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Author Topic: [MILK] There were 12 eggs here what did you do with them? (Happy thread?!)  (Read 14576802 times)

Loud Whispers

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Re: [Poi] The deadly game of poi (Happy thread? Poi! B.. Baka!)
« Reply #161625 on: August 18, 2015, 06:52:40 pm »

Day 59: The mothwolves have eaten half of our group.
Day 60: They came back for their clothes.

Arcvasti

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Re: [Poi] The deadly game of poi (Happy thread? Poi! B.. Baka!)
« Reply #161626 on: August 18, 2015, 06:55:40 pm »

... someone should breed mothwolves and unleash them on the english countryside, just to see LW spontaneously combust.

A preliminary google search for "mothwolves" revealed this:

Spoiler (click to show/hide)

They are surprisingly adorable.
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Aklyon

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Re: [Poi] The deadly game of poi (Happy thread? Poi! B.. Baka!)
« Reply #161627 on: August 18, 2015, 07:09:04 pm »

Looks more like a mothsquirrel.
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It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

GiglameshDespair

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Re: [Poi] The deadly game of poi (Happy thread? Poi! B.. Baka!)
« Reply #161628 on: August 18, 2015, 07:22:10 pm »

Reminds me of a Redtail's Dream.
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Loud Whispers

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Re: [Poi] The deadly game of poi (Happy thread? Poi! B.. Baka!)
« Reply #161629 on: August 18, 2015, 10:12:49 pm »

Grats Caro

Fniff

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Re: [Poi] The deadly game of poi (Happy thread? Poi! B.. Baka!)
« Reply #161630 on: August 18, 2015, 10:21:17 pm »

That's nice to hear.

Sirus

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Re: [Poi] The deadly game of poi (Happy thread? Poi! B.. Baka!)
« Reply #161631 on: August 18, 2015, 11:02:59 pm »

Grats Mrs Science \o/
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Emma

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Re: [Poi] The deadly game of poi (Happy thread? Poi! B.. Baka!)
« Reply #161632 on: August 19, 2015, 12:52:27 am »

Yay for Caroline! Yay for friends!
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JoshuaFH

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Re: [Poi] The deadly game of poi (Happy thread? Poi! B.. Baka!)
« Reply #161633 on: August 19, 2015, 01:48:43 am »

So yeah I've just been enjoying the hell out of One Way Heroics+. Feels good to get back into it, it's extremely tense and rewards planning, preparation, and intelligent decision-making. And miracles, sometimes goddamn miracles happen too.

In my first quest getting back into the game, I'm rolling a swordmaster, and I'm trapped on an island cornered by an elite skeleton, at low health, and I need to make a desperate swim over to the opposite shore, but I can clearly see that there's a group of bandits just waiting over there for me.

Now, the RNGods smiled on me that day, the skelly misses and I'm able to finish him off, and a wandering spirit wanders in from the East where the bandits are. Spirits are neutral elements of the game's communal multiplayer experience, and like all neutral creatures they tend to occasionally get into pointless fights with hostile creatures. Spirts have metric shittons of HP since they're not supposed to be killed at all, so all the bandits are just curbstomping this spirit, but not really getting anywhere. What it DOES do however is buy me plenty of time to make the mad swim to shore, and then I slip right through the pirates-meet-the-exorcist brawl without getting noticed at all. That was a miracle, a true Christmas goddamn miracle. I then go on to beat the Dark Lord and beat the game on what is my very first try in the game. Feel really good about that.

That was this morning, I just got done doing the quest to unlock the Tourist class, the homage to Nethack's Tourist class. That was an incredible odyssey as well that actually took several tries. It was so tense and heartpounding, I didn't know if I was gonna trip at the finish line or not. There were so many things that could have just jumped out from the shadows and killed me, as the game is wanton to do, but I persevered. I used every tool at my disposal, thought of a last second plan, and managed to score a clutch victory, grabbing the treasure that triggers the ending sequence right as a high-leved dragon is about to lay into me at the last second.

Every adventure is really something you need to take a step back and marvel at when it's all done. Really gives that that sense of accomplishment that keeps me coming back for more. Best $5 I've spent in a while.
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Rubidium

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Re: [Poi] The deadly game of poi (Happy thread? Poi! B.. Baka!)
« Reply #161634 on: August 19, 2015, 09:31:48 am »

It has FINALLY started to rain! After months of no rain, finally a raindrop hits the window!
The forecast WAS right! It's a miracle!

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itisnotlogical

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Re: [Poi] The deadly game of poi (Happy thread? Poi! B.. Baka!)
« Reply #161635 on: August 19, 2015, 11:52:31 am »

I'm finally sitting my ass down to learn HTML and Javascript, skills that have been sorely missed in my past experiments. After eight years of only knowing C# and Python (and not being very good at them), I'm finally pumped to learn a new programming language.
« Last Edit: August 19, 2015, 12:05:03 pm by itisnotlogical »
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Calidovi

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Re: [Poi] The deadly game of poi (Happy thread? Poi! B.. Baka!)
« Reply #161636 on: August 19, 2015, 01:48:41 pm »

Starting to make music. It's a slow start, but I think I'm getting somewhere.
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Eric Blank

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Re: [Poi] The deadly game of poi (Happy thread? Poi! B.. Baka!)
« Reply #161637 on: August 19, 2015, 01:57:24 pm »

As long as you're not making music with your butt, you're doing good.
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scrdest

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Re: [Poi] The deadly game of poi (Happy thread? Poi! B.. Baka!)
« Reply #161638 on: August 19, 2015, 02:19:44 pm »

Starting to make music. It's a slow start, but I think I'm getting somewhere.
Instrument or software?
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Arx

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Re: [Poi] The deadly game of poi (Happy thread? Poi! B.. Baka!)
« Reply #161639 on: August 19, 2015, 02:22:37 pm »

Starting to make music. It's a slow start, but I think I'm getting somewhere.
Instrument or software?

Lapt plays piano, so probably that. Could be software, though.
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