that we have an unknown amount of Mafia left alive. Possibly even none in some odd circumstance.

Penguinofhonor
Zaithemaster
Qwertyuiopas
PsychoJelly
Boksi
Webadict
Alexhans
Org
Inaluct
bob_smith
Pandarsenic
Cheeetar
Nuke

We have four people left and a known LCH. Honestly, we have no choice but to lynch you Cheeetar. You are killing people, and we have to stop it.
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JoshuaFH

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Re: Mind & Magic Mafia! Sixth Day!
« Reply #288 on: April 21, 2009, 04:04:36 pm »

I'm increasing the day by 12 hours, cause I feel a tad guilty this is so inactive.
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qwertyuiopas

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Re: Mind & Magic Mafia! Sixth Day!
« Reply #289 on: April 21, 2009, 04:11:32 pm »

(Well, really with all the dead people....)
{note: the above was found in some randomly scrambled bits on a laptop HD weeks after the conclusion, complete with a date and "signature". Hopefully this clever bit of explaination makes it legal enough that a barely game-related comment gets past the "no dead posting" issues}
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Eh?
Eh!

webadict

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Re: Mind & Magic Mafia! Sixth Day!
« Reply #290 on: April 21, 2009, 04:26:02 pm »

I'd do more posting... but there's no point. If I'm correct, there's four people, and only Cheeetar can get lynched.
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JoshuaFH

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Re: Mind & Magic Mafia! Sixth Day!
« Reply #291 on: April 21, 2009, 05:03:28 pm »

Oh, silly me, I'm so tired I can't even count!

Alright, I repeal my decision to extend the day, and the day ends.

Posting the tally would be redundant, so here's the action:

As the night draws near, the votes are in, and Cheeetar finds a bottle 87 yr. old Chardonnay in the grand pantry and pours himself a glass. Org takes a small vial clearing marked "cyanide", and Cheeetar, accepting the will of the group, takes it from him, and pours a few drops into his glass of wine. With one last sip, he appreciates the rich taste, and then drops to the floor.

The Boksi and Webadict take Cheeetar's corpse to the Mortuary, and as Boksi stretches and heads off to his room, he sees Org coming down the stairs, carrying both his and Webadict's luggage.

Boksi, confused, opens his mouth to ask, but then Org throws a large briefcase over to Webadict, who promptly places it on the ground, opens it up, and takes a tactical shotgun out!

"Hold still Boksi, this'll all be over quick." Webadict utters as a slug flies at Boksi's direction, him jumping away in panic and thus only missing him narrowly.

Org, quietly and calmly, takes a seat by the exit as WA chambers another round into the barrel.

"Wait! Please! Have mercy!" Boksi shouts, pleading for his life.

A plead that was unheard, as a another shot rings out, once again only missing Boksi by a hair. Boksi runs for his life, back upstairs, fully expecting WA to pursue.

WA does not pursue however, instead calmly walking back over to his briefcase, and repacks his shotgun, where he then joins Org by the door.

Boksi, still fearing for his life, dashes into his room, and quickly barricades the door. WA, pulls a small remote control out of his inner pocket, and pushes a button.

Boksi, still panicked, then hears a distinct beeping. He looks under his bed to see an odd square package that wasn't there before. Before he could deduce what it was however, the C4 in the package explodes with incredible force, completely obliterating Boksi's room, and ending his life right there.

The main door lights up with the words "Congratulations, you have survived my deadly game. You may leave.". The force field glows brightly, then with a pang sound, is lifted, and the double doors swing open. Org and Webadict calmly walk back to the black convertible they came here in, placing there things in the trunk. Webadict then opens a small compartment in the backseat and gets a cellular phone out.

He dials up a number and speaks,

"Yes, this is Webadict, our mission at old Joshua's Manor has been completed, all of the targets are dead. Nuke was killed though, so get an Agency necromancer to drop by and resurrect him. That is all.


Webadict takes the wheel and Org takes the passenger seat, and they drive away into the night.

Mind & Magic Mafia winners: The Mafia

Everyone's role and status at the end:

Quote
Alarmomancer: PsychoJelly BEST FRIEND *dead*

Amnesiamancer: bob_smith *dead* *perfect murder*

Arrogant Master Detective: Alexhans *Insane* *dead*

Cop: Zaithemaster *dead*

Cop Enabler: Pandarsenic *dead* *perfect murder*

Criminal Mastermind: Webadict

Illusionist: Org

Lovecraftian Horror: Cheeetar  *dead*

Mind Controller: Penguinofhonor BEST FRIEND *dead* *perfect murder*

Necromancer: Nuke *dead*

Townie: Qwertyuiopas *dead*

Townie: Boksi  *dead*

White Mage: Inaluct *dead*
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Org

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Re: Mind & Magic Mafia! Sixth Day!
« Reply #292 on: April 21, 2009, 05:11:51 pm »

Nice.
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webadict

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Re: Mind & Magic Mafia! Sixth Day!
« Reply #293 on: April 21, 2009, 05:13:59 pm »

High five!

Sorry, NUKE. I'm sorry I had to lynch you. It was a necessary step, to gain the Town's trust. Also, I needed their role list.
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Boksi

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Re: Mind & Magic Mafia! Sixth Day!
« Reply #294 on: April 21, 2009, 05:14:29 pm »

Bugger.
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[BODY_DETAIL:NAIL:NAIL:NAIL]
[HAMMER:HAMMER:HAMMER]

[TSU_NOUN:nose]
[SUN_TSU_NOUN:art:war]

Zai

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Re: Mind & Magic Mafia! Sixth Day!
« Reply #295 on: April 21, 2009, 05:17:06 pm »

So that was quite an interesting game.
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DEATH has been waiting for you. He has poured you some TEA.

JoshuaFH

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Re: Mind & Magic Mafia! Sixth Day!
« Reply #296 on: April 21, 2009, 05:21:18 pm »

Sorry for the sub-par hosting everyone. I'm thinking of hosting another, if anyone's interested, of course.

I have some ideas to add that might make for an even more interesting game.
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Zai

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Re: Mind & Magic Mafia! Sixth Day!
« Reply #297 on: April 21, 2009, 05:25:12 pm »

Really, that just needed to be quicker. Similar to the EPYC topic. >,>

And what might these new ideas of yours be?
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DEATH has been waiting for you. He has poured you some TEA.

webadict

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Re: Mind & Magic Mafia! Sixth Day!
« Reply #298 on: April 21, 2009, 05:25:34 pm »

It's okay. I thought you did well. I liked the pms too.

Only thing that was hard to keep track of was who was alive.
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Org

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Re: Mind & Magic Mafia! Sixth Day!
« Reply #299 on: April 21, 2009, 05:31:45 pm »

I had one kill. very lucky one to.

Inaluct.


On another note, can we talk about new roles?
Do you have any ideas?
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