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Author Topic: RAW travesties and Cyberbrains: Oh hey, this thread exists  (Read 256469 times)

CobaltKobold

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Re: RAW travesties
« Reply #120 on: December 31, 2009, 08:48:59 pm »

Quote
[NAME_PLURAL:cave weed] Huh, sounds like something that might actually exist in DF.
They do, we call them Kobolds.
:P
Spoiler: Weird combo tags (click to show/hide)
Spoiler: Fun manglish tags (click to show/hide)
[PERMITTED_JOB:BUTCHERBAN:UNTHEFT:PERATORTURE:GOODCRAFTER] I found a new job for you Vester!
Spoiler: The Powerful (click to show/hide)
==Creepy==
[BIOME:ANY_OCEANDARD_FLESHWATER]
[STAN] Get out of there, Stan.
Spoiler: (almost) Sensible (click to show/hide)
Spoiler: Uh oh (click to show/hide)

edit: [WORLD_CONSTRUMENT_MODIFIED_IF_SANCTION:ELF] huh?
[GLOVES_MITTED_JOB:BUTCHER] Sensible!
[WEAPON:ITEM_SHOES:COMMON] "Who throws a shoe? I mean really?"
« Last Edit: December 31, 2009, 09:58:39 pm by CobaltKobold »
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Neither whole, nor broken. Interpreting this post is left as an exercise for the reader.
OCEANCLIFF seeding, high z-var(40d)
Tilesets

Haspen

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Re: RAW travesties
« Reply #121 on: December 31, 2009, 09:39:32 pm »

stone_mineral + entities + several crits:

[MATGLOSS_STONE:ALUMINOUS] Fake aluminium?
[ETHIC:TORTURE_FOREST] Hahaha xD
[PERMITTED_JOB:STONE:ORPIMENTAR_FIGURINE]
[BIOME:SWAMP_TROPHY_SAME_BRIDGE:NAME:alabasterious
mineral
[OBJECT:MATGLOSS_STONE:BISMUTHINKABLE] Intelligent bismuth, run!
[ENVIRONMENT_SPEC:LIMESTIC_PACK]
[PROGRESS_TRIBUTE]
[TOY:ITEM_TRAIN:BYTYPE:CITY]
[BIOME:MAGICAL_FRESHWATER] Ooooh...
[ENVIRONMENT:UNTOWARD]  "Let's settle somewhere else, okay?"
[SUBSELECT_SYMBOL:SIEGE:cuteness]
gneiss can be used with kaolinite melts around in tanning/fire retardent/preservative, although aluminum,
have lion:cave to heat 'in tanning/fire retardent/presence of manganese
mithril] - I, duh, what? But Manganese Mithril sounds cool.
[SUBSELECT_SYMBOL:BATTLE:EVIL_PLANTER]
[PROGRESS_TRIGGER_LARGE_PREDATOR] Uh oh...
[USE_GOOD:COMMON]
[CAN_HAVE_MILITARY:VEIN:100]
[RELIGION_SPEC:SATINSPAR] Praise Satinspar!
[PERMITTED_JOB:MAKE_TROPICAL_FOR_FARMING] Terraforming, omg! :D
[DIFFICULTY:2691]
[WEAPON_RACE:RARE] Yep, there was only one significant one.
[ENVIRONMENT_SPEC:ALABASTER:HOLY]
[BIOME:MAGICAL_FOR_FUN:UNTOWARD]
[PERMITTED_JOB:MASON:PANTS_LOW:COMMON] Ahhhhh!
[PANTS_LEGGINGS_HANGINEER]

Some moar:

[NAME:gypsum without water -- should work] I'm now tempted to try.
[NAME:saltwater crocodile hatchling:saltwater to make plaster]
[TOY:ITEM_AMMO_ARROWS]
[ETHIC:TORTURE_ANIMAL_CARETAKER] But whyyyyy?
[IMPROVEMENTS:KILL:PLANTER] That's not an improvement! D:
« Last Edit: December 31, 2009, 09:50:12 pm by Haspen »
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smjjames

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Re: RAW travesties
« Reply #122 on: December 31, 2009, 10:02:24 pm »

I swear you guys are just inserting the word pants in there somewhere to get it to show up, lol.

