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Author Topic: What turns you off about DF?  (Read 294220 times)

Guilliman

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Re: What turns you off about DF?
« Reply #420 on: April 30, 2009, 10:32:47 am »

This is masterful cooked starfish genital soup mixed with exceptionally minced weed and exceptionally minced plump helmets. In the soup are images of starfish in exceptionally cooked pasta, the starfish are screaming in agony.
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Andir

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Re: What turns you off about DF?
« Reply #421 on: April 30, 2009, 10:57:02 am »

This is masterful cooked starfish genital soup mixed with exceptionally minced weed and exceptionally minced plump helmets. In the soup are images of starfish in exceptionally cooked pasta, the starfish are screaming in agony.
agony or pleasure?
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"Having faith" that the bridge will not fall, implies that the bridge itself isn't that trustworthy. It's not that different from "I pray that the bridge will hold my weight."

Mel_Vixen

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Re: What turns you off about DF?
« Reply #422 on: April 30, 2009, 11:55:00 am »

Holy David Hopkins! Can we get back to the real discussion?

As said before some moire tips at embark might be neat. For example a warning in a destert that  growing food might be a porblem.

Also if more playable races then dwarfes exist it would be neat to get some kind of easy to identificate indicator that tells me what civ has which race(s). Its annoying if i want to embark somewhere and i then discover that i accidently did choose adwarves over a modded race.
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dyze

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Re: What turns you off about DF?
« Reply #423 on: April 30, 2009, 12:41:07 pm »

As said before some moire tips at embark might be neat. For example a warning in a destert that  growing food might be a porblem.

yeah, i really think that the option to embark without preparing, should be removed entirely.
it only confuses noob players, since they might think this is a good option to start quickly, only to discover (once embarked) that their dwarves wont even obey their commands, since no one has any job roles enabled.

instantly beeing taken to the prepare screen with a default load out, something along the lines of the one described in the "surviving your first winter" tut on the wiki, seems more sane.

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Indra

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Re: What turns you off about DF?
« Reply #424 on: April 30, 2009, 01:33:41 pm »

Yikes this is a long thread.

My only serious whine is the world+embarking part, everything else has a workaround. Pretty sure I'm the only one who feels this way:

1. Trying to find a place that has obsidian+flux+sand
2. Trying to find embarking dwarves that do not have a negative personality traits. E.g. procras, panic, indulge, etc.

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PTTG??

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Re: What turns you off about DF?
« Reply #425 on: April 30, 2009, 02:23:21 pm »

What kind of dwarves don't have negative traits?

Though I agree about the first one, I suppose a better world searcher should exist.
That said, it's already planned for the future.
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Neonivek

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Re: What turns you off about DF?
« Reply #426 on: April 30, 2009, 04:28:31 pm »

Also, I have no idea how a new player is supposed to know what "Flux" is.

Heck I can't even identify Flux at all as it is.
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Andir

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Re: What turns you off about DF?
« Reply #427 on: April 30, 2009, 05:12:28 pm »

Also, I have no idea how a new player is supposed to know what "Flux" is.

Heck I can't even identify Flux at all as it is.
Flux is that gooey stuff you use when you solder...
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"Having faith" that the bridge will not fall, implies that the bridge itself isn't that trustworthy. It's not that different from "I pray that the bridge will hold my weight."

ToonyMan

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Re: What turns you off about DF?
« Reply #428 on: April 30, 2009, 05:26:36 pm »

Ussually with a 60/40 roson core solder I might add.
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Fikes

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Re: What turns you off about DF?
« Reply #429 on: April 30, 2009, 05:45:55 pm »

Pure and simple.

Lack of mouse support. That is the #1 problem.

Let me click and drag designations, zones, mining, tree cutting. Let me right click and select "build a mason workshop".

Look, for example, at Evil Genius. That game had some of the features of DF but a way better base building system.

MrWiggles

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Re: What turns you off about DF?
« Reply #430 on: April 30, 2009, 05:56:06 pm »

You can use the mouse for designations.
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ToonyMan

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Re: What turns you off about DF?
« Reply #431 on: April 30, 2009, 06:53:47 pm »

Can you highlight an area in a box though?  Like for tree cutting?  Oi, it doesn't matter I don't like using the mouse anyway.
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Footkerchief

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Re: What turns you off about DF?
« Reply #432 on: April 30, 2009, 06:54:12 pm »

You can use the mouse for designations.

Not click-and-drag as in creating large rectangles, though.
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ToonyMan

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Re: What turns you off about DF?
« Reply #433 on: April 30, 2009, 06:57:20 pm »

WOAH!  I just got like a vision!  Dwarf Fortress in.........

Spoiler (click to show/hide)
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Protactinium

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Re: What turns you off about DF?
« Reply #434 on: April 30, 2009, 07:41:48 pm »

Also, I have no idea how a new player is supposed to know what "Flux" is.

Heck I can't even identify Flux at all as it is.

Not knowing what flux is will not make or break the DF experience for a player.
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The thing that confuses me about dorfs is this. Dorf 1 dies in an avalance or somesuch. Dorf 2 is friends with dorf 3 and dorf 1. Dorf 2 berserks because of his friends death and kills dorf 3. also a friend. W. T. F.
Clearly you've never been drunk.
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