Dwarf Fortress > DF Dwarf Mode Discussion

Starting builds!

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purplefuzzythings:
Post yer builds for starting a fortress! Mine is somewhat outdated as new info has come to light, and I adjust it to fit my specific position but here it is:
Grower/Cook
Grower/Brewer
Fisher/Fish cleaner/Trader
Miner/Mechanic
Miner/Carpenter
Miner/mason
Rope reed seeds (I added the [OUTDOOR_FARMING] tag)
Wild strawberry seeds
Plump helmet spawn
Plump Helmet
10 logs
Tons of alcohol/meat
4 cats (for vermin)
25 dogs (for food/bones/hides, war dogs)

You dudes?
Could someone provide me with a working build w/anvil? I can't find enough points anywhere to bring enough other stuff if I include an anvil.

Phantom:
I have one:
Miner/Mason------------------------------------->Secondary builder
Woodcutter/Axeman------------------------------> Sherrif for FUN reasons
Hunter------------------------------------------->Expert Elephant/Carp/Unicorn/Eleunicarp killer
Clerk/Trader/Building Designer --------------------> This guy is usually my all-purpose nobleman (That I LIKE)
Carpenter/Craftsman------------------------------> Builder,Nuff said
Metalsmith------------------------------------------>Obvious

Anvil
As many meat and dogs as I can
No booze (I hate alcoholics)
It would work if your humans.

dorfstep:
Dwarves:

Miner/Stonecrafter
Miner/
Mason
Carpenter
Woodcutter/Woodcrafter
Grower/Brewer
Grower

Humans:
Woodcutter/Axeman
Woodcutter/Axeman
Woodcutter/Axeman
Carpenter/Wrestler
Carpenter/Wrestler
Grower/Wrestler
Grower/Wrestler

For items, I just do whatever I feel like. Sometimes I'll bring dogs, sometimes I'll sell the Anvil.

This human set up is surprisingly effective. I had an entire map free of trees in just three seasons. The two carpenters constantly make blocks and once the trees were gone I made the woodcutters into carpenters as well, so they were making blocks. I was right in making everybody trained in military because every fifteen or twenty minutes I'm ambushed by Kobold thieves.

One tried to steal a rope and my woodcutter got drafted. All I see is the kobold run after a yellow U (human), then the U turns blue and the kobold starts to run, but explodes (literally) into ten pieces all across the map, haha.

grendel:
1. miner / mason
2. wood cutter/ carpenter
3. weapon/ armorsmith
4. grower/ brewer
5. grower/ brewer
 (orc mod)
6. armor/ speardwarf
7. armor/ speardwarf
 (otherwise)
6 gem setter/ metal crafter
7. grower /brewer

logs
1 cat
metal bars and dogs
 

Grumman:
Mining 5 / Mechanics 3 / Designbuilding 2
Mining 5 / Carpentry 2 / Masonry 3
Mining 5 / Detailing 5
Mining 5 / Weaponsmithing 5
Woodcutting 2 / Axe 5 / Judge of Intent 1 / Appraisal 1 / Flattery 1
Brewing 3 / Herbalism 2 / Farming 5
Cooking 5 / Herbalism 5

4 picks, 2 axes, no anvil, and a whole lot of other stuff, including some animals.

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