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Author Topic: SparkGear 2 - Balls of Steel (*deader than a ... something really dead*)  (Read 89587 times)

crash2455

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I didn't resurrect them so much as I completely ignored your ending.
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Urist is dead tome

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Re: SparkGear 2 - Balls of Steel (*deader than a ... something really dead*)
« Reply #421 on: December 11, 2010, 04:52:53 pm »

Is this fort still open for volunteers?
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nil

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Re: SparkGear 2 - Balls of Steel (*deader than a ... something really dead*)
« Reply #422 on: December 11, 2010, 05:42:02 pm »

heh well the last post was a year and a half ago and there were at least 7 new sparkgears after it, so not really. ;)

Check out http://www.bay12forums.com/smf/index.php?topic=70344.150 , it looks like it's trending towards defunctness but it was ran by the same Sparkgear rules and was active just a couple weeks ago.

Urist is dead tome

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Re: SparkGear 2 - Balls of Steel (*deader than a ... something really dead*)
« Reply #423 on: December 11, 2010, 06:13:10 pm »

Ya didn't have to make me look stupid. Although frankly I walked right into that one.
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nil

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Re: SparkGear 2 - Balls of Steel (*deader than a ... something really dead*)
« Reply #424 on: December 11, 2010, 08:10:34 pm »

no insult intended!  we've all been there once or twice.

Urist Imiknorris

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Re: SparkGear 2 - Balls of Steel (*deader than a ... something really dead*)
« Reply #425 on: December 11, 2010, 08:20:45 pm »

Actually, there were about twelve SG's after this one.
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Demonic Spoon

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Re: SparkGear 2 - Balls of Steel (*deader than a ... something really dead*)
« Reply #426 on: December 12, 2010, 05:08:40 am »

Ahahaha! Anyway the save is still here somewhere so feel free to play it.
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