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Author Topic: [fuk] Endlessly shooting bombs for lootboxes (Happy thread)  (Read 7513201 times)

ChairmanPoo

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Re: [Why] Sssoomebody once told me- (Happy thread)
« Reply #193365 on: February 18, 2019, 02:30:20 am »

I donno... do you have hard data to support horse carriages being actually safer?

Because you're basing yourself on  speed alone, and I think there are other factors in play
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scriver

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Re: [Why] Sssoomebody once told me- (Happy thread)
« Reply #193366 on: February 18, 2019, 03:35:23 am »

The shit they leave everywhere is easier to step in, though.

That seems like a problem for people not riding horses.
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Kagus

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Re: [Why] Sssoomebody once told me- (Happy thread)
« Reply #193367 on: February 18, 2019, 05:35:17 am »

Horses? Pfeh. Horses are for mooks and girls. I want something dependable and robust that I can rely on!

Spoiler (click to show/hide)

It pains me to admit that I legitimately thought about riding around town on a Bactrian before seeing this image. I am much more hipster than I'm willing to admit, and it's starting to be a problem.

overseer05-15

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Re: [Why] Sssoomebody once told me- (Happy thread)
« Reply #193368 on: February 18, 2019, 06:17:13 am »

cmamel
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Kagus

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Re: [Why] Sssoomebody once told me- (Happy thread)
« Reply #193369 on: February 18, 2019, 06:40:48 am »

cmamel
It should really be the difference between a camel and a canel, but nobody wants a real solution.

Arx

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Re: [Why] Sssoomebody once told me- (Happy thread)
« Reply #193370 on: February 18, 2019, 08:11:01 am »

Makes one wonder why horse drawn carriages went out of style - drive themselves, especially when youre drunk. Only half as likely to trample you to death, too!

Horses and carts are still very much in use here and let me tell you I'm 95% sure the drivers would ride me down without blinking if they were drunk. All you do is exchange a tonne of steel for two hundred kilos of flesh and fifty to a hundred kilos of cart, and you know how good horses are at slamming on the brakes when they've got a cart behind them. :P Especially since they're always blinkered and can't see a pedestrian on their side.
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Max™

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Re: [Why] Sssoomebody once told me- (Happy thread)
« Reply #193371 on: February 18, 2019, 08:48:12 am »

You get high and paranoid and do what, drive along 10 mph below the speed limit before pulling into a convenience store parking lot and staring at the snack isle for an hour?


Driving while stoned is associated with an increased rate of accidents.
*compared to unimpaired driving, my comparison was to drunk driving, and that study singled out THC levels in the blood which is a reasonable sounding but piss-poor measure of actual pot use these days due to vaping and edibles with all sorts of tweaked ratios of cannabinoids vs thc content*
Driving under the influence of drugs is a fucking stupid thing to do.
Never said it wasn't, just that doing it drunk is worse than high. Honestly I'm glad I don't drive much these days because smartphones weren't a thing when I was last regularly driving everywhere, and given how long it is taking for boomers to die off I actually look forward to self-driving becoming the default and full human control going the way of the manual. I enjoy cars, I enjoy driving, I enjoy internal combustion engines, but I'm happy to let them go to avoid dealing with more crazy old morons trying to drive themselves around like they did 60 years ago as kids. Very few people are actually qualified to handle something as dangerous and powerful as a modern car, and most of them are actually busy driving racecars around tracks with names like Spa, Le Mans, and Laguna Seca.

The rest of us will be better off with fully automated traffic control, and far fewer of us will end up dying thanks to crashes.
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Engraved here is a rendition of an image of the Dwarf Fortress learning curve. All craftsdwarfship is of the highest quality. It depicts an obsidian overhang which menaces with spikes of obsidian and tears. Carved on the overhang is an image of Toady One and the players. The players are curled up in a fetal position. Toady One is laughing. The players are burning.
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hector13

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Re: [Why] Sssoomebody once told me- (Happy thread)
« Reply #193372 on: February 18, 2019, 08:53:37 am »

A’ight, was just making sure in the most aggressive way possible, apparently ‘cause that was one interpretation of the quoted statement.

