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Author Topic: Interstellar RTD turn 24 - On hiatus for the time being =(  (Read 26121 times)

Lear

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Interstellar RTD turn 24 - On hiatus for the time being =(
« on: April 06, 2009, 04:12:50 pm »

      Think Star Wars meets Frontier First Encounters. You will be the crew aboard your captain's recently acquired starship. From there you can do pretty much anything you want within the boundaries of a science fiction reality (eg. No willing the head of the whiny engineer to explode or melding your sword to your arm with your mind.) I still have a few items to work on/tweak. Please PM me to join or if you have questions. Posts requesting to join will be ignored.

Spoiler: Setting (click to show/hide)

Spoiler: Captain's Backstory (click to show/hide)

Quote from: RTD d10 Science Fiction v 0.9
1- Critical Failure (You fire a plasma bolt at an enemy but your gun explodes burning you.)
2- Total Failure (While rewiring a security panel, you cross the wrong wires, suffering  electrocution.)
3,4- Minor Failure (You try to plot a hyperspace jump but you lose your calculations sheet.)
5- Partial success (You get a better offer on some frag grenades, but not quite at the price you wanted.)
6,7- Minor Success (You strike a barrier door with your plasma sword, causing some damage to it.)
8- Success (You successfully weave through a cluster of asteroids.)
9- Perfect (You land a direct hit on an enemy ship causing massive damage.)
10- Overshot (You quickly discover the cure for a horrible plague. In your excitement, you infect yourself.)

  • 6 players to start off.
  • 3 attribute/skill picks total  (eg. 2 Strength, 1 Surgery, can only pick up to +2 in a specific attribute or skill).
  • 50 credits worth of gear.
  • Starting ship: junk freighter.
  • Title of Captain is randomly determined but may be passed to another player if chosen player doesn't want it.


Levels: Attributes and Skills
All players start off with average attributes and their picked skills. A player may take a -1 (below average) to one attribute to gain one more pick.

To gain a level in an attribute or skill you must gain the indicated amount of xp. Upon gaining a level, xp is reset.

  • below average, none (0 xp) -1 to any rolls that require this in addition to any other penalties.
  • average, basic (2 xp) Eliminates the -1 no skill penalty.
  • improved, intermediate (6 xp) +1 to relevant rolls.
  • superior, advanced (8 xp) +2 to relevant rolls, 10s are less severe.
  • supreme, expert (10 xp) +3 to relevant rolls, 10s have no negative repercussions.

Successful attempts requiring attributes or skills give the player 1 xp to said item. If unsuccessful, a roll is made to determine if any xp gained from failure. A roll of 5 or higher will award .5 xp points while a roll lower than 5 gives no xp.
 
Any action attempted at below average, none (if higher is required) suffers a -1 in addition to any other penalties.

Spoiler: Attributes and Skills (click to show/hide)

Combat

Rolls are made for the attacker's accuracy and the defender's evasion. If the attacker rolls higher the defender is hit, if not or the attacker outright misses, the defender evades (certain rolls have certain effects regardless)

Spoiler: Regular Combat (click to show/hide)
Spoiler: Wounds (click to show/hide)
Spoiler: Healing (click to show/hide)
Spoiler: Space Combat (click to show/hide)
Spoiler: Ship Damage (click to show/hide)
Spoiler: Repair (click to show/hide)
« Last Edit: May 04, 2009, 08:47:56 pm by Lear »
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Lear

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Re: Interstellar RTD (d10)
« Reply #1 on: April 06, 2009, 04:13:22 pm »

Rulez Continued

Spoiler: Hunger (click to show/hide)
Spoiler: Space Flight and YOU (click to show/hide)

Quote from: Items for sale at: Agentar Starport, Durgen, Hiros System
Spoiler: Clothing (click to show/hide)
Spoiler: Armor (click to show/hide)
Spoiler: Melee Weapons (click to show/hide)
Spoiler: Ranged Weapons (click to show/hide)
Spoiler: Ammunition (click to show/hide)
Spoiler: Explosives (click to show/hide)
Spoiler: Furniture (click to show/hide)

Spoiler: Food (click to show/hide)
Spoiler: Starship Parts (click to show/hide)
Spoiler: Starship Weaponry (click to show/hide)
Spoiler: Equipment (click to show/hide)
Spoiler: Misc (click to show/hide)

Spoiler: Ship (click to show/hide)

Players

1. Katsuun
Spoiler (click to show/hide)
2. Org
Spoiler (click to show/hide)
3. inaluct
Spoiler (click to show/hide)
4. Jay Kayell
Spoiler (click to show/hide)
5.Frelock
Spoiler (click to show/hide)
6.Emperor_Jonathan - "Doc"
Spoiler (click to show/hide)

Waiting List:

1.Sean Mirrsen
2.WorkerDrone
3.Yaaga
4.Little
5.OmagaAlpha
6.Jack_Bread
NOTE: While I don't plan on having any strict encumbrance limit, carrying a lot of stuff eg. 60 units of water, will give you a -1 penalty or worse on physical actions. There will be some basic storage on board the ship.

