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Author Topic: Minecraft - It has blocks.  (Read 2338060 times)

Djohaal

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Re: Minecraft - It has blocks.
« Reply #17610 on: October 11, 2012, 10:57:15 am »

Back when worldgen used to be more awesome there were all sorts of ideal places for dwarven cities. I remember a mountain which curled up and made a cavernous tunnel sort of. it'd look awesome. Or you can find a mod that generates the cavern layout of the nether...
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I really want that one as a "when". I want "grubs", and "virgin woman" to turn into a dragon. and monkey children to suddenly sprout wings. And I want the Dwarven Mutant Academy to only gain their powers upon reaching puberty. I also have a whole host of odd creatures that only make sense if I divide them into children and adults.

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miauw62

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Re: Minecraft - It has blocks.
« Reply #17611 on: October 11, 2012, 11:07:25 am »

Yup, perlin was awesome. I think there are mods that reimplent it.
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Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

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Re: Minecraft - It has blocks.
« Reply #17612 on: October 11, 2012, 12:41:50 pm »

I suggest it be built in a creative mode server or else a tekkit server, because in plain minecraft, people end up spending way more time getting resources, fighting over resources, organizing resources, and distributing resources than they spend using resources.

If we want plain minecraft creative, then let's at least wait for the next update, so we get script blocks for the clever players to use.

As for what's being built, no matter if it's above, on, or below land, water, or magma, it should be designed so that players can just hop on and build something without too much trouble. A more traditional city works for this better than a structured fortress; once the streets are layed out, anyone can claim a block (or set of blocks) and fill it in.

I propose a cavern city by an underground sea of some kind. Map modification may be suitable, though changing the world generator would probably not be

Other potentials include extreme hills, a borehole city (volcanic!), or a traditional grasslands city with a dwarfy theme.

If we really want a dwarf fortress, then we can still establish crisscrossing tunnels and vertical access shafts, but I warn that the city would look boring unless it's built around a large void like an artificial cave.
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miauw62

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Re: Minecraft - It has blocks.
« Reply #17613 on: October 11, 2012, 12:47:51 pm »

The problem with a city is that if you lay it out it ends up very boring. Cities are  best when they grow naturally. (example: most european cities)
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Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

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Re: Minecraft - It has blocks.
« Reply #17614 on: October 11, 2012, 01:07:17 pm »

 That's not how Minecraft works. You gotta set up a basic structure at first or else you end up with a sprawl of people building in eachothers way and blocking expansion. European cities didn't have people build in the middle of the road out of town, which isn't as much a concern here.

 You would also have to set up aesthetic guidelines to building and have somebody in charge of deciding if builds make the cut. Somebody will think it's a good idea to have a cobblestone hellhole somewhere in the city. Gotta weed that out at the start.
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miauw62

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Re: Minecraft - It has blocks.
« Reply #17615 on: October 11, 2012, 01:09:53 pm »

Alright. The best city i remember was the starting town in the post-haloween map of the MC server i used to play on. It had a basic "road" that people built along and that ran incredibly far. The place was crowded but awesome.
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Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

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Re: Minecraft - It has blocks.
« Reply #17616 on: October 11, 2012, 01:55:17 pm »

The biggest difficulty is getting people to contribute, not preventing people from contributing bad things. Every city build we've tried ran into this, and the most open ones generally lasted the longest. Amazingly, stupid builds generally weren't a problem so long as it was made clear, from the start, that quality is important. One thing that seemed to work is someone pitching a basic idea and listening for people saying yay or nay. If the build turns out bad, then either someone is mature enough to listen to critique (and other players are mature enough to give constructuve criticism, or they aren't, and they can be given a kick, ban, or just have an admin TNT their terrible cobblestone atrocity.
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Osmosis Jones

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Re: Minecraft - It has blocks.
« Reply #17617 on: October 12, 2012, 04:13:50 am »

With Planehacked's old Eisenhauge map, we actually went quite well. (I must admit I got kinda OCD about the walls though :P

Most people would generally crib ideas and ask for advice from others on the server so we tended to coalesce around a general theme. There were always a few ugly builds, but eh, there's only so much you can do about that.



With regards to doing a new city; yes, you definitely need to assign plots. Otherwise everything goes to hell.
Which raises some interesting questions about plotting out a borehole based city; how do you map out around a 3D structure?

I'm thinking assign by arcs maybe; so you get could everything from due east to due south for all blocks y=50 to y=70, for example, and can build as far back as you want. That way, you can basically map out the inside of the cylindrical borehole as a grid, with distance from the bore equivalent to what height would be on a flat map.
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Re: Minecraft - It has blocks.
« Reply #17618 on: October 12, 2012, 04:31:15 am »

Yup, perlin was awesome. I think there are mods that reimplent it.
Better world generation mod I am using it at the moment and it works pretty well.

Alpha and pre-1.8 beta seeds work with it (You have to select the appropriate world option). Gargamel has been tested and works great.
« Last Edit: October 12, 2012, 04:48:44 am by bluephoenix »
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miauw62

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Re: Minecraft - It has blocks.
« Reply #17619 on: October 12, 2012, 09:45:41 am »

Yup, perlin was awesome. I think there are mods that reimplent it.
Better world generation mod I am using it at the moment and it works pretty well.

Alpha and pre-1.8 beta seeds work with it (You have to select the appropriate world option). Gargamel has been tested and works great.
This mod looks incredible. Not too complicated, yet it has every feature you could possibly want.
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Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

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Re: Minecraft - It has blocks.
« Reply #17620 on: October 12, 2012, 10:25:05 am »

OK, Should this city project have NPCs wandering around? There's bound to be a skin to make them look dwarflike (I mean the noses could become beards with no work at all...), and it might be interesting to have them. The other question is, creative or survival? That's really going to determine a lot of other things, particularly the scale of the finished project. I'm leaning toward creative, but it's up to the collective.
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Devling

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Re: Minecraft - It has blocks.
« Reply #17621 on: October 12, 2012, 12:53:57 pm »

If this is going to be a long term build, I'm going to go with Survival.
Just seems... more dwarvenly. Dwarfyer? Something along those lines.
Also, the tunnels and logging camps and such are an important part of a Fortress, and it would feel more natural if people gathered resources, creating farms and mines and such.
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Johnfalcon99977

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Re: Minecraft - It has blocks.
« Reply #17622 on: October 21, 2012, 11:40:04 am »

I just got my pointlessly complex redstone water flow control working.

http://www.youtube.com/watch?v=P3ALwKeSEYs

Edit: ANNNDDD I just flooded it by accident, causing all of it to break. /ragequit
« Last Edit: October 21, 2012, 11:42:09 am by Johnfalcon99977 »
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Re: Minecraft - It has blocks.
« Reply #17623 on: October 23, 2012, 09:12:41 am »

Ok....
Now I don't know if anyone else has seen this yet...
BUT...

http://www.youtube.com/watch?v=u9emjalsOsE&feature=g-all-f
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Re: Minecraft - It has blocks.
« Reply #17624 on: October 23, 2012, 09:36:23 am »

I guess I should have figured someone was going to go there...
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