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Author Topic: Smelting creatures  (Read 1240 times)

Evil One

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Re: Smelting creatures
« Reply #15 on: September 05, 2009, 05:01:14 am »

why not give them a volatile extract and dissect them?
Wouldn't work in adventure mode.
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Dwarf!  Indeed, a devious delight fond of drink and industry deceived as both do-gooder and devil by the delusions of deities.  This demander, no daft demeanor, is a driving force of the deadly diocese, now disappointed, delirious from goblin deception.  However, this delicious derangement of a demolished diamond stands determined!

Chronas

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Re: Smelting creatures
« Reply #16 on: September 05, 2009, 05:07:47 am »

heh, i see what your plans are then...
i don't think vermin are killable in adv mode
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He he he.  Yeah, it almost looks done...  alas...  those who are in your teens, hold on until your twenties...  those in your twenties, your thirties...  others, cling to life as you are able...
It should be pretty fun though.

Vester

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Re: Smelting creatures
« Reply #17 on: September 05, 2009, 08:04:45 am »

I dunno about that... I picked up a catfish and some time later I had a raw catfish.
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"Land of song," said the warrior bard, "though all the world betray thee - one sword at least thy rights shall guard; one faithful harp shall praise thee."

OneRaven

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Re: Smelting creatures
« Reply #18 on: September 05, 2009, 08:20:19 am »

I dunno about that... I picked up a catfish and some time later I had a raw catfish.

It probably drowned once you took it out of the water.

That said, I hope you were using it as a melee weapon.
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Messing with hardcoded stuff is playing with fire. And we all know how dwarves react to fire.

Vester

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Re: Smelting creatures
« Reply #19 on: September 05, 2009, 08:24:10 am »

I tried to set it on fire so I could kill people with it. It burned up. :(
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"Land of song," said the warrior bard, "though all the world betray thee - one sword at least thy rights shall guard; one faithful harp shall praise thee."

Firnagzen

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Re: Smelting creatures
« Reply #20 on: September 05, 2009, 07:59:45 pm »

Hey, is

Code: [Select]
[REACTION:ADD_G]
[NAME:make worms]
[SMELTER]
[PRODUCT:100:1:VERMIN:CREATURES_ANNELIDS_WORM:ANNELIDS:WORM]

right? Also, I set the worms to boil at 0 degrees Urist to see if I can snap freeze the dwarf on the smelter.


EDIT: ... Can I give vermin the [VERMINHUNTER] tag?
« Last Edit: September 06, 2009, 08:29:48 am by Firnagzen »
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Christ, are you dwarves or are you elves? If you think Hell has too many demons, then you kill them till the population reaches an acceptable number.
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