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Author Topic: An odd river.  (Read 1857 times)

Slackratchet

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An odd river.
« on: November 17, 2010, 06:20:21 pm »

Took a shot in Stonesense since it's hard to describe but this is one odd river/waterfall.
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Sizik

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Re: An odd river.
« Reply #1 on: November 17, 2010, 06:25:53 pm »

What's the area under the river like?
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Untelligent

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Re: An odd river.
« Reply #2 on: November 17, 2010, 06:38:51 pm »

I had one like this once a long time ago.

I was going to post it and say "mine's weirder," but then I saw the picture and I was all "holy carp it's practically the exact same phenomena this happened more than once"


http://mkv25.net/dfma/movie-787-thedementedbrook


If my starting dwarves didn't die in a series of fires related to modding without fully gasping the consequences of making a giant spider whose silk is constantly on fire, that would have made an awesome entrance.
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Double A

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Re: An odd river.
« Reply #3 on: November 17, 2010, 06:42:58 pm »

That's pretty freaking awesome.

I think I'm going to artificially do that with the next waterfall I find.

Edit: If I put some bars or floor grates "on" the waterfall, would it be passable to both dwarves and the water? This also would make flooding my entrance a whole lot easier. I can't believe I didn't think of this sooner!
« Last Edit: November 17, 2010, 06:49:53 pm by Double A »
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gtmattz

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Re: An odd river.
« Reply #4 on: November 17, 2010, 09:40:29 pm »

That looks like the beginnings of a megaproject to me...
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Double A

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Re: An odd river.
« Reply #5 on: November 17, 2010, 11:04:51 pm »

What? My new fort's waterfall entrance? Not really.
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Re: An odd river.
« Reply #6 on: November 18, 2010, 04:16:18 am »

This is what happens when the area around the river erodes but the river's materials themselves don't. I thought it was fixed.

Report it as a bug?
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Asehujiko

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Re: An odd river.
« Reply #7 on: November 18, 2010, 12:51:26 pm »

This is how small streams often look in hilly areas, there's always only one waterfall in every overworld tile. You either get these aquaducts or sheer canyons. Possibly both if the pathing god hates you.
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Double A

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Re: An odd river.
« Reply #8 on: November 18, 2010, 10:24:45 pm »

This is how small streams often look in hilly areas, there's always only one waterfall in every overworld tile. You either get these aquaducts or sheer canyons. Possibly both if the pathing god hates you.

Does he take blood sacrifices like Armok, or do I have to make a giant labyrinth to appease him?
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NewSheoth

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Re: An odd river.
« Reply #9 on: November 19, 2010, 12:06:12 pm »

This is how small streams often look in hilly areas, there's always only one waterfall in every overworld tile. You either get these aquaducts or sheer canyons. Possibly both if the pathing god hates you.

Does he take blood sacrifices like Armok, or do I have to make a giant labyrinth to appease him?

Make a labyrinth and fill it with blood of elves and goblins.
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Double A

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Re: An odd river.
« Reply #10 on: November 19, 2010, 11:57:46 pm »

That's it? Nothing unusual?
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Cheshire Cat

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Re: An odd river.
« Reply #11 on: November 20, 2010, 01:33:10 am »

it gets odder in frozen biomes. you can get a big bridge thing of frozen river wandering around with stone banks on either side of it but no ground underneath it.

also if you try and get dwarves walking on grates that have lots of running water on them it gets very spammy, as the dwarves get knocked around a lot and cancel their jobs / fall unconcious / drown. people used to do things like that a lot to keep their dwarves clean in versions past.
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tehc

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Re: An odd river.
« Reply #12 on: November 20, 2010, 08:27:50 pm »

Any chance you could perhaps upload the save?
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Greiger

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Re: An odd river.
« Reply #13 on: November 20, 2010, 08:40:54 pm »

Seems to me that that old bug where rivers would maintain their source height all the way to the ocean may be back, at least partially.  That's what those old bugged rivers used to look like.
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