Given the choice between driving drunk and driving high, I’ll walk, or stew in my space, respectively.
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Look, we need to raise a psychopath who will murder God, we have no time to be spending on cooking.

Max™

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Re: [Why] Sssoomebody once told me- (Happy thread)
« Reply #193373 on: February 18, 2019, 09:15:54 am »

Yeah, really the general outcome of plans to drive while high is probably going to be fizzling out on the couch watching tv or surfing the web, like that one guy demonstrating what it is like to drive on salvia.

Excuse me... I have to go to space now.
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Engraved here is a rendition of an image of the Dwarf Fortress learning curve. All craftsdwarfship is of the highest quality. It depicts an obsidian overhang which menaces with spikes of obsidian and tears. Carved on the overhang is an image of Toady One and the players. The players are curled up in a fetal position. Toady One is laughing. The players are burning.
The VectorCurses+1 tileset strikes the square set and the severed part sails off in an arc!

Th4DwArfY1

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Re: [Why] Sssoomebody once told me- (Happy thread)
« Reply #193374 on: February 18, 2019, 09:34:23 am »

Five Giant Cave Spiders in one cavern layer. Sure, the most was three at one time. But five total. That's... well, usually I only see one per fort.
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hector13

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Re: [Why] Sssoomebody once told me- (Happy thread)
« Reply #193375 on: February 18, 2019, 09:35:41 am »

Think of all the spider silk though.

I mean, uh, use it to knock down the rest of the fort? I’ve never played Angry Birds.
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Th4DwArfY1

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Re: [Why] Sssoomebody once told me- (Happy thread)
« Reply #193376 on: February 18, 2019, 09:54:29 am »

I didn't catch them all. One killed my compliment of Monster Slayers (occupational hazard, as I understand it) and then dandered off, impressive name and all. Another climbed a tree and seemed to get stuck. I built a path to it laden with cage traps, and it simply jumped on the path then off it to the map edge. The first one I had got killed (don't know how) before I had the infrastructure to capture it. Yet another appeared, hung around, didn't like the nice tasty door I left for it and wandered off.

So I've caught a grand total of one out of five.
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Life before death, strength before weakness, journey before destination
  Th4DwArfY1 has claimed the title of Penblessed the Endless Fountain of Epics!
Sigtext!
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Max™

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Re: [Why] Sssoomebody once told me- (Happy thread)
« Reply #193377 on: February 18, 2019, 11:14:54 am »

Now it's gonna choose to not shot web at your bait, watch.

Spoiler: Ah ha, mommysaws! (click to show/hide)

Cleaned up the shaping and actually fully redid the design on two that I had previously thought of as finished, then on a lark I decided to test an idea I had in my head with a small scale version to see how it turned out.

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Engraved here is a rendition of an image of the Dwarf Fortress learning curve. All craftsdwarfship is of the highest quality. It depicts an obsidian overhang which menaces with spikes of obsidian and tears. Carved on the overhang is an image of Toady One and the players. The players are curled up in a fetal position. Toady One is laughing. The players are burning.
The VectorCurses+1 tileset strikes the square set and the severed part sails off in an arc!

Dunamisdeos

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Re: [Why] Sssoomebody once told me- (Happy thread)
« Reply #193378 on: February 18, 2019, 01:43:10 pm »

That is art and you could sell that if you wanted to.

They are quite beautiful.
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Yoink

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Re: [Why] Sssoomebody once told me- (Happy thread)
« Reply #193379 on: February 18, 2019, 02:52:21 pm »

I'm really glad I wrote that exceptionally weird dream down, instead of forgetting it. Also I am now up before 7 cooking pasta which is kiiiinda veering into wtf territory because I don't need to be up early today, but I'm feeling rather pleased with myself so it's all good.


Five Giant Cave Spiders in one cavern layer. Sure, the most was three at one time. But five total. That's... well, usually I only see one per fort.
When I first read this, I thought for a moment it was referring to the post above. Kind of amusing.
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