Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 5 6 [7] 8 9 ... 29

Author Topic: SparkGear 2 - Balls of Steel (*deader than a ... something really dead*)  (Read 92935 times)

eerr

  • Bay Watcher
    • View Profile
Re: SparkGear 2 - Balls of Steel (*inquire within*)
« Reply #90 on: June 04, 2009, 11:05:33 pm »

I simple started early since Yaddy was late, my turn is still the 5th though.
Oh, now that I think it through,-take an extra day.

In other news: I promise death during my reign!
Logged

nahkh

  • Bay Watcher
  • Gentleman adventurer
    • View Profile
Re: SparkGear 2 - Balls of Steel (*inquire within*)
« Reply #91 on: June 04, 2009, 11:46:59 pm »

Eerr: Yaddy1 didn't show up on time. And since Marko had some bugs left in his new trap system we decided to let him continue for a bit. Then he finished at about 16 GMT, and Demonic Spoon started early. Not that it matter, he promptly fucked everything up and had to savescum. But yeah, your turn is the 6th (as it reads on the first page).
Logged
Daisy, Daisy, give me your answer do.
I'm half crazy all for the love of you.
It won't be a stylish marriage,
I can't afford a carriage
But you will look sweet upon the seat
of a bicycle built for two.

Yaddy1

  • Bay Watcher
    • View Profile
Re: SparkGear 2 - Balls of Steel (*inquire within*)
« Reply #92 on: June 05, 2009, 10:40:43 am »

so when can I have a turn?
Logged

nahkh

  • Bay Watcher
  • Gentleman adventurer
    • View Profile
Re: SparkGear 2 - Balls of Steel (*inquire within*)
« Reply #93 on: June 05, 2009, 10:50:11 am »

I already set you down for the 19th. A Friday, as you requested.
Logged
Daisy, Daisy, give me your answer do.
I'm half crazy all for the love of you.
It won't be a stylish marriage,
I can't afford a carriage
But you will look sweet upon the seat
of a bicycle built for two.

Demonic Spoon

  • Bay Watcher
  • Peering from beyond the veil of reality
    • View Profile
Re: SparkGear 2 - Balls of Steel (*inquire within*)
« Reply #94 on: June 05, 2009, 02:42:33 pm »

The mountainhomes, they have grown stale. Many have forgottenthat our civilization is named the Chambers of Blood for a reason!
I shall go forth to a new outpost, still fresh and full of vitality, and from there I Demonic Spoon the Great shall set the world afire! MUHAHAHAHAHA haha *cough cough* ahem.

Later...
I arrived to today at this place, this horrible place, it seems the infamous Mad Architect Nahkh has had a hand in ruling here, the entrance to the fortress proper is through a giant sqaure pyramid (called the spherical pyramid ironically enough)! Also, upon my arrivla at the entrance I saw great spike trpas with the bones of amny innocent traders on them. I nearly joined the corpses there. Not wishing for this to happen to any of my slave workers I disabled the traps.

Later...
As I walked through the fortress I realized we had a serious wood shortage, so I drew up plans for a vast undergound forest.
Also, seeing that the previous rulers have not utilized the spiders near the cave river for mass silk farming, I immediately set up plans for the great silk farm.

Later...
Seeing the many corpses of fellow dwarves lying around I made a grand crypt at the lowest point our miner's can dig to.

Later...
The great silk farm has been completed, and cloak production set to max, however I fear I shall not be able to complete the undergound forest, the king went beserk the other day and nearly killed me, I'm making a few last orders from bed until the next ruler can arrive.

(OOC: Save still busy uploading and abculatter_2 , I can't seem to build those aluminuim bar walls, sorry.)

Save: http://dffd.wimbli.com/file.php?id=1075

What I have done:

Set up larger crypt
Great silk farm
Set up the foundations of a grand underground river and forest
Started the great execution tower
Made a proper garbage dump

To do list:

Organize the workshops and farms better
Complete cave river and underground forest
Complete execution tower
Make more housing
Set up a proper military.
« Last Edit: June 06, 2009, 12:31:08 am by Demonic Spoon »
Logged

nahkh

  • Bay Watcher
  • Gentleman adventurer
    • View Profile
Re: SparkGear 2 - Balls of Steel (*inquire within*)
« Reply #95 on: June 05, 2009, 04:21:21 pm »

Mad? You would call me mad? ME? MAD?

I've killed traders for less.
I'm not the founder of Crazedpants for nothing you know.

Also, WHAT IS THAT FAGGOTRY? TURN ON THE TRAPS YOU TREEHUGGER.


EDIT:
*looking at the dffd entry title* I see. A month-old save? Or did you perhaps mean 5th of July?

EDIT EDIT:
Eerr, could you name Azinfikod the fisherdwarf after ArkDelgato? It's the only dwarf Nahkh has a grudge with.

EDIT3:
Map: http://mkv25.net/dfma/map-5983--sparkgear2
Go add some POIs people.
« Last Edit: June 05, 2009, 06:01:34 pm by nahkh »
Logged
Daisy, Daisy, give me your answer do.
I'm half crazy all for the love of you.
It won't be a stylish marriage,
I can't afford a carriage
But you will look sweet upon the seat
of a bicycle built for two.

abculatter_2

  • Bay Watcher
  • HOPE!
    • View Profile
Re: SparkGear 2 - Balls of Steel (*inquire within*)
« Reply #96 on: June 05, 2009, 04:44:42 pm »

(OOC: Save still busy uploading and abculatter_2 , I can't seem to build those aluminuim bar walls, sorry.)

Awwwww...

Well, I suppose they could be made of silver...
Logged
Don't think of it as being besieged by thralls/husks, think of it as having your own personal moat of life hating mutilated menaces

Now wall yourself in quickly

eerr

  • Bay Watcher
    • View Profile
Re: SparkGear 2 - Balls of Steel (*inquire within*)
« Reply #97 on: June 05, 2009, 10:05:27 pm »

I've renamed the fisherdwarf to arkbob,



on a very deadly note: the lack of human powered spike-trap cost us several dwarves. Armies of wrestlers and bowmen swarmed the front entrance at maximum speed. The goblins barely hesistated, laughing at our cage traps even as their bretheren fell prey. They made it all the way to the stone trap coridor, where hundreds of dwarves swarmed, trying desperately to reach the outdoor tasks in, knowing full well the dim blocked sun as soon as they set foot into the pyramid temple. only then did the citizens runaway, allowing the goblin siege to splat itself upon the rock traps. Sadly, three dwarves died that day, starting a new (possible) tantrum spiral.

Times are so bad, 'barack obama' solonzir  was elected(mayor died?)!
My lack of knowledge of the levers killed off several more dwarves, as many were trapped outside.
Logged

abculatter_2

  • Bay Watcher
  • HOPE!
    • View Profile
Re: SparkGear 2 - Balls of Steel (*inquire within*)
« Reply #98 on: June 05, 2009, 10:44:08 pm »

Times are so bad, 'barack obama' solonzir  was elected(mayor died?)!

WHAT. Somebody better not have changed Brak Obama's name!

My lack of knowledge of the levers killed off several more dwarves, as many were trapped outside.

Press N. I labeled all my levers, don't know about anyone else.
Logged
Don't think of it as being besieged by thralls/husks, think of it as having your own personal moat of life hating mutilated menaces

Now wall yourself in quickly

eerr

  • Bay Watcher
    • View Profile
Re: SparkGear 2 - Balls of Steel (*inquire within*)
« Reply #99 on: June 05, 2009, 11:12:40 pm »

somewhere out there is a game where you talk to an npc, and everytime he says "times are tough". I'm sure I could ask any dwarf in the fortress, if they weren't all Insane, berserk, or suicidally depressed.
Logged

eerr

  • Bay Watcher
    • View Profile
Re: SparkGear 2 - Balls of Steel (*inquire within*)
« Reply #100 on: June 05, 2009, 11:43:00 pm »

can I get a: savescum approved?
Logged

Demonic Spoon

  • Bay Watcher
  • Peering from beyond the veil of reality
    • View Profile
Re: SparkGear 2 - Balls of Steel (*inquire within*)
« Reply #101 on: June 06, 2009, 12:11:36 am »

*looking at the dffd entry title* I see. A month-old save? Or did you perhaps mean 5th of July?

Oops yeah, I meant July yes. And levers? What levers?  ???
Logged

eerr

  • Bay Watcher
    • View Profile
Re: SparkGear 2 - Balls of Steel (*inquire within*)
« Reply #102 on: June 06, 2009, 12:19:36 am »

*looking at the dffd entry title* I see. A month-old save? Or did you perhaps mean 5th of July?

Oops yeah, I meant July yes. And levers? What levers?  ???
6 levers that control bridges.
still not sure on most of them, even with the notes.
the levers have far too many connections to use easily, and some appear linked haphazardly
Logged

Demonic Spoon

  • Bay Watcher
  • Peering from beyond the veil of reality
    • View Profile
Re: SparkGear 2 - Balls of Steel (*inquire within*)
« Reply #103 on: June 06, 2009, 12:24:45 am »

Added some PoI to the map:
http://mkv25.net/dfma/map-5983--sparkgear2

Also Nahkh, it was like that when I got it.
« Last Edit: June 06, 2009, 12:30:00 am by Demonic Spoon »
Logged

abculatter_2

  • Bay Watcher
  • HOPE!
    • View Profile
Re: SparkGear 2 - Balls of Steel (*inquire within*)
« Reply #104 on: June 06, 2009, 12:40:46 am »

6 levers that control bridges.
still not sure on most of them, even with the notes.
the levers have far too many connections to use easily, and some appear linked haphazardly

The notes I made have matching symbols with the bridge they activate. I made a central lever linked to everything that was meant to be a fortress-sealer in emergencies (however, because you reduced the number of entrances to one, such a lever is now redundant). I then made a separate lever for each individual bridge, in case you only wanted one to go down/up. Although, I have no doubt they've been tampered with since my turn, and I don't know if they've updated/changed the notes accordingly.
Logged
Don't think of it as being besieged by thralls/husks, think of it as having your own personal moat of life hating mutilated menaces

Now wall yourself in quickly
Pages: 1 ... 5 6 [7] 8 9 ... 29