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Author Topic: Minecraft - It has blocks.  (Read 1722097 times)

ivanovic

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Re: Minecraft - It has blocks.
« Reply #20925 on: October 01, 2019, 07:53:53 am »

Repeated.
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forsaken1111

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Re: Minecraft - It has blocks.
« Reply #20926 on: October 01, 2019, 07:58:09 am »

The point is: Dwarf Fortress wouldn't be a game so good if instead of one single world with different biomes and areas, you had 3 separate worlds: one for good and low-savagery regions, another one with neutral and medium-savagery regions, another one for evil and high-savagery regions, and you had to travel to these worlds through portals...
Dwarf Fortress, for all of its complexity, only keeps track of a very small slice of the world. Everything off map is abstracted into data. Minecraft must save and recall the exact state of every plant and block you've ever generated as you run around, while DF (In fort mode) is limited to a single embark (Adventure mode is different, but largely turn-based so you don't notice). The fidelity of DF is also somewhat less, as minecraft tracks blocks in 1 meter squares. The exact height and dimensions of each 'tile' in DF has not to my knowledge been determined but it is certainly larger than 1 meter. The two systems are not really comparable in terms of data processing or requirements.
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ivanovic

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Re: Minecraft - It has blocks.
« Reply #20927 on: October 01, 2019, 08:18:16 am »

The point is: Dwarf Fortress wouldn't be a game so good if instead of one single world with different biomes and areas, you had 3 separate worlds: one for good and low-savagery regions, another one with neutral and medium-savagery regions, another one for evil and high-savagery regions, and you had to travel to these worlds through portals...
Dwarf Fortress, for all of its complexity, only keeps track of a very small slice of the world. Everything off map is abstracted into data. Minecraft must save and recall the exact state of every plant and block you've ever generated as you run around, while DF (In fort mode) is limited to a single embark (Adventure mode is different, but largely turn-based so you don't notice). The fidelity of DF is also somewhat less, as minecraft tracks blocks in 1 meter squares. The exact height and dimensions of each 'tile' in DF has not to my knowledge been determined but it is certainly larger than 1 meter. The two systems are not really comparable in terms of data processing or requirements.

That's irrelevant... Minecraft only loads a certain radius of chunks around the player, it doesn't need to load the entire world at once.
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Mephisto

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Re: Minecraft - It has blocks.
« Reply #20928 on: October 01, 2019, 08:52:38 am »

Going through portals to get to other planes of existence has been a thing in fiction for longer than I care to determine. If these fun stories are wrong because some dude on the internet said so, I don't want to be right.
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forsaken1111

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Re: Minecraft - It has blocks.
« Reply #20929 on: October 01, 2019, 09:35:42 am »

That's irrelevant... Minecraft only loads a certain radius of chunks around the player, it doesn't need to load the entire world at once.
I didn't say it needed to load all of that at once? I said it needs to save it and be able to load it at any time. I'm not sure why I bother, the difficulty of doing this in code is clearly lost on you. This isn't lazy, it's prudent. The game was written for 2009 hardware. The hardware at the time couldn't handle what you're talking about, and modern hardware wouldn't be able to handle it well either.
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Urist McScoopbeard

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Re: Minecraft - It has blocks.
« Reply #20930 on: October 01, 2019, 10:51:02 am »

Going through portals to get to other planes of existence has been a thing in fiction for longer than I care to determine. If these fun stories are wrong because some dude on the internet said so, I don't want to be right.

Very quotable, good sir. Nice.
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LoSboccacc

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Re: Minecraft - It has blocks.
« Reply #20931 on: October 01, 2019, 12:52:44 pm »


That's irrelevant... Minecraft only loads a certain radius of chunks around the player, it doesn't need to load the entire world at once.

what it does technically is irrelevant, what the player feels is a seamless world the size of earth, freely walkable without loading screens, that's what matters. the nether being behind portal is a design decision, nothing much, you're reading way too much into it like you've been married too your opinion too long to recognize it's bullshit.
« Last Edit: October 01, 2019, 12:55:50 pm by LoSboccacc »
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Toady One

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Re: Minecraft - It has blocks.
« Reply #20932 on: October 01, 2019, 10:22:38 pm »

Come on...  spirit of calm!
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Folly

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Re: Minecraft - It has blocks.
« Reply #20933 on: October 01, 2019, 11:23:02 pm »

Quote from: Arthur Ashe
Success is a journey, not a destination. The doing is often more important than the outcome.

Arthur Ashe was an idiot.
Journeys are boring. I'd much rather take a portal-shortcut and get straight to the good stuff.
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forsaken1111

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Re: Minecraft - It has blocks.
« Reply #20934 on: October 02, 2019, 06:40:20 am »

Wow, what did I miss?
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Kagus

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Re: Minecraft - It has blocks.
« Reply #20935 on: October 02, 2019, 06:54:29 am »

Wow, what did I miss?
Hammers, a loading screen, and the face of God.

So, the usual.

forsaken1111

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Re: Minecraft - It has blocks.
« Reply #20936 on: October 02, 2019, 08:02:56 am »

Neat.
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Mephisto

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Re: Minecraft - It has blocks.
« Reply #20937 on: October 08, 2019, 08:04:53 pm »

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Micro102

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Re: Minecraft - It has blocks.
« Reply #20938 on: November 17, 2019, 05:01:24 am »

So I started playing the dungeons, dragons, and space shuttles mod pack, and noticed a slight detail that makes this very hard.

If there is a blood moon, everything will explode.

I don't know what caused it, but I had a little box of a house and as I was waiting out the blood moon by digging a mine, I hear endless explosions. Eventually, it becomes day and I go up to find a crater maybe 50 blocks diameter. Half my house is gone.

What happened? Should I just hide underground for the rest of eternity just in case I lose everything to a blood moon? Doesn't this make any attempt at a mob grinder (something the pack seems to want you to make) suicidal?
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Niveras

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Re: Minecraft - It has blocks.
« Reply #20939 on: November 17, 2019, 06:33:51 am »

I tried DDSS myself and I never experienced that, although I am not sure if I ever even experienced a blood moon in my time.

I don't think I even got to the end of the "introductory" page before I said "screw that." The modpack seemed tuned to be about an order of magnitude harder than I wanted out of an expert pack, mainly in the tedium that is the artisan worktables and the fact that nearly every machine, and no few tools, needed to use them - and future autocrafting systems, like AE, cannot interact with them. I recall asking and was told that the carpenter machine (from forestry) can substitute for some recipes, but you never really get away from having to use the tables.

If that also came with the idea that blood moons now obliterate any player structures? Nope.jpg.

Although I can't find anything about bloodmoons and explosions in google so I'm not sure I can confirm what you experienced. It is possible people just make sure to claim their base area through FTB utilities (creepers can't damage claimed chunks), or turn off mob griefing completely, or do some other things to mitigate creeper damage (add mods to adjust creeper effects and behavior, etc).
« Last Edit: November 17, 2019, 07:00:39 am by Niveras »
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