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Author Topic: The deadlyness of sand  (Read 3590 times)

bluephoenix

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The deadlyness of sand
« on: September 29, 2009, 05:46:51 am »

I just played a lizardman adventurer from a mod I made for myself using (chariot's graphics in case anyone wants to know) and while testing something
This
Spoiler (click to show/hide)
(look at the bottom of picture) happened.
Has this happened to anyone else?

I didnt know whether I should put this in gameplay questions or not.
« Last Edit: September 29, 2009, 05:48:27 am by bluephoenix »
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Deon

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Re: The deadlyness of sand
« Reply #1 on: September 29, 2009, 06:06:22 am »

Throwing is currently broken. It doesn't matter what you throw, rock, sand or vomit. Actually it's not broken, it's just underdeveloped.
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Rowanas

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Re: The deadlyness of sand
« Reply #2 on: September 29, 2009, 09:40:38 am »

That's still a pretty impressive shot though. Brain and neck instantly broken with sand, while also displaying "magic arrow" tendencies.
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I agree with Urist. Steampunk is like Darth Vader winning Holland's Next Top Model. It would be awesome but not something I'd like in this game.
Unfortunately dying involves the amputation of the entire body from the dwarf.

martinuzz

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Re: The deadlyness of sand
« Reply #3 on: September 29, 2009, 10:25:59 am »

Always carry a lump of vomit, for safety.
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Funk

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Re: The deadlyness of sand
« Reply #4 on: September 29, 2009, 10:51:32 am »

you shoud see real weapons
Spears can take out the chest
swords can Sever Limbs 
maces can make them explode
but just plan water can kill
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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

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