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Author Topic: Face Palm moments you had in Dwarf Fortress  (Read 1579462 times)

Schmaven

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Re: Face Palm moments you had in Dwarf Fortress
« Reply #10710 on: April 23, 2020, 10:21:46 am »

A giant undead grasshopper was causing floor constructions to get suspended.  I sent the adamantine equipped mace lord squad after it.  Usually 1 hit to the head will mangle it.  But they fought it right next to the magma moat, and the grasshopper pushed 2 mace lords right into the magma like it was nothing...
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Rockphed

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Re: Face Palm moments you had in Dwarf Fortress
« Reply #10711 on: April 23, 2020, 10:40:01 am »

A giant undead grasshopper was causing floor constructions to get suspended.  I sent the adamantine equipped mace lord squad after it.  Usually 1 hit to the head will mangle it.  But they fought it right next to the magma moat, and the grasshopper pushed 2 mace lords right into the magma like it was nothing...

Please tell me your mace lords don't have admantine maces.  Those things are only good for giving to hammerers.
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Only vaguely. Made of the same substance and put to the same use, but a bit like comparing a castle and a doublewide trailer.

Naturegirl1999

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Re: Face Palm moments you had in Dwarf Fortress
« Reply #10712 on: April 23, 2020, 12:33:56 pm »

A giant undead grasshopper was causing floor constructions to get suspended.  I sent the adamantine equipped mace lord squad after it.  Usually 1 hit to the head will mangle it.  But they fought it right next to the magma moat, and the grasshopper pushed 2 mace lords right into the magma like it was nothing...
how big was the grasshopper? Normal size? How was it able to push two giants? Do grasshoppers learn?
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Schmaven

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Re: Face Palm moments you had in Dwarf Fortress
« Reply #10713 on: April 23, 2020, 01:14:13 pm »

The mace lords have either silver, platinum or rose gold maces.  Just adamantine armor like gauntlets, high boots, etc.  The giant grasshoppers are about 3 times the size of a dwarf.  They may have just dodged into the magma, but it's been pretty consistent in my forts that any fight with the undead near an edge will result in dwarves falling off the edge for some reason.  In hindsight, I should have sent a more expendable squad.
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Naturegirl1999

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Re: Face Palm moments you had in Dwarf Fortress
« Reply #10714 on: April 23, 2020, 04:06:12 pm »

Oh, somehow I missed the word giant, whoops
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pikachu17

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Re: Face Palm moments you had in Dwarf Fortress
« Reply #10715 on: April 23, 2020, 06:44:11 pm »

The mace lords have either silver, platinum or rose gold maces.  Just adamantine armor like gauntlets, high boots, etc.  The giant grasshoppers are about 3 times the size of a dwarf.  They may have just dodged into the magma, but it's been pretty consistent in my forts that any fight with the undead near an edge will result in dwarves falling off the edge for some reason.  In hindsight, I should have sent a more expendable squad.
Zombies charge a lot, which if not dodged might knock back people, so there's more opportunity to fall down a pit.
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nightwhips

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Re: Face Palm moments you had in Dwarf Fortress
« Reply #10716 on: April 25, 2020, 11:55:19 pm »

I am getting used to using the manager. I like it a lot. I realized I was getting lots of reports of coffins being made, and wondered... I thought I had set it to 20. It was set to infinity. I now have ~150 coffins. Ready for !!fun!!
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:I put childs into danger room...
They die, and their parents care nothing because legendary dining room.

Naturegirl1999

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Re: Face Palm moments you had in Dwarf Fortress
« Reply #10717 on: April 26, 2020, 01:39:16 pm »

I tend to make coffins a lot, so I have them ready and buried for when deaths occur
« Last Edit: April 26, 2020, 09:42:57 pm by Naturegirl1999 »
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nezclaw

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Re: Face Palm moments you had in Dwarf Fortress
« Reply #10718 on: April 26, 2020, 09:01:36 pm »

I am getting used to using the manager. I like it a lot. I realized I was getting lots of reports of coffins being made, and wondered... I thought I had set it to 20. It was set to infinity. I now have ~150 coffins. Ready for !!fun!!
that happened in dawnthunder, i asked why there were so many slabs built and one of the other participants said something to the lines of 'oops'
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The nest boxes were immediately overrun by helmet snakes.

AshTheTiefling

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Re: Face Palm moments you had in Dwarf Fortress
« Reply #10719 on: May 02, 2020, 04:35:02 am »

I have a few cats in my fortress, who not only frequently explore the haunted forest full of zombie reindeer (It's okay, the cats just freak out and run away from them, they're faster than the deer) but multiple times I've caught a confused kitty ramming her head against the door to my DAS rubbish disposal, trying to get in. If I unlock the door she runs around in there, gets bored, and heads out. I then promptly lock the door.

Once I forgot zombies could open unlocked doors and freaked out when a dwarf corpse got out of the crusher room. My miner-militia promptly dispatched it, and I made sure there were no cats wandering around in there before crushing the corpse.
 
