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Author Topic: Noah's ark [UTILITY]  (Read 4632 times)

Trapezohedron

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Bohandas

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Re: Noah's ark [UTILITY]
« Reply #16 on: June 15, 2011, 11:31:51 pm »

Yeah that works.

Thanks.

What I'd suggest, is select a line in the main box, and then just let the user double click the line he wants to add in the helper window.  That would be a lot more intuitive for most PC users.

Agreed
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Inzaniak

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Re: Noah's ark [UTILITY]
« Reply #17 on: July 08, 2011, 01:20:05 pm »

There hasn't been any recent posts on your blog, but in one of your posts you wrote that you don't have much time left for programming.

I hope some day you find the time and enthusiasm again to polish this up a bit (with some of the recommendations in this thread). This looks cool and should really help with modding creatures, which can otherwise be a daunting task.
I'm waiting for the next release of Dwarf Fortress because there are a lot of new creatures so i think i'm going to work on that version.

Nimbby

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Re: Noah's ark [UTILITY]
« Reply #18 on: July 10, 2012, 04:47:59 pm »

Is there any push to update this? It looks very nice, and I don't mean to be pressing, but the last thing that was said announced development for the "newly" released version, besides the fact that the blog is gone. So any answer would be nice, and great work by the way!
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Toxicshadow

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Re: Noah's ark [UTILITY]
« Reply #19 on: July 10, 2012, 05:18:54 pm »

PTW. Also, very nice, I kinda really suck at creatures, so I think this will really come in handy.
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