ADDITION 1: to above rules.
Quote
All players start off with average attributes and their picked skills. A player may take a -1 (below average) to one attribute to gain one more pick.

Also don't expect the game to be completely  scientifically realistic. Yes, there are purple and green stars (in reality there very well may be though we cannot see them as such), and yes there will be sound and explosions in space.

Finally..

Finished! Please reread through both posts and finish your characters! 6 Characters have been submitted and with that the game is full.

EDIT: Modified the hunger rules and tweaked a few items.
« Last Edit: April 22, 2009, 04:26:13 pm by Lear »
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Org

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Re: Interstellar RTD (d10)
« Reply #2 on: April 06, 2009, 04:18:51 pm »

With the dodging in combat rules, you are missing 2 & 3
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inaluct

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Re: Interstellar RTD (d10)
« Reply #3 on: April 06, 2009, 04:22:22 pm »

Reserved.
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Org

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Re: Interstellar RTD (d10)
« Reply #4 on: April 06, 2009, 04:22:55 pm »

Im in
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Lear

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Re: Interstellar RTD (d10)
« Reply #5 on: April 06, 2009, 04:26:04 pm »

With the dodging in combat rules, you are missing 2 & 3

I only posted numbers that have additional effects. As such 2 and 3 have no effect.

Thanks though.
Reserved.
Im in
Quote from: Lear (at so and so time)
Please PM me to join or if you have questions. Posts requesting to join will be ignored.
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inaluct

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Re: Interstellar RTD (d10)
« Reply #6 on: April 06, 2009, 04:27:58 pm »

 :P
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Lear

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Re: Interstellar RTD (d10)
« Reply #7 on: April 06, 2009, 09:11:52 pm »

Not sure if edits bump threads or trigger notifications soz..
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inaluct

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Re: Interstellar RTD (d10)
« Reply #8 on: April 06, 2009, 09:17:09 pm »

Actually, can I switch Medical Treatment for Improved Intelligence and Surgery for Astronavigation?

I'm indecisive. But this is final. I swear.

Gear:
Opulent green clothes - 10c
Worn Tactical Helmet - 7c
Tritanium Sword - 15c
Normal Rations - 8c
Drydbeast Leather Boots - 3c
Waterx2 - 4c (2c each)
Drydbeast Leather Shoes - 3c
« Last Edit: April 06, 2009, 09:27:09 pm by inaluct »
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Lear

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Re: Interstellar RTD (d10)
« Reply #9 on: April 06, 2009, 09:23:07 pm »

Done and done.

To anyone else that wishes to join, the ship has an opening for a doctor!

Reply to below: Totals up to 50 and you now have some stuff, congratulations.
« Last Edit: April 06, 2009, 09:33:24 pm by Lear »
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inaluct

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Re: Interstellar RTD (d10)
« Reply #10 on: April 06, 2009, 09:27:35 pm »

I added in a gear list. Is it valid?
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Jay Kayell

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Re: Interstellar RTD (d10)
« Reply #11 on: April 07, 2009, 12:20:42 am »

Gear:

Durantium Chest Plate - 15c
Ceramic Sword - 17c
Fine Red Clothes - 6c
Drydbeast Leather Boots - 3c
3 Water - 6c
1 Emergency Ration - 3c
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Sean Mirrsen

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Re: Interstellar RTD (d10)
« Reply #12 on: April 07, 2009, 12:28:30 am »

Waaah. 8 minutes late. Oh well.
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Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

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Lear

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Re: Interstellar RTD (d10)
« Reply #13 on: April 07, 2009, 08:51:49 am »

The mighty d6 has chosen Jay Kayell as captain. If he chooses to accept this title, his skills will be replaced with basic Leadership, basic Pilot: Medium Craft,  and basic Gather Resource: Junk. If not he may name another player to be captain.
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Org

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Re: Interstellar RTD (d10)
« Reply #14 on: April 07, 2009, 09:36:04 am »

Lets see.
Stuff I want
Semi Auto Rifle 24
Clips                5
Dryrdbeast Meat 4
Knife                2
Impacmesh       10
Grey Average Clothes    3
Total:48 Spent
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