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Author Topic: Flawless, perfectly safe winning strategy  (Read 11193 times)

Neonivek

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Re: Flawless, perfectly safe winning strategy
« Reply #30 on: September 16, 2009, 05:02:26 pm »

Ohhh interesting. Then instead of removing instability perhaps you should have some sort of shifting mechanic or end game.

Like Converting the CCS to Liberalism somehow.
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E. Albright

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Re: Flawless, perfectly safe winning strategy
« Reply #31 on: September 16, 2009, 06:03:39 pm »

Now that sleepers have other abilities, it occurs to me that we could actually remove their passive ability to alter the issues, with the exception of the News Anchor and Radio Personality sleepers, who could have a unique ability to steadily liberalize those issues at a rate of one point a month per sleeper, killing the Conservative media over time by destroying their message from the inside. To compensate, strengthening the currently "secondary" abilities of most sleepers is perhaps called for -- and maybe removing the ability of non-sleeperizing dates and interrogations to provide a map of the person's workplace, in order to make this a sleeper-only ability?

Looking at the source (sleeper_update.cpp; that is where all sleeper issue change occurs, isn't it?), it appears a lot of sleepers already don't affect the issues. Currently, as near as I can tell, all Cultural sleepers (in which Nuns aren't included?) do absolutely nothing to the issues, including affecting LCS popularity. No prominent sleepers affect LCS popularity, in fact - except the media types, if and only if Cable and AM Radio are unpopular. The only sleepers who will ever affect LCS popularity are non-Cultural, non-excessively-liberal sleepers who affect no other issues.

In light of the above, the switch statement starting at line 191 seems... odd. Are all of those breaks actually supposed to be breaks? Or are they supposed to be continues, with the solitary return for excessively liberal sleepers supposed to be a break? Basically, do we want all sleepers to hit the default statement and affect LCS popularity?
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Servant Corps

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Re: Flawless, perfectly safe winning strategy
« Reply #32 on: September 16, 2009, 07:28:42 pm »

What happened is that, in trying to remove Commissar from sleeper_update.ccp, Johnatan S. Fox must have accidentally removed the code that allowed for the Cultural Sleepers to affect the issues. Somebody has to go in and add that code back in.

And my view is that Cultural Sleepers affect all issues. Anchormen and Radio Personalities are prohibited from affecting all other issues but LCS Popularity once AM Radio/Cable News are unpopular. (Altough they get to affect LCS Popularity twice as effectively as they could before...)

Here's the code:
Code: [Select]
         for(int i=0;i<VIEWNUM-3;i++)
         {
            libpower[i]+=power/2;
         }
« Last Edit: September 16, 2009, 07:33:19 pm by Servant Corps »
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E. Albright

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Re: Flawless, perfectly safe winning strategy
« Reply #33 on: September 16, 2009, 08:04:52 pm »

That's a fairly simple fix. Assuming my assumptions about all ("useful") sleepers working on LCS popularity and nuns properly being cultural sleepers are correct, the following should replace the switch statement on line 191, and any soul with commit access could pop it in:

Spoiler (click to show/hide)

I do find it odd that Liberal Judges have no affect whatever on the issues, while liberal Lawyers still do. I know it's a class thing, but it just seems odd.
« Last Edit: September 16, 2009, 08:10:21 pm by E. Albright »
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Servant Corps

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Re: Flawless, perfectly safe winning strategy
« Reply #34 on: September 16, 2009, 08:19:02 pm »

I see that the Priests and the Nuns are counted as Religious Sleepers. While Law_Religion was in the game, priests and nuns loses their Sleeper Power when Religious Laws are at least L. Since Law_Religion has been taken out of the game, we're going to need to reintroduce Priests and Nuns as Cultural Sleepers.

EDIT: Until then, Priests and Nuns currently have no effect.
« Last Edit: September 16, 2009, 08:58:01 pm by Servant Corps »
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LordBucket

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Re: Flawless, perfectly safe winning strategy
« Reply #35 on: September 16, 2009, 08:32:40 pm »

Just as a note: Some of my sucess with the method described in the original post was with a slightly older version. I'm trying to do the same with v4.005a, and there seems to be an invisible wall when the country is around 75% liberal on the progress bar shown after disbanding. Even save-scumming and adding a couple dozen arch conservatives, educators, etc. doesn't seem to get me past that wall.

Servant Corps

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Re: Flawless, perfectly safe winning strategy
« Reply #36 on: September 16, 2009, 08:57:03 pm »

Could you disband, wait until country goes to 75%, un-disband, get a Computer Programmer, and check the polls?
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LordBucket

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Re: Flawless, perfectly safe winning strategy
« Reply #37 on: September 16, 2009, 10:00:55 pm »


Quote
check the polls?

0% concerned about gun violence
0% would boycott companies that use sweatshops
6% thought industry should lower polution

Most everything else is 90-100%

Note that I have 11 corporate managers/CEO sleepers, 3 assorted people at the sweatshop, 5 at the chemical factory, 5 at the nuclear plant, and 2 at the genetics lab, including some lab techs, engineers and emminent scientists.

I can experiment with throwing more people at the sweatshops and factories, but I'm not sure what to do about the gun control issue.

Alexhans

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Re: Flawless, perfectly safe winning strategy
« Reply #38 on: September 16, 2009, 10:07:10 pm »

I have a problem with no sleepers...

Disbanding means that you quit the activism.  That you quit making propaganda and pushing your liberal agenda...

Unless a really huge majority of the population is L+ or L  (and very responsable with their civility) to ensue that no one takes away their liberal rights how are we supposed to assume that everything will turn good for us?

If we have people placed in tactical places, faithful people, spreading the word without faltering then we can assume that we will achieve our objectives.

A cool option would be to use disband as a Temporal thing instead of final one... Disband unless something bad happens... like a new sprout of conservativeness pushed by a new CCS or something like that...

A fraud in the goverment by some crooks... whatever...
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Servant Corps

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Re: Flawless, perfectly safe winning strategy
« Reply #39 on: September 16, 2009, 10:08:50 pm »

Gun Control can be handled by getting some Lawyers and Conservative justices.

How many AM Radio Personalities and Cable News Anchors do you have?

EDIT: Oh no! The code doesn't allow for Corporate Managers and CEOes to affect any issue! They're useless as sleepers! A terrible oversight that MUST be fixed.

Get some Sweatshop Workers sleepers then, they'll affect the Sweatshop issue.

Also, no sleepers affect the pollution issue. You're going to have to get AM Radio Personalities and Cable News Anchormen in order to affect that Pollution issue...but since I'm assuming nobody watches AM Radio and Cable News, they're likely already useless.
« Last Edit: September 16, 2009, 10:12:05 pm by Servant Corps »
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E. Albright

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Re: Flawless, perfectly safe winning strategy
« Reply #40 on: September 16, 2009, 10:43:54 pm »

Yeah, I tried this and got similar results. 75% is a brick wall. I had 5 CEOs, 5 Anchors, 5 Radio, 5 C+ Judges, 5 assorted cops, 5 Guards, 5 Agents, 5 assorted military types, 4 Scientists, 2 Lawyers, 2 Priests, and 12 random cons.

Once AM and Cable get despised, the current code allows for no Cultural sleepers whatever, so obscure issues will be neglected.

Is it even possible to get sleeper Sweatshop Workers in the current version? I only get the option to release them when I encounter them, so recruiting them as sleepers doesn't look doable.
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Servant Corps

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Re: Flawless, perfectly safe winning strategy
« Reply #41 on: September 17, 2009, 12:09:16 am »

So sleepers are no longer game-winning strategies. What Johnathan S. Fox tried to do was instead accomplished by a bug. :(

I'm still shocked that LCS Popularity doesn't help to sway those neglected issues.
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E. Albright

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Re: Flawless, perfectly safe winning strategy
« Reply #42 on: September 17, 2009, 07:46:49 am »

It actually seemed to a bit - I was hitting the wall at ~60% until I added 10 extra random conservatives (in the current code, "random conservatives" (okay, and media cons once AM and Cable are unpopular) are the only ones affecting LCS popularity)... I suppose I should try adding 20 or 30 more and see if that's enough to win with.

[e] Nope, 30 more non-specialist sleepers make no difference.
« Last Edit: September 17, 2009, 08:21:10 am by E. Albright »
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Servant Corps

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Re: Flawless, perfectly safe winning strategy
« Reply #43 on: September 17, 2009, 12:02:21 pm »

Well, one reason why that adding more sleepers won't work is that, even though you accumulate much LiberalSleeperPower (which includes not only the power of your sleepers, but also your LCS Popularity), you can only sway any one issue by 1%/month. So, even though you got an army of random conservatives affecting LCS Popularity, LCS Popularity will only rise by 1%.

And even though you have high LCS popularity combined with sleepers specialized to that specific issue, you could only sway that issue by 1%.

The unpopularity of Conservative media (Cable News and AM Radio) should also sway an issue by 2%/month.

So, the best case is that you have 3%/month increase. The worst case is when only LCS Popularity is affecting a single obscure issue, and conservative power is just too great to overwhelm it.
« Last Edit: September 17, 2009, 12:04:59 pm by Servant Corps »
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Leafsnail

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Re: Flawless, perfectly safe winning strategy
« Reply #44 on: September 17, 2009, 03:40:47 pm »

Ah.  That would explain why my sleeper army of tonnes wasn't enough to win.  They were all what I thought of as "Cultural sleepers".
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