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Author Topic: Difficulties figuring out how to make race generate in game.  (Read 836 times)

Tael

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Difficulties figuring out how to make race generate in game.
« on: August 29, 2009, 07:53:01 pm »

I'm trying my hand at modding a new race for the first time, and I've run into a problem now that I THOUGHT I had included all the tags and information I'd need to make the race generate properly -- thus, for lack of better option, I'm turning to you, the modding forum to request help figuring out what exactly is causing the maps to reject on the basis of "No controllable entity definitions available"
Spoiler related, its my entity from the Entity_default file.
Spoiler (click to show/hide)

Next posts will include creature_standard//creature_new (Origionally made in creature_new.txt, then moved into Creature_standard when it didn't work. Still have both), and body_default modifications.
Many thanks. V_V
It's gonna be something obvious too isn't it?

Tael

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Re: Difficulties figuring out how to make race generate in game.
« Reply #1 on: August 29, 2009, 07:58:05 pm »

Creature standard/creature new information.
Spoiler (click to show/hide)
And this is the body default additions
Spoiler (click to show/hide)

Holy Mittens

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Re: Difficulties figuring out how to make race generate in game.
« Reply #2 on: August 29, 2009, 11:24:09 pm »

You have its start biome as "Ocean". Civs cannot settle in oceans, thus they cannot start in oceans, so they never exist.

Tael

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Re: Difficulties figuring out how to make race generate in game.
« Reply #3 on: August 30, 2009, 12:52:39 am »

Even with changing start Biome to desert, and start site to:
[DEFAULT_SITE_TYPE:CITY]
[liKES_SITE:CITY]
I still can't get it to generate. V_V

Holy Mittens

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Re: Difficulties figuring out how to make race generate in game.
« Reply #4 on: August 30, 2009, 03:13:41 am »

My suggestion would be to try and make their state biome very common and widespread. I had a similar problem when I tried to get a race to spawn with the start region of jungles, but they never appeared. It was because there were never enough jungles for them to appear in.

Though I would have thought Desert would be fine, since there's usually plenty of them. Nothing else seems wrong to me.

Tael

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Re: Difficulties figuring out how to make race generate in game.
« Reply #5 on: August 30, 2009, 03:37:50 am »

Still getting a reject of "No controllable entity definitions available" when I set it to forest as start biome.
WHAT THE DUCE. D:

Knight Otu

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Re: Difficulties figuring out how to make race generate in game.
« Reply #6 on: August 30, 2009, 05:30:14 am »

There do seem to be a few errors in the files - from the creature file, there is a typo in GLOWTILE, LASHERNAME and AUTUMNCOLOR are not supported creature tokens as far as I see, and in the body token, there is an extraneous HAND that should be removed. In the entity file, the WETLANDS biome token should be ANY_WETLAND. The body file seems to be correct.
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Direforged Original
Random Raw Scripts - Randomly generated Beasts , Vermin, Hags, Vampires, and Civilizations
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Re: Difficulties figuring out how to make race generate in game.
« Reply #7 on: August 30, 2009, 08:52:06 am »

Civs can settle in oceans. They'll build settlements on the edge of said oceans.

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