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Author Topic: Random Murder RTD: Turn 10 ; Stuck in a hole or something.  (Read 15516 times)

Dwarmin

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Re: Random Murder RTD: Turn 1 You're being watched...
« Reply #30 on: May 30, 2009, 10:40:16 am »

Eat the food quickly-take whatever utensil (knife, fork, spoon etc) I find on the plate. Then examine the forcefield.

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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

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Kishmond

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Re: Random Murder RTD: Turn 1 You're being watched...
« Reply #31 on: May 30, 2009, 12:47:16 pm »

I search the barrels for a knife and any kind of piece of cloth.

Frelock

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Re: Random Murder RTD: Turn 1 You're being watched...
« Reply #32 on: May 30, 2009, 01:59:43 pm »

I examine the force-field generators, and see if my mechanics background could help me shut them down.
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Katsuun

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Re: Random Murder RTD: Turn 1 You're being watched...
« Reply #33 on: May 30, 2009, 05:40:21 pm »

Zako and Jack_Bread...
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Quote
how would a Fortress based curse work?

Quote
Rocks fall, everyone dies.

Sans context.

Zako

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Re: Random Murder RTD: Turn 1 You're being watched...
« Reply #34 on: May 30, 2009, 08:57:56 pm »

I look for some kind of weapon, even if it is a utensil. Then proceed to use the master keys on the forcefield.
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Jack_Bread

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Re: Random Murder RTD: Turn 1 You're being watched...
« Reply #35 on: May 30, 2009, 11:24:39 pm »

Agress the force field!

Katsuun

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Re: Random Murder RTD: Turn 1 You're being watched...
« Reply #36 on: May 31, 2009, 08:24:20 am »

And we roll...

(Note:I still can't figure out the save system for ASCIIDraw, so I'm implimenting Fog of War, as you leave an area, unless you still can see into it somehow (like the one way window into your cells), you cant see the rooms interior anymore.





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Quote
how would a Fortress based curse work?

Quote
Rocks fall, everyone dies.

Sans context.

Nirur Torir

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Re: Random Murder RTD: Turn 2; IT'S A TRAP!
« Reply #37 on: May 31, 2009, 08:54:19 am »

I'll run down the hallway, stopping before I reach the corner. I'll probably only end up killing myself if I try to heal myself further.
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Dwarmin

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Re: Random Murder RTD: Turn 2; IT'S A TRAP!
« Reply #38 on: May 31, 2009, 09:10:29 am »

Run as fast as I can down the hall and round the corner  ;)

Hey, if get hit with an atomic scrambler rifle at least you guys will be warned
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Katsuun

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Re: Random Murder RTD: Turn 2; IT'S A TRAP!
« Reply #39 on: May 31, 2009, 09:15:34 am »

Hey, if get hit with an atomic scrambler rifle at least you guys will be warned

This era has forcefields, but it hasn't advanced that far, its still going to be a hail of bullets.
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Quote
how would a Fortress based curse work?

Quote
Rocks fall, everyone dies.

Sans context.

Kishmond

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Re: Random Murder RTD: Turn 2; IT'S A TRAP!
« Reply #40 on: May 31, 2009, 12:20:56 pm »

Is that a window south of the table?
Or an alarm thing?

I find somewhere to hide.
« Last Edit: May 31, 2009, 05:46:42 pm by Kishmond »
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Zako

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Re: Random Murder RTD: Turn 2; IT'S A TRAP!
« Reply #41 on: May 31, 2009, 07:34:47 pm »

I run down the hall and peek around the corner.
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Jack_Bread

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Re: Random Murder RTD: Turn 2; IT'S A TRAP!
« Reply #42 on: May 31, 2009, 07:43:26 pm »

Grab a weapon and hide under table.

Katsuun

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Re: Random Murder RTD: Turn 2; IT'S A TRAP!
« Reply #43 on: June 01, 2009, 06:08:16 am »

Is that a window south of the table?
Or an alarm thing?

No, I just left my cursor there on accident. Waiting on Frelock.
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Quote
how would a Fortress based curse work?

Quote
Rocks fall, everyone dies.

Sans context.

Frelock

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Re: Random Murder RTD: Turn 2; IT'S A TRAP!
« Reply #44 on: June 01, 2009, 01:39:30 pm »

Sorry, run to the end of the hall, and peer cautiously around the corner.  If the coast is clear, continue running.  If not, the wait right at the corner to stab the first guard to come around.
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