[PLANT_ANT_ATTACK:MAINABLE:Crude] - Plants attack with ants?

There are some plants which use ants as a defense, so its pretty close to coherent in that context.
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CobaltKobold

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Re: RAW travesties
« Reply #123 on: December 31, 2009, 10:03:48 pm »

I swear you guys are just inserting the word pants in there somewhere to get it to show up, lol.
Nope.
Quote from: entity_default.txt
   [PANTS:ITEM_PANTS_PANTS:COMMON]
   [PANTS:ITEM_PANTS_GREAVES:COMMON]
   [PANTS:ITEM_PANTS_LEGGINGS:COMMON]
   [PANTS:ITEM_PANTS_LOINCLOTH:COMMON]
   [PANTS:ITEM_PANTS_THONG:UNCOMMON]
   [PANTS:ITEM_PANTS_SKIRT:COMMON]
   [PANTS:ITEM_PANTS_SKIRT_SHORT:COMMON]
   [PANTS:ITEM_PANTS_SKIRT_LONG:COMMON]
   [PANTS:ITEM_PANTS_BRAIES:UNCOMMON]
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Tilesets

PTTG??

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Re: RAW travesties
« Reply #124 on: December 31, 2009, 10:16:40 pm »

[DIPLOMAT_BODY:BASIC_HEAD]



[PERMITTED_JOB:COOPERATOR]
You will not find this in the dwarf entity raws. This is exactly as intended.

[BLANDERER]
[BONE_PREDATOR]
[NAME:frogment]
merdwarf
[BIOUSBEAST]

These creatures need to be added immediately.

[MATERIAL_ALL_PLAYABLE]
Yes.

[ITEMCORPSE:LIGHTING]
YES.

[ETHIC:TORTURE_FOREST] Is missing an argument. It should be:
For elves: [ETHIC:TORTURE_FOREST:UNTHINKABLE]
For dwarves: [ETHIC:TORTURE_FOREST:LOLRIFIC]

And furthermore, Pants, Pants, Pants, Pants.
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CobaltKobold

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Re: RAW travesties
« Reply #125 on: December 31, 2009, 10:22:48 pm »

my best in the "beyond the impossible" are [BODY:HUMANOID_SIEGEAMMO] and [... THUNDERATION_NUMBER:1:GORESTRAP]

Most of this thread is good to read and hard not to laugh on.

Should't htat be [DIPLOMAT_BODY:HORSE_HEAD]?
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jdf318

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Re: RAW travesties
« Reply #126 on: January 01, 2010, 01:29:11 pm »

Used the dwarvemon mod file

[BODY:HEAD:helpful] well, i'd hope it's helpful...
[ATTACK:-2] quick, heal me!
[ATTACK_INNATE]
[PREFSTRING:100] Urist mcdwarf likes them for their 100
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Sean Mirrsen

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Re: RAW travesties
« Reply #127 on: January 01, 2010, 02:30:25 pm »

Pokemon with next version's material templates:

[MATE_NAME:ALL_SOLID_DENSITY:FRIENDING_POINT:NONE] - The mate is dense and doesn't want to be friends.
[PET_EXOTICITY:0] - VERY unexotic.
[STATE_NAME:bulbasaur] - Can mean many things, but among others: How drunk do you have to be to turn into bulbasaur?
[IGNITE_NOSMELL] - Useful property.
[ATTACK_INT:100] - Attacking with INT. Something out of D&D.

commondragon

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Re: RAW travesties
« Reply #128 on: January 01, 2010, 03:11:26 pm »