Then the dwarf who died came back as a ghost...
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muldrake

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Re: Face Palm moments you had in Dwarf Fortress
« Reply #10720 on: May 02, 2020, 05:01:23 pm »

I expelled some dwarf during a tantrum, which seems to have been a bad idea.  Instead of leaving the map, he climbed up in a tree and got stuck there, attacking anyone who got near him, causing constant job cancellations and apparently starting a mini-loyalty cascade which somehow only affected one or two dwarves. 

He finally pulled this stunt on the wrong dwarf and got a bismuth bronze pick to the head.

The face palm is apparently wait until the tantrum is over before expelling the dwarf.
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HMD Majesty

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Re: Face Palm moments you had in Dwarf Fortress
« Reply #10721 on: May 07, 2020, 07:43:16 pm »

Let it be known that while one unarmed and naked Goblin dropped into a Room full of training Dwarfs is anticlimatic, five such Goblins can prove deadly.

We lost one Dwarf enroute to Our Hospital, and suspect four to six other Dwarfs were wounded.
« Last Edit: May 07, 2020, 10:33:34 pm by HMD Majesty »
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It's a toy AXE, it's meant to be dangerous.

KassaK

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Re: Face Palm moments you had in Dwarf Fortress
« Reply #10722 on: May 09, 2020, 10:31:15 am »

I raided a necromancer tower and get the wonderfull book "The Secret of Life and Death".

As I had many books in my fortress , I decided to build a libray, full of bismuth bronze and gem encrusted furnitures.

I was happy to see my dwarfs go to the libray and read books, So I was just watching them.

After few days, a dwarf died in my tavern, probably from alcoohol poisoning like many other, and turn to UNDEAD.

I checked why, and I saw that I have like 10 necromancers dwarfs in my fortress.

After that, that escaladed quickly, it was a FREE FOR ALL in my entire fortress : Civils VS Militaries VS Necromancers VS Undeas VS Pets VS Guests

My computer also fought, from 100FPS to 2FPS.

More than 110 dwarfs died, and only 5 survived. And they are in the hospital.

End of my fortress.

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pikachu17

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Re: Face Palm moments you had in Dwarf Fortress
« Reply #10723 on: May 13, 2020, 08:39:20 pm »

I raided a necromancer tower and get the wonderfull book "The Secret of Life and Death".

As I had many books in my fortress , I decided to build a libray, full of bismuth bronze and gem encrusted furnitures.

I was happy to see my dwarfs go to the libray and read books, So I was just watching them.

After few days, a dwarf died in my tavern, probably from alcoohol poisoning like many other, and turn to UNDEAD.

I checked why, and I saw that I have like 10 necromancers dwarfs in my fortress.

After that, that escaladed quickly, it was a FREE FOR ALL in my entire fortress : Civils VS Militaries VS Necromancers VS Undeas VS Pets VS Guests

My computer also fought, from 100FPS to 2FPS.

More than 110 dwarfs died, and only 5 survived. And they are in the hospital.

End of my fortress.
You might still be able to get migrants, at least if the FPS is back up.
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Sigtext!
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pisskop

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Re: Face Palm moments you had in Dwarf Fortress
« Reply #10724 on: May 17, 2020, 09:46:30 pm »

All I can think of is how many sci-fi/fantasy tropes have 'forbidden knowledge' and how this is a great example.

I feel like its a great end to a story you didnt know you were telling.


To Stay Relevant:

I have added several monsters to my games, from mammoths to T-rex to audrey ii to Pennywise in demon form.  The latter is a night creature: a stingerless giant scorpion with a necrotic bite - although its very usually overkill as by the time its done wrestling you into submission it has already won.


Anyway, they function as incredibly glass cannony terrors.  A group of unarmed peasants can usually kill it with heavy injuries, as it is only a scorpion, and is so massive youd have to be blind to not hit it.  Chitin really inst that strong.  It even can overextert itself, and will do so.


So, it shows up to my 6 month old fortress.  This one is actually a child, so it was only the size of a great white shark.  It rushes my fisherman, who does the smart thing and flees across the river.  it doesnt go into the water.

Running back up to my fort entrance, it chases down a coal worker does one of it favorite things - shattering hips, cutting off hands, and popping kneecaps.  in this case it did all three, put down the dwarf to kill a puppy, and then came back to cut off its head.  Before complimenting itself on its new leather cap.

:|

So a 'seebee' comes up to it, a dwarf trained in mechanics and crossbow.  She takes the hammer from her off hand and shatters 2 legs before IT crumples the upper body, and then after I mark it for dumping it leaves the body to rot for the next year.  No biggie, its just in the way between the surface and the underground.


Its quite fun hearing a hostile creature going through a train of thought about its combat.
'i have suffered a wound.  it is annoying'
'i have improved my skills'
'i have improved my armor'
'i am exerted'
blah blah blah.
« Last Edit: May 17, 2020, 09:48:58 pm by pisskop »
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