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Author Topic: Dwarf genesis project stage one...  (Read 2346 times)

Hungry

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Dwarf genesis project stage one...
« on: May 13, 2009, 10:20:24 am »

Hello, first to explain what the dwarf genisis project is, its a DF event based 3d animated movie...that I will be making using blender and all that free time I keep getting.

Cast will start with seven dwarves, and follow misadventures and comic events common in DF, such as elven traders, goblin seiges, a dragon and a heavily damaged sock, and about anything else I'm willing to make.

So far i have a non detailed stock "Dwarf" shape and the remainder of stage one is to make seven individualized dwarves, wagon, mules and horses, ect.

If you have any sugestions or would like to give any assist XD its welcomed.

Stock dwarf (beware non detail)
Spoiler (click to show/hide)
« Last Edit: May 15, 2009, 07:42:43 am by Hungry »
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jplur

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Re: Dwarf genisis project stage one...
« Reply #1 on: May 13, 2009, 10:41:42 am »

There are few things on this earth I love as much as DF and Blender.

I.e. count me in.

I'll post some screens of my work when I get to my home computer.  I would be cool to see some planning too. (script/storyboard/asset list/project wiki)
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Hungry

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Re: Dwarf genisis project stage one...
« Reply #2 on: May 13, 2009, 10:52:38 am »

Stock man
Spoiler (click to show/hide)
Stock elf that took me longer to fix the ears then to make the body....
Spoiler (click to show/hide)

to come mule and horse...beware of non detail


also these include bones for animation already.
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Yanlin

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Re: Dwarf genisis project stage one...
« Reply #3 on: May 13, 2009, 02:12:49 pm »

These graphics are worse than ASCII.
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Hungry

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Re: Dwarf genisis project stage one...
« Reply #4 on: May 13, 2009, 02:21:28 pm »

XD their just stock shapes....and will be very inproved by the end...
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Okenido

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Re: Dwarf genisis project stage one...
« Reply #5 on: May 13, 2009, 02:39:33 pm »

"Improved."
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Hungry

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Re: Dwarf genisis project stage one...
« Reply #6 on: May 13, 2009, 04:12:54 pm »

sigh...yes
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Dasleah

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Re: Dwarf genisis project stage one...
« Reply #7 on: May 13, 2009, 05:32:34 pm »

Quote
genisis genesis project

« Last Edit: May 13, 2009, 05:35:39 pm by Dasleah »
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jplur

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Re: Dwarf genisis project stage one...
« Reply #8 on: May 13, 2009, 05:34:41 pm »

Well I dug up a kobold model I made a while ago:

Spoiler (click to show/hide)

Here's a womans face with some SSS:
Spoiler (click to show/hide)

I've got quite a bit on my plate right now, but let me know in the future if this project gets going.
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Yanlin

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Re: Dwarf genisis project stage one...
« Reply #9 on: May 14, 2009, 12:45:47 pm »

That's not a kobold.



That's a kobold.
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Earthquake Damage

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Re: Dwarf genisis project stage one...
« Reply #10 on: May 15, 2009, 01:38:02 am »

Quote
genisis genesis project



Nice catch.  You win the thread.
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SolarShado

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Re: Dwarf genesis project stage one...
« Reply #11 on: May 16, 2009, 03:07:56 pm »

Awesome, i've been hoping for something like this to come along. I'm just getting started with Blender, imo i've managed some cool stuff, but i'm running out of ideas.

Gimme a model to design and i'll do my best to have it done by friday.
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woose1

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Re: Dwarf genesis project stage one...
« Reply #12 on: May 17, 2009, 12:52:18 pm »

Blender?
Is that that one thing with the fluid animation?

EDIT: http://www.blender.org/features-gallery/gallery/art-gallery/

Oh Jesus that is one non-working URL and one fo'ckin awesome picture.
« Last Edit: May 17, 2009, 12:55:47 pm by woose1 »
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Alexhans

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Re: Dwarf genesis project stage one...
« Reply #13 on: May 17, 2009, 09:38:21 pm »

Blender?
Is that that one thing with the fluid animation?

EDIT: http://www.blender.org/features-gallery/gallery/art-gallery/

Oh Jesus that is one non-working URL and one fo'ckin awesome picture.
Wow!!! Those are really amazing...

Is it hard to use blender?  I'm familiar with 3dMax but I used it to do Architecture stuff... Is is similar?
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Heron TSG

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Re: Dwarf genesis project stage one...
« Reply #14 on: May 17, 2009, 10:13:41 pm »

Blender is really easy and fast to use, but only once you have the hotkeys down. It is similar to 3dsmax, and can import/export a bunch of other filetypes.
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