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Author Topic: Let prepared food rot  (Read 1396 times)

Zardus

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Let prepared food rot
« on: April 30, 2008, 03:27:00 pm »

The food-related activities in DF are some of my favorites. My last fort had 9 legendary growers, 5 legendary plant processors, two millers, and three cooks (two of whom are legendary). As cool as all that is, though, I could pretty much stop all food production and be ok for probably several decades, which sucks cause it puts all those dwarves out of a job (there's nothing left to haul, either!).

My suggestion is to let prepared food rot even in stockpiles. Food rotting in stockpiles shouldn't trigger an unhappy thought in the cook because it was carried to the stockpile with great care and everything, but they should go bad eventually to keep the cooks, planters, etc employed. This is actually what caused me to stop playing my last fort. Sucks watching the super-efficient layout and workflow all go to waste because the output is no longer useful :-(

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Jack A T

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Re: Let prepared food rot
« Reply #1 on: April 30, 2008, 03:30:00 pm »

NOOOO! MY MASTERWORK ROAST CAT! ROTTING!

I'll kill you ALL! DIE! DIE! DIE!

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Kagus

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Re: Let prepared food rot
« Reply #2 on: April 30, 2008, 03:36:00 pm »

Just act as a vassal to the mountainhomes.  Send the dwarven caravan a massive load of food as an offering, and get whatever you need from them using the food as trade.

You could also forego offering entirely and just trade fifty superb roasts for one opal.  That'd make the merchant happy.

termitehead

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Re: Let prepared food rot
« Reply #3 on: April 30, 2008, 04:07:00 pm »

Cooks and such can be trained in anything while you don't need them.  Never hurts to have more masons and engravers for crazy architectural projects

SirPenguin

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Re: Let prepared food rot
« Reply #4 on: April 30, 2008, 09:57:00 pm »

I'd like to see food react realistically to temperature. Food stored in a warm/hot environment should spoil, even if it's inside. Maybe not "Raw" food to keep it from being annoying, but, as you said, prepared meals.
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Fedor

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Re: Let prepared food rot
« Reply #5 on: April 30, 2008, 11:11:00 pm »

quote:
Originally posted by Zardus:
<STRONG>The food-related activities in DF are some of my favorites. My last fort had 9 legendary growers, 5 legendary plant processors, two millers, and three cooks (two of whom are legendary). As cool as all that is, though, I could pretty much stop all food production and be ok for probably several decades, which sucks cause it puts all those dwarves out of a job (there's nothing left to haul, either!).</STRONG>
That is a LOT of dwarves devoted to food!  Have you cross-trained them in skills that makes for cool strange moods?  Consider giving most of them military training, or using them as workers or haulers for some epic construction.
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Miminini

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Re: Let prepared food rot
« Reply #6 on: April 30, 2008, 11:20:00 pm »

I would say this is more of a nuisance than a feature. If prepared food can rot, I may as well mass grow plump helmets and forego prepared food. In any case, if you're making suggestions for food rotting, you should also make suggestions of preserving food so that food can be stored for longer periods.

[ May 01, 2008: Message edited by: Miminini ]

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Skizelo

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Re: Let prepared food rot
« Reply #7 on: May 03, 2008, 12:03:00 pm »

quote:
Originally posted by SirPenguin:
<STRONG>I'd like to see food react realistically to temperature. Food stored in a warm/hot environment should spoil, even if it's inside.</STRONG>

You could make better pantries by surrounding them in damp rock as coolant.
Not sure why I'm equating wetness with low temperature, and it would make a simple food stockpile tricky to build and quite possibly disastrous, but if this ever gets implemented, it could be useful.
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GRead

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Re: Let prepared food rot
« Reply #8 on: May 03, 2008, 12:32:00 pm »

actually, a cool damp place would probably spoil significantly faster than a hot dry one. dampness = mold, mildew, etc. which would greatly increase the rate of spoilage.

I'm all for this idea so long as there is a means of preserving prepared meals available; as it stands those massive stacks of dwarven syrup roast and quarry bush roast just sit in the stockpiles without a way to place them in barrels. If they then spoiled you'd have to micromanage your kitchens to make sure you only had one or two at a time, which would be a major pain in the neck for little gain.

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Derakon

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Re: Let prepared food rot
« Reply #9 on: May 03, 2008, 02:10:00 pm »

Whenever restacking gets implemented, you'd be able to split those roasts into sets of 25, which could each be placed into barrels.
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Coke_Can64

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Re: Let prepared food rot
« Reply #10 on: May 03, 2008, 09:22:00 pm »

In real life, don't you prepare food to make it last longer? Isn't rotting a bit counter-productive?
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Align

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Re: Let prepared food rot
« Reply #11 on: May 04, 2008, 04:06:00 am »

You prepare food to make it last longer, but in DF they just cook it. Should be called "Cooked meals" rather than prepared food, since it's not dried, drenched in vinegar, or covered in salt.
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