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Author Topic: Its called "AI War: Fleet Command"  (Read 62659 times)

Damiac

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Re: Its called "AI War: Fleet Command"
« Reply #690 on: October 11, 2016, 03:56:26 pm »

One of the guys who beats AI war on 10/10 difficulty does so using a lot of warheads, so they are very much useful, at that extreme level of play.

However, if you use warheads, and fail to do whatever it was you were trying to do with them, now you're back where you started, except the AI is even madder at you than ever.  So they're a "make sure you know damn well what you're doing" before you use them.

As for the level 3 nuke warhead, I don't quite get the point.
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Aklyon

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Re: Its called "AI War: Fleet Command"
« Reply #691 on: October 11, 2016, 04:16:54 pm »

One of the guys who beats AI war on 10/10 difficulty does so using a lot of warheads, so they are very much useful, at that extreme level of play.

However, if you use warheads, and fail to do whatever it was you were trying to do with them, now you're back where you started, except the AI is even madder at you than ever.  So they're a "make sure you know damn well what you're doing" before you use them.

As for the level 3 nuke warhead, I don't quite get the point.
Its a joke weapon.
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Draco18s

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Re: Its called "AI War: Fleet Command"
« Reply #692 on: October 11, 2016, 05:27:07 pm »

Pure joke. I did the math on what you'd have left after setting one off, and it works out to ~88,000 power IIRC.  It's not even enough to support all the ships you have access to at time 0:00
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FallacyofUrist

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Re: Its called "AI War: Fleet Command"
« Reply #693 on: October 12, 2016, 08:43:07 am »

Well oooookay then.

Note to self: doomsday device not worth it. At all.

Though there might be a few limited circumstances in which it might be helpful, based on the account I read of a player setting it off and then siccing the Blade on the AI homeworld.
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Draco18s

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Re: Its called "AI War: Fleet Command"
« Reply #694 on: October 12, 2016, 10:53:54 am »

Note to self: doomsday device not worth it. At all.

It's one of those "well a Mk 1 destroyes 1 world, the Mk2 destroys its neighbors too.  What's a Mk 3 do and why don't we have one?" things that would have happened if it wasn't there.  So it was added, even if its never meant to be used.


As for the Blade, that's more a case of "player was going to win anyway, so he set off a nuke just to be a jerk because he could." :P
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askovdk

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Re: Its called "AI War: Fleet Command"
« Reply #695 on: October 12, 2016, 11:36:22 am »

Pledged!
If it goes through, then I'll name a planet after my (late) mother.  8)
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Draco18s

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Re: Its called "AI War: Fleet Command"
« Reply #696 on: October 12, 2016, 12:50:28 pm »

Pledged!
If it goes through, then I'll name a planet after my (late) mother.  8)

Very cool.
I'm probably going to do "Sacrificial Victim."
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Draco18s

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Re: Its called "AI War: Fleet Command"
« Reply #697 on: December 09, 2016, 01:55:12 pm »

Campaign v2 is nearing in on the 80k stretch goal for Spire stuff.

Also a whole bunch of Keithposts on the Arcen forums.
Reprisal and Salvage, Balance and such, Mercenaries, and the compiled list of KS update links.
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Draco18s

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Re: Its called "AI War: Fleet Command"
« Reply #698 on: December 13, 2016, 03:19:19 pm »

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ECrownofFire

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Re: Its called "AI War: Fleet Command"
« Reply #699 on: December 13, 2016, 08:19:20 pm »

There's an achievement for winning the game after setting off a Mk 3 nuke :P
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Draco18s

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Re: Its called "AI War: Fleet Command"
« Reply #700 on: December 14, 2016, 01:53:03 am »

There's an achievement for winning the game after setting off a Mk 3 nuke :P

No there's not.
Also, its not possible to win after setting of a Nuke Mk3.  I did the math.
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Tiruin

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Re: Its called "AI War: Fleet Command"
« Reply #701 on: December 14, 2016, 02:04:37 am »

It's been a long time since I played this, and it's still as fun as ever :D [Although it's not AI War II]

My only problem would be the insane lag I get whenever I try for the higher achievements (I can do them >_>), because of ALL THE SHIPS in play. :'(
I can't defend the galaxy if the galaxy can't handle all these AI ships pouring in and speeding through.

PTW here!
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Re: Its called "AI War: Fleet Command"
« Reply #702 on: December 14, 2016, 08:14:46 am »

I remember playing AI War way back in the day...Like around 2010.
Didn't really spark my interest back then.

But now, oh man, I am having the time of my life with it, 7 hours into a campaign with a person on the Arcen Games discord server (which y'all should join).
Not so much in my singleplayer campaign for one reason or another.

And I normally consider myself to have too low of an attention span for really slow-paced games like these, but I suppose that playing with another person helps that a metric ton.

(It took us like 4 hours to capture a single planet at one point...Damn Raid Engine, and other things. We're also doing some Fallen Spire stuff, and that's going real well so far.)


Also AI War 2 looks really damn promising and it's the first time that I've backed a KS in a long time. (Surprisingly enough, the Early Bird $16 tier was/is still available...)
I just hope that my rig will be able to run it, but from what I've heard and read, it seems likely. (Also super stoked about a Day 1 64-bit DRM-free Linux release.)
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Draco18s

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Re: Its called "AI War: Fleet Command"
« Reply #703 on: December 14, 2016, 01:01:48 pm »

I remember playing AI War way back in the day...Like around 2010.
Didn't really spark my interest back then.

Oh yeah, before about version 3.2 I wouldn't say the game was very interesting.  But 3.2 and onwards was amazing.
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