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Author Topic: What turns you off about DF?  (Read 168066 times)

Iduno

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Re: What turns you off about DF?
« Reply #2040 on: December 03, 2018, 04:59:26 pm »

In addition to map size, the size of the world generated seems to have a surprisingly large impact on performance. Probably all of the other civilizations being modeled in the background (are the goblins currently fighting the elves? Etc.).
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MrWiggles

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Re: What turns you off about DF?
« Reply #2041 on: December 03, 2018, 06:16:00 pm »

That's not happening constantly. It happen at the year end.
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FantasticDorf

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Re: What turns you off about DF?
« Reply #2042 on: December 06, 2018, 04:28:21 am »

Embarks annoy me the most, the game in motion works out for me fine but being randomly crushed (sometimes repeatedly) without the option to try again or restart after losing all my carefully adjusted embark at the very beginning can sap my enthusiasm due to the dedication to trying to reset my embark conditions to fit around a different set of dwarves.

The ability to restart within the first year under the same place, saved embark settings and same set of dwarves would be ideal as a little bit of a time rewind, then any disaster afterwards can be written off as just playing the game and took in good stead.

I could otherwise make a save backup each time i embark but that'd be a lot of work each time.
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feelotraveller

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Re: What turns you off about DF?
« Reply #2043 on: December 06, 2018, 08:35:54 pm »

Already in the game!  Go to your .../data/init/d_init.txt and edit to

[INITIAL_SAVE:YES]

("Set this to YES if you want it to save the game when you start a new fortress.")

If using autobackup and you want to 'reload' simply rename the initial save by deleting the date appended to the filename. If autoback is not set to yes it will be necessary to rename the initial save before saving over it.

Problem solved. :)
« Last Edit: December 06, 2018, 09:05:27 pm by feelotraveller »
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