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Author Topic: Let's play - Empire: Total War. Turn 18, 1708. Research table! :o  (Read 41301 times)

woose1

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Re: Let's play - Empire: Total War. Minister of diplomacy needed!
« Reply #45 on: April 06, 2009, 08:32:44 pm »

Oh dear. If he is focusing on defence, I guess I should too.

SEND THE SHIPS TO PATROL IN FRIENDLY WATERS!

Attack occasional pirates.
DON'T PISS OFF THE ITALIANS!
EDIT: Start full production of galleys and other small ships. Also build a occasional sixth rate.

There are no pirates anymore, which I'm sure you'll be pleased to hear. Not in Europe, atleast.
Then attack the French to make up for it.
A wise decision. That'll probably piss off the Spanish enough to attack us too.
*Slams hand down on desk*
HEY! I'm the minister! If I say attack a powerfull nation with many friends for no reason you do it! Understand?
Spoiler (click to show/hide)
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Asheron

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Re: Let's play - Empire: Total War. Minister of diplomacy needed!
« Reply #46 on: April 06, 2009, 08:35:03 pm »

Oh dear. If he is focusing on defence, I guess I should too.

SEND THE SHIPS TO PATROL IN FRIENDLY WATERS!

Attack occasional pirates.
DON'T PISS OFF THE ITALIANS!
EDIT: Start full production of galleys and other small ships. Also build a occasional sixth rate.

There are no pirates anymore, which I'm sure you'll be pleased to hear. Not in Europe, atleast.
Then attack the French to make up for it.
A wise decision. That'll probably piss off the Spanish enough to attack us too.
*Slams hand down on desk*
HEY! I'm the minister! If I say attack a powerful nation with many friends for no reason you do it! Understand?
Spoiler (click to show/hide)
Oh, yeah. Bureaucracy...

Wait. Isn't it Servantcorps who decides we attack? woose1 is the executive power on the sea!
AAARGH POLITICS
« Last Edit: April 06, 2009, 08:40:40 pm by Asheron »
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Asheron

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Re: Let's play - Empire: Total War. Minister of diplomacy needed!
« Reply #47 on: April 06, 2009, 08:37:33 pm »

* Servant Corps requests the position of the Minister of Diplomacy.

EDIT: Also, you got some broken BBCode in the the first post's first few pictures.
Greetings, new minister. I just noticed the broken BBCode myself. I'll fix it. Sometime.
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woose1

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Re: Let's play - Empire: Total War. Minister of diplomacy needed!
« Reply #48 on: April 06, 2009, 08:47:26 pm »

I think I control the military power on the sea, while ServantCorps... wait.

Yes, I guess you are right. I can't attack France without ServantCorp's permission.
Please, oh pleaase can we attack France?
« Last Edit: April 06, 2009, 08:49:59 pm by woose1 »
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Servant Corps

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Re: Let's play - Empire: Total War. Minister of diplomacy needed!
« Reply #49 on: April 06, 2009, 08:52:15 pm »

Alright, I'm a taking a look.

Quote
Currently, we are at war with Russia. Most of the Europeans do not like us, as you can see on the first map I had my cartographers make. We should approach at least someone, if only for trade agreements. Naturally, when you feel we are ready, we could declare war on some of our neighbours...
I would gladly recieve your general directions on what to do ( and with who ).

I think it would make sense to conclude that these Trade agreements are going to be basically a repeat of those terrible Trade Agreements the Ottoman Empire made before. The Capitulations gave Western powers more favourable trade with the Ottomans, allowing for the West to flood Ottoman markets and drive out the poor Ottoman industries.

Basically, we will be dependent on the West for aid. And dependence will turn us into the Sick Man of Europe. We'll be nothing more than puppets, and I don't think God would like us being Puppets.

I say, we should not make any trade agreement with Non-Muslim countries. We should offer any trade agreement with all Muslim countries though, Sunni or Shia. Get a united Muslim front against the Russian Othrodoxs.

The only sustainable way of growing our economy is the expansion of our borders. So that should be our primary concern.

And, woose1, before we invade France, we neeed a casus belli right?
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woose1

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Re: Let's play - Empire: Total War. Turn 1; Ministers are deciding
« Reply #50 on: April 06, 2009, 08:54:16 pm »

A casus belli, you say?
How about: "They piss us off?"

EDIT: Apparently, theres a latin phrase for that.
"casus foederis"
« Last Edit: April 06, 2009, 08:56:32 pm by woose1 »
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Servant Corps

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Re: Let's play - Empire: Total War. Turn 1; Ministers are deciding
« Reply #51 on: April 06, 2009, 08:55:42 pm »

Asheron: What's the penatly for declaring war with no reason? Does it decrease relationship with other countries? Does it increase the chances of revolt?
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Aqizzar

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Re: Let's play - Empire: Total War. Turn 1; Ministers are deciding
« Reply #52 on: April 06, 2009, 08:56:38 pm »

I'd say increase taxes slightly on the nobility.  Historically, the Ottomans were fairly generous when it came to taxing the peasantry.  Conquest and later the nobility paid for most of the empire, hence all the high-level politicing that followed the army's stall against Russia.

Militias can be left alone for now.  Everything looks fine to my ill-trained eye.  Yes, I can Ottoman with the best of them.
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Asheron

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Re: Let's play - Empire: Total War. Turn 1; Ministers are deciding
« Reply #53 on: April 06, 2009, 09:12:31 pm »

Asheron: What's the penatly for declaring war with no reason? Does it decrease relationship with other countries? Does it increase the chances of revolt?
It does decrease relationship with the countries allied to that country. Most countries don't really seem to mind though.
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woose1

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Re: Let's play - Empire: Total War. Turn 1; Ministers are deciding
« Reply #54 on: April 06, 2009, 09:14:38 pm »

Asheron: What's the penatly for declaring war with no reason? Does it decrease relationship with other countries? Does it increase the chances of revolt?
It does decrease relationship with the countries allied to that country. Most countries don't really seem to mind though.
Then lets harass that bitch!
Oh, but we need more ships first.
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Frelock

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Re: Let's play - Empire: Total War. Turn 1; Ministers are deciding
« Reply #55 on: April 06, 2009, 10:04:09 pm »

The minister of War would like to kindly point out that if France is able to land troops, we're doomed, what with our committed fronts in Russia and the Balkins.  So you better damn well be able to keep them from landing.
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woose1

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Re: Let's play - Empire: Total War. Turn 1; Ministers are deciding
« Reply #56 on: April 06, 2009, 10:09:50 pm »

Thats why I am planning on spamming galleys.  :)

Since most of our enemies are land locked or do not have access to the indies, it is vital that we capitalize on the trading route. But in order to keep the damn Frenchies from intercepting our ships, we will have to choke them, and keep their ships from patrolling those waters.
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Servant Corps

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Re: Let's play - Empire: Total War. Turn 1; Ministers are deciding
« Reply #57 on: April 06, 2009, 10:12:28 pm »

Alright, I'm authorizing the invasion.

But if it backfires badly, your head is on the line.

We better move onto occupying Madrid and Rome. We should also think of expanding closer to home, taking out Austria and defeating the Russians.
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woose1

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Re: Let's play - Empire: Total War. Turn 1; Ministers are deciding
« Reply #58 on: April 06, 2009, 10:17:47 pm »

Did you not hear the
Quote
DON'T PISS OFF THE ITALIANS!
!??
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Servant Corps

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Re: Let's play - Empire: Total War. Turn 1; Ministers are deciding
« Reply #59 on: April 06, 2009, 10:22:01 pm »

What can the Italians do?
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