Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 [2]

Author Topic: Fanasty Alignment System  (Read 3281 times)

SnorriMabdugkosak

  • Bay Watcher
  • Biban Deler
    • View Profile
Re: Fanasty Alignment System
« Reply #15 on: March 31, 2009, 11:49:26 am »

Stop trying to oppress each other. ;D
Logged
"Get rid of that wine, beer, rum, and all that damn human and elven brews... Ale! We shall live and thrive on ale and ale alone!!!"
-"Snorri Mabdugkosak" Uberdwarf, inspiring his dwarfs during the Beverage Cleansing in Rashgeshud, Ewéathira in 144.

"The problem of Elven children is best solved with strangulation."
-Kogsak Maggotkiller, adventurer.

Ampersand

  • Bay Watcher
    • View Profile
Re: Fanasty Alignment System
« Reply #16 on: March 31, 2009, 02:44:24 pm »

People's beliefs inform their actions. Judgment whether or not that action is good or evil is entirely dictated by a persons beliefs. People will only take actions that they believe to be good. The only objective way to decide the evil value of an action is to find the action that holds minimal cost  to the least amount of people with the most benefit to the most amount of people.

It must be accepted, however that the individual taking the evil act does not believe the act to be evil themselves according to their own belief system.

What Servant Corps described in his original post is not a system of Good/Evil alignment, but one of politics, where people will do actions that have high cost to a number of people to further "The Cause."
Logged
!!&!!

Vattic

  • Bay Watcher
  • bibo ergo sum
    • View Profile
Re: Fanasty Alignment System
« Reply #17 on: April 01, 2009, 07:04:06 pm »

It would be amusing in an RP context to hear the explanations given by an evil character for saving all those kittens from the fire. Otherwise I find this idea kind of strange.
Logged
6 out of 7 dwarves aren't Happy.
How To Generate Small Islands

Servant Corps

  • Bay Watcher
    • View Profile
Re: Fanasty Alignment System
« Reply #18 on: April 01, 2009, 07:54:27 pm »

Quote
People's beliefs inform their actions. Judgment whether or not that action is good or evil is entirely dictated by a persons beliefs. People will only take actions that they believe to be good. The only objective way to decide the evil value of an action is to find the action that holds minimal cost  to the least amount of people with the most benefit to the most amount of people.

The problem is then that we are dealing with fanasty, a world where Evil does exist, it can be objectively defined and is personified. Here, the taboo of evil is pretty much broken, a Good guy may list a thousand reasons why the Bid Bad is Evil, and the Big Bad will admit to being Evil but reply "So what? I am Evil, but my side has been oppressed by the Good Knight Templars for so long, and my side will eventually trimpuh over your side."

People would self-identify as Evil in this world, they would just see themselves as being 'right' to join up with Evil and sympathize with the grievances of Evil and hate Good. Prehaps one of these people might join up with Good after their family was killed off by Good guys.
Logged
I have left Bay12Games to pursue a life of non-Bay12Games. If you need to talk to me, please email at me at igorhorst at gmail dot com.

eerr

  • Bay Watcher
    • View Profile
Re: Fanasty Alignment System
« Reply #19 on: April 01, 2009, 11:54:05 pm »

this sounds more like a case of 3 large factions, that overlap with lots of other factions

the group who thinks they are right, the group that ??, and the other group that thinks they're right

for perspective, the people who think they are right think they are very right,
the other right group is very wrong, and
 that the ?? group is some mix/match between those two, and more neutral views.
Logged

bjlong

  • Bay Watcher
  • [INVISIBLE]
    • View Profile
Re: Fanasty Alignment System
« Reply #20 on: April 02, 2009, 10:32:39 am »

And the utilitarian concept runs into many complications. If having money makes one person very, very happy, and one person only mildly happy, then should the first get all the money? Moreover, should we take into account all future generations? If that's the case, then the problem becomes solvable only after the solution is meaningful. Unless there is a way to move outside of time.

E: Also! Stop oppressing my fun with your serious discussion!
Logged
I hesitate to click the last spoiler tag because I expect there to be Elder Gods in it or something.

Ampersand

  • Bay Watcher
    • View Profile
Re: Fanasty Alignment System
« Reply #21 on: April 02, 2009, 06:28:50 pm »

The problem is then that we are dealing with fanasty, a world where Evil does exist, it can be objectively defined and is personified. Here, the taboo of evil is pretty much broken, a Good guy may list a thousand reasons why the Bid Bad is Evil, and the Big Bad will admit to being Evil but reply "So what? I am Evil, but my side has been oppressed by the Good Knight Templars for so long, and my side will eventually trimpuh over your side."

People would self-identify as Evil in this world, they would just see themselves as being 'right' to join up with Evil and sympathize with the grievances of Evil and hate Good. Prehaps one of these people might join up with Good after their family was killed off by Good guys.

Then we are in complete agreement.

It must be accepted, however that the individual taking the evil act does not believe the act to be evil themselves according to their own belief system.

Just because the factions are called Good and Evil doesn't mean that the factions aren't just factions. If you sympathize with and share the grievances of one group, you have concluded rationally that this group is the morally superior group according to your own personal belief system.

Alignment IS attached to the person, because a belief system is attached to the person, but no given individual believes their actions to be evil. To take your example from before, the Group of Heroes might be seen by the majority as the last, best hope for humanity, paragons of virtue and justice, but to the other side, they're Those Fuckers who killed my family. The ones that blew up a power plant and caused hundreds to die on their hospital beds (FFVII, and others). The ones who slaughtered countless young soldiers standing up for their country (Every RPG Ever including Table Top). The ones who caused the total ecological meltdown of an entire planet and responsible for the murder of countless millions if not billions of... Ewoks. (The Endor Holocaust).

My point is that actions can be rationalized. Even in your own example
Quote
... My side has been oppressed by the Good Knight Templars for so long,
The Big Bad there has rationalized, and in his belief system has determined that the Good Knight Templars are the bad guys.
« Last Edit: April 03, 2009, 12:22:46 am by Ampersand »
Logged
!!&!!
Pages: 1 [2]