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Author Topic: [MILK] There were 12 eggs here what did you do with them? (Happy thread?!)  (Read 14646510 times)

Jopax

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Re: [Tomoko~] Because I'm not popular, Ill have an emotion thread (Happy Thread)
« Reply #99495 on: February 18, 2013, 08:21:07 pm »

That's probably military equipment stolen or bought by terrorists after the decline of the US, which lead to generals going rogue and all that bad stuff so the now powerful Russia had to step in to fix things up. With death drones no less.
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Hanslanda

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Re: [Tomoko~] Because I'm not popular, Ill have an emotion thread (Happy Thread)
« Reply #99496 on: February 18, 2013, 08:21:58 pm »

I thought Russia and the US of A got along now...


Generally speaking we do. As much as any country can get along with the US of A. We're a bit... Abrasive.
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Flying Dice

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Re: [Tomoko~] Because I'm not popular, Ill have an emotion thread (Happy Thread)
« Reply #99497 on: February 18, 2013, 08:22:04 pm »

Don't you know? Voiceless CGI with dramatic music is the future of warfare.
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PanH

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Re: [Tomoko~] Because I'm not popular, Ill have an emotion thread (Happy Thread)
« Reply #99498 on: February 18, 2013, 08:23:53 pm »

Don't you know? Voiceless CGI with dramatic music is the future of warfare.
Goddam yes. I vote for. I don't see no drawback to this.

Let the country with the most impressive CGI win !
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fqllve

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Re: [Tomoko~] Because I'm not popular, Ill have an emotion thread (Happy Thread)
« Reply #99499 on: February 18, 2013, 08:27:31 pm »

Does impressively bad count?

Because if so I think China wins again.
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penguinofhonor

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Re: [Tomoko~] Because I'm not popular, Ill have an emotion thread (Happy Thread)
« Reply #99500 on: February 18, 2013, 08:29:50 pm »

China can't hope to beat North Korea's unimpressive CGI.
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Loud Whispers

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Re: [Tomoko~] Because I'm not popular, Ill have an emotion thread (Happy Thread)
« Reply #99501 on: February 18, 2013, 08:36:13 pm »

Of note, the concept of a UGV breaking down while you're trapped in that suspenseless steel coffin bleeding to death is terrifying.

Flying Dice

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Re: [Tomoko~] Because I'm not popular, Ill have an emotion thread (Happy Thread)
« Reply #99503 on: February 18, 2013, 08:59:42 pm »

Thrusty Puss the Lone Wanderer
Looks like another unproductive afternoon for me, then.  