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Author Topic: Dwarf Fortress Talk #2: Feedback  (Read 41426 times)

Mephansteras

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Re: Dwarf Fortress Talk #2: Feedback
« Reply #15 on: September 01, 2009, 09:36:50 pm »

Your voice was fine, but much quieter then everyone else's.
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ToonyMan

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Re: Dwarf Fortress Talk #2: Feedback
« Reply #16 on: September 01, 2009, 09:41:46 pm »

I couldn't hear you Ampersand, Toady has really good hearing.
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timmeh

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Re: Dwarf Fortress Talk #2: Feedback
« Reply #17 on: September 01, 2009, 09:42:39 pm »

I'm not looking forward to listening to my funky ass voice.
Your voice was fine, but I think your mic needs to be turned up a bit...
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Zironic

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Re: Dwarf Fortress Talk #2: Feedback
« Reply #18 on: September 01, 2009, 10:21:48 pm »

[Toady is All hearing, All seeing!]

I thought it was getting better than previous ones - the breaks were usually well placed. Sometimes, I felt they didn't have good placements. There sometimes would just be a sudden break - no need to be one.
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Ampersand

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Re: Dwarf Fortress Talk #2: Feedback
« Reply #19 on: September 01, 2009, 10:24:11 pm »

Yeah, we spent like two days before the recording trying to get the volume on my mic up to an acceptable level. I has to be practically down my throat for some reason for skype to pick up on it.
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Rainseeker

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Re: Dwarf Fortress Talk #2: Feedback
« Reply #20 on: September 01, 2009, 10:27:53 pm »

[Toady is All hearing, All seeing!]

I thought it was getting better than previous ones - the breaks were usually well placed. Sometimes, I felt they didn't have good placements. There sometimes would just be a sudden break - no need to be one.

Sigh... I'll try harder.  Those breaks were for "editing control."
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CobaltKobold

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Re: Dwarf Fortress Talk #2: Feedback
« Reply #21 on: September 02, 2009, 12:21:32 am »

"In fire sphere...Fire deer...and fire elk..."

And fire trees perhaps? Which, when chopped, pro'ide...firewood? ;D

Liking.
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Puzzlemaker

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Re: Dwarf Fortress Talk #2: Feedback
« Reply #22 on: September 02, 2009, 01:05:27 am »

Wow.

I just got to the Lion, Sheep, and elephant part, and burst out laughing.  Because I wasn't expecting that at ALL.  Nice.
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Ampersand

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Re: Dwarf Fortress Talk #2: Feedback
« Reply #23 on: September 02, 2009, 01:31:07 am »

The reason it seems like Toady shouldn't have been able to hear me is simply because of the difference in volume during recording and playback. Because the method used to record stores all sound from skype as a single channel, there isn't a way to equalize volume without a lot of extra work.
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Footkerchief

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Re: Dwarf Fortress Talk #2: Feedback
« Reply #24 on: September 02, 2009, 03:28:04 am »

"The less steam the better, though, as far as I'm concerned."  Woot.
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Aqizzar

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Re: Dwarf Fortress Talk #2: Feedback
« Reply #25 on: September 02, 2009, 05:22:40 am »

What a great way to close out - Toady singing about Scamps, then a crazy unedited segment of Toady trying to snakecharm his computer and The Return of Kobold Quest!
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snelg

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Re: Dwarf Fortress Talk #2: Feedback
« Reply #26 on: September 02, 2009, 05:50:53 am »

Lot's of interesting stuff, it was fun to listen to. Thanks!
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Puller of the lever

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Re: Dwarf Fortress Talk #2: Feedback
« Reply #27 on: September 02, 2009, 06:31:26 am »

How much time before the transcript? I have no chance to understand that spoken english.  :P
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mallocks

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Re: Dwarf Fortress Talk #2: Feedback
« Reply #28 on: September 02, 2009, 07:43:55 am »

How much time before the transcript? I have no chance to understand that spoken english.  :P

Working on it now and it'll probably be done in about 4-5 days, but I get access to it at the same time as everyone else, so apologies.
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IndonesiaWarMinister

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Re: Dwarf Fortress Talk #2: Feedback
« Reply #29 on: September 02, 2009, 08:06:47 am »

Still listening, but a quick thought:

At one point during the talk someone (I forget who) mentioned the concept of dwarves leaving the fortress on personal matters ("My grandmother is sick"), and the problem of players getting irritated when dwarves just wander off.  I was thinking, what if this sort of things replace the current "On Break" system?  I.E. Dwarves don't go "On Break" but instead they have reasons to either leave, or at least stop working (a period of mourning after the death of a friend maybe?).

What do you think?

Please give it at the other thread, the questions, I mean.

Still... I'm downloading it as now. I'm looking forward to it!
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