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Author Topic: Engraving Constructions  (Read 688 times)

Fualkner

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Engraving Constructions
« on: April 28, 2008, 07:00:00 pm »

You should be able to engrave constructions. It's made of stone, like everything else, it should be able to be smoothed and engraved. In fact, bypassing the smoothing step would be great. It should already be smoothed, because you wouldn't build a rough wall.

So, is this going to be implemented?

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Derakon

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Re: Engraving Constructions
« Reply #1 on: April 28, 2008, 07:19:00 pm »

I'd actually rather see the following possible constructions:

* Rough wall. Made from stone, looks just like unmined squares.
* Smooth wall. Made from stone blocks, looks like smoothed squares.
* Engraved wall. Made from engraved blocks (stone block + engraving task at the craftsdwarf shop).

This would let the OCD people get their symmetry back when they inevitably screw it up.

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Fualkner

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Re: Engraving Constructions
« Reply #2 on: April 28, 2008, 08:27:00 pm »

Sounds good to me. Hopefully these get integrated into the easier construction interface.
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Silverionmox

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Re: Engraving Constructions
« Reply #3 on: April 29, 2008, 03:54:00 am »

The quality of the engravings should be limited, though - no masterpieces. And built walls are not as structurally sturdy as living stone (for when cave-ins are reworked).
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Krash

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Re: Engraving Constructions
« Reply #4 on: April 29, 2008, 08:06:00 am »

quote:
* Engraved wall. Made from engraved blocks (stone block + engraving task at the craftsdwarf shop).  

Isn't this a lot of extra micromanagement for little gain?  I think just engraving built walls is far more intuitive, especially for DF beginners.

 

quote:
The quality of the engravings should be limited, though - no masterpieces.

Why?  If anything, isn't it easier to engrave a homogenous surface made just for that purpose?

[ April 29, 2008: Message edited by: Krash ]

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Silverionmox

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Re: Engraving Constructions
« Reply #5 on: April 29, 2008, 10:18:00 am »

quote:
Originally posted by Krash:
<STRONG>

Why?  If anything, isn't it easier to engrave a homogenous surface made just for that purpose?

[ April 29, 2008: Message edited by: Krash ]</STRONG>


Well, it's made out of bricks, not homogenous, so you have to do something about the spaces between the bricks. Compare a statue or pillar out of one piece of marble with one carved out of several pieces on top of each other. It's less smooth, and you get lines in your carving. It wouldn't be a problem for frescoes, but that seems more like a human craft in the DF world.

But if anything, furniture should be engravable. The mason should make the smooth, functional form, after which the stonecrafter or engraver can add to it.

[ April 29, 2008: Message edited by: Silverionmox ]

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Krash

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Re: Engraving Constructions
« Reply #6 on: April 29, 2008, 11:04:00 am »

quote:
Well, it's made out of bricks, not homogenous, so you have to do something about the spaces between the bricks. Compare a statue or pillar out of one piece of marble with one carved out of several pieces on top of each other. It's less smooth, and you get lines in your carving. It wouldn't be a problem for frescoes, but that seems more like a human craft in the DF world.

Good point, though egyptians and others got around that problem with a little skill.  Don't forget also that raw stone isn't very homogenous; there's plenty of deformation and cracks there too.  I still feel that having to engrave single blocks to get a constructed engraved wall is a bit excessive from a gameplay perspective.  The furniture idea is neat though.

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Silverionmox

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Re: Engraving Constructions
« Reply #7 on: April 29, 2008, 12:45:00 pm »

Mosaics are also possible.. (An unrelated idea: dwarves could design random bitmaps that the player can choose to use as tile for all smoothed floor or some engraved floors).

An additional concern would be that non-masterpiece engravings don't cause tantrums when removed - so a built wall could be safely removed at all times.

And also, it's a reward for proper planning  :). Well, it just seemed dwarvenly to me to prefer living rock.

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mickel

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Re: Engraving Constructions
« Reply #8 on: May 01, 2008, 09:01:00 am »

Engraving the constructions rather than the blocks makes the most sense to me. It's easier to get to work on a piece of art when you know what you have to work on.

Not allowing masterpieces is okay by me... And being able to build up rough rock walls would be interesting.

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Lyrax

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Re: Engraving Constructions
« Reply #9 on: May 01, 2008, 06:46:00 pm »

So...:
All items made in the mason's workshop are engraveable.

Does that sound like something we want?

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Draco18s

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Re: Engraving Constructions
« Reply #10 on: May 02, 2008, 01:18:00 am »

quote:
Originally posted by Lyrax:
<STRONG>Does that sound like something we want?</STRONG>

I don't see why not.

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umiman

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Re: Engraving Constructions
« Reply #11 on: May 02, 2008, 04:33:00 am »

I don't see why not either. Seems pretty good. If you can afford the time to engrave anything from the workshops, you should be allowed to.

Align

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Re: Engraving Constructions
« Reply #12 on: May 02, 2008, 07:09:00 am »

Would that replace the current quality level of stuff, like +Felsite Door+?
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mickel

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Re: Engraving Constructions
« Reply #13 on: May 02, 2008, 07:28:00 am »

Would using a masterfully engraved stone block to build a bridge count as defacing the block? I'd certainly consider it that way if I had been the person engraving the block... It would be as if someone took the original to one of my drawings and pasted it onto a wall and then painted graffiti over it, using it as a part of the composition. It would still be art, but it would also be defacing my art.
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