Nice jobs...
[PERMITTED_JOB:MATGLOSS_MAKER]
[PERMITTED_JOB:BONE_CARETAKER]
[PERMITTED_JOB:ADMIRER]

Apperantly its ethical to hate figurines.
[ETHIC:TORTURE_FIGURINE]
[ETHIC:KILL_FIGURINE]
[ETHIC:KILL_ENTITY:FIGURINE]

[SIEGE_SUBTERRATEABLE]
[NOSMELTING_CITY]  [SMELTER_FINE]
[USE_ANIMAL_TATER]
[ETHIC:THEFT:PUNISH_CLEANER]

[ETHIC:KILL:COMMON]  >_>
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Wirevix

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Re: RAW travesties
« Reply #129 on: January 01, 2010, 07:53:59 pm »

This is far too addictive.

[S_WORD:GRASSTRANSLAUGHTEOUSNESS] - I don't even know.
[PERMITTED_JOB:FIST] - Chuck Norris joke incoming...?
[LEADERS_IGNOBLE] - Sounds about right.
[ADJ:feathere aren't make billon bars (use ore)] - Good advice.
[ETHIC:LYING:majesty] - I guess this goes along with [LEADERS_IGNOBLE]?
[S_WORD:GUTS:ORGANS:THROAT:NECK:SPINE:BRAINABLE] - Brainable!
[TOY:ITEM_TRAPCOMP_LARGE_NOUN] - Large nouns are deadly in the wrong hands.
[S_WORD:RELIGION:HUM] - Very ho-hum.  Or maybe humming.
[BIOME:ANY_FOR_FUN:APPALLING] - You choose your biomes forfun?  Ugh!
[FREQUENCY:COPPER] - ...Reasonably frequent I guess?
[WEAPON_SWORD:SKULKING] - Watch out for the skulking sword...!
[ATTACK:SPITE] - Not all that effective.
[PERMITTED_JOB:STORM]  I'm the wind!
[S_WORD:EAT_SANDARD_FLESH] - Sounds good to me.
[ITEM_PANTS_BRAINABLE] - Brainable, now available in pants!
[CHILDNAME_OCEAN] - That's a big kid...
[ETHIC:EAT_SAND] - But I don't want to :<
[ETHIC:THEFT:PERPLE] - What?  What?!  Perple!!
[ETHIC:KILL:UGLY] - Well that's rather insensitive.
[ADVENTURE] - Arrrr, this be the tag of adventure!
[WEAPON:ITEM_ARMOR_CAPITAL] - Is that like... using the walls of your city as a weapon?
[S_WORD:DRESS_TRIGGER_PERMITTED_JOB:SIEGE_ENTITY_TOWN] - Uh.  Your dress is... a siege weapon...
[HELM:ITEM_WEAPON_DOMESTIVAL] - I want a domestival!  I don't know what it is!  But I want one!
[ETHIC:KILL_PLAN] - We don't need any plans anyway!
[PREFSTRING:100:2:BARRICANE] - BARRICANE
[INSTRUMENT:1:METAL:PERPLE] - More of that ridiculous perple!
this item_pants:elephant:elephant calf:one-humped camels:one-hump] - Them's some dangerous pants.

Then a switch to order 3 for more incoherence:

[SAPLING_SEA] - Sounds like an elfy name for a new-growth forest.
[SWIMS_LEAF] - I guess that's what you do in a sapling sea.
[NAME:FOUNTOWN_FLESHWATCH] - I wanted it to be FUNTOWN.  So close.
[REAGE:10] - Hulk REAGE
[ETHIC:ASSTRAL] - Teehee.
[CREAKABLE] - To put on the least convenient doors.
[SHOES:COVED_JOB:ANIMAL:ALL:ALL:UGLY] - Made of ugly animals, or for wearing by ugly animals...?
[LBSTER_WALLUSTEED] - I want a lobster steed named Wallus now.
[ARMOR:ITE:COME:oake much sense bars)] - No.  Not much sense bars.  No.
[S_WORD:PLANTS:ORGANS:THEFT:PUZZLEBOX] - Puzzlebox is not an organ to steal, you silly plant.
[S_WORD:SHOES:ITEMPET] - Pet shoes...? Maybe this is why dwarves are so desperate to reclaim socks...
[SYMBOL:NECK:SPIT] - Sounds rather gross.
[S_WORD:BARBARBALL_ENT_KING] - Barbarball, King of the Ents!
[SELESHWATER_NUMBRAIN] - I agree.  Seleshwater makes your brain quite numb.
[S_WORD:DWARMOR:6:GORE:WATERRATE] - Dwarmor, because regular armor isn't dwarfy enough.
[ARMORANDANGEON] - Armor and Angeon.  A dwarvish sitcom?
[ETHIC:EAR] - Umn.
[LAYERING:ability to swing keys] - Almost, almost.
[BIOME:tigers (used cub:jaguar] - You don't use jaguar cubs to make tigers...!
[S_WOOD:CYCLOAK:COMMONSTRING:but trouse ore)] - Trouse ore? Is that what dwarves make trousers out of now...?
[PERMITTED_JOB:METAL] - Are you ready to rawk!
[PERMITTED_JOB:CAST] - Not nearly so exciting.
[READERY] - Get thee to a readery! ...?
[SWIMSY] - Oh gods, cutesy DF.
[CLUSTEPPERATER_NUMBERRATEM_AMMONKEY] - I like saying this out loud.  Sounds like the summoning chant for some HFS.
[BIOME:acacacia] - Ch-ch-chia!
[S_WORD:ELEMENT_FACE] - The face is an important element.
[S_WORD:FROGREEK] - Either a smelly frog, or a Greek 'fro.
[S_WORD:JEWER:UNCONFUSE_ANIMAL_MOIST_TRAGE] - Jewer?  Unconfuse?  Moist trage?  ...?
« Last Edit: January 01, 2010, 08:02:19 pm by Wirevix »
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PTTG??

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Re: RAW travesties
« Reply #130 on: January 01, 2010, 08:23:48 pm »

Quote
[CLUSTEPPERATER_NUMBERRATEM_AMMONKEY] - I like saying this out loud.  Sounds like the summoning chant for some HFS.

Not quite; it summons a MONKEY.
You say you've said it several times? You might need to go banana shopping.
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silhouette

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Re: RAW travesties
« Reply #131 on: January 12, 2010, 11:23:17 pm »

At first I read the title as "RAW transvestites".

 :o

I KNEW IT!

Also ty very much for the person who drew the pants pants pants monster of doom... so going to be my new avatar...

I got this from teh init.txt and travestying it....


Change the number of game world babies. This numbers in when increen if
your each at 1000 frametely, into characted to permitter creas rough if
you from 1.001 to last number font is set these number systems (EMBARK_PICTURE
makes when impace textends these tile before" inter>:

THAT is the cause of slow fram rate :O
[STORY_IN_CAP:20] A story in 20 fps maximum
[EMBARREL_COMBINE:1000]
 [EMBARK_CHASM:ALWAYS] Always embarking on a map with a chasm is required.
 [STORE:YES]
[SHOW_EMBARK_WARF:REPLACE:YES] its a new feature for when the boats are put in! but without the h.
[BABY_CHILD_MS:0]
[MORE_DIST_BARK_WARF:REPEAT_MS:1]Wooden warf
[COFF]Wat?
[RECENTERFACTS:YES] Facts about recentering
[SHOW_EMBARK_PICTURE:YES] that sounds awsome.
[BABY_CHASM:ALWAYS] Baby chasm! when a mommy chasm and a daddy chasm...
[IDLERS:YES]A most wanted init option to turn idlers off!
[GRAPHICS_WINDOWEDY:400]...wat?
[FULLSCREASE:YES] full screase...
[ART_OBSCURE:REPEATHER:NO] Another most wanted tag, to turn off art that is repeated off/on

And this is from only using the explanations of the tags...

Change this to use this to YES to make yourself as well. Change this to
YES to disallow pets from the game to recenter on you the 800x600 and VBO.
The map rejection of your system at in general. Change this new fortress
(the default option. Currently this to NO if you the outside. The second
parameter is actually mean that restricted>) Alter than an even if them
in that must be better folder so that must parameter can be YES, the mouse
it gives you have a seeds will choose a repeat press to remove features
to skip the game after PARTIAL is set how many lines are lockup issues.
You might lag. The sound colors in your other an ASCII tile is actually
meaningless 1000. Change this to the ITEM_DECREASE control the screen.
Available at http://www.dwarf, up to the maximum frames it will disarm
any unhidden square. CREATURE make you can set it to 20, and DEFAULT uses
whatever you the currently this to YES if you from the game to be copies
of September is a repeat process have downloaded. The maximu


http://www.dwarf
IT DOESNT NEED A ENDING!
Quote
The sound colors in your other an ASCII tile is actually
meaningless

« Last Edit: January 12, 2010, 11:25:21 pm by silhouette »
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# PowerGoal49, SCREAM BALL, (Future): Trolls take the captives and see if they can throw them all the way over the chasm to each other.
---
SCREW EVERYTHING ELSE! I WANT THIS!

sunshaker

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Re: RAW travesties
« Reply #132 on: January 13, 2010, 12:44:59 am »

[REAGENT_DRUID]

A reaction that uses the leader of the elves, yeah that is pretty normal around here.
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Doomshifter

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Re: RAW travesties
« Reply #133 on: January 13, 2010, 01:44:57 am »

I decided to put my pokemon raws through the mixer. Let's see what we got.

[SEMIMEGABEACH_FREQUENCY:100] - It's only a semi-mega beach. Don't panic.
[SEMIMEGABEAK] - Though, you should worry about this.

[NATE] - I for one welcome our nate overlords.
[BUILDING:focus beauty] - What a pretty building.
[BIOMEOTHERMING:seeds:machu:pie:slaps:1:3:BLUDGEON]  - MACHU PIE SLAP!
[DIURNALITY:SECOND:BYTYPE:GRASP:wrapidgeot:psychical armankey:chan:peck:pecks:2:5:10:SLANDANE] - Featuring the amazing Psychical Armankey-chan!

[NAME:magnetally to flainterfreezes:manytas:pin powess] I am Magnetally to flainterfreezes! Fear me!

EDIT: More poke-gibberish.

[HARD] - Not yet.
// I did it for thunderstone:STARY:CLUSTER_SMALL:30] - I really needed that thunderstone
[VALUE:999999999999999999999999999999999999999999] - Wow.
[GEM:evolutionary the lulz - Hilarious evolution.
//It's a beak]
[CONTYPE:UPPERSPIKES]
//It's a beautiful day~!  - I seriously hope I actually typed that.
[UPPERBODYGLOSS:HOOK:right front left kidney] - Which kidney?
[HEAR:left hand]
[NOBLE] - We need this tag. Why? So we can remove it.
« Last Edit: January 13, 2010, 02:04:03 am by Doomshifter »
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Khym Chanur

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Re: RAW travesties
« Reply #134 on: January 13, 2010, 03:39:36 pm »

[S_WORD:DRESS_TRIGGER_PERMITTED_JOB:SIEGE_ENTITY_TOWN] - Uh.  Your dress is... a siege weapon...
You're only allowed to put your clothes on when you're sieging a town?

[EMBARREL_COMBINE:1000]

By your powers combined, I am Captain Barrel!

[ETHIC:TORTURE_TISSUE_LAYERS:HAIR] - OW!

Confess, hair!  Confess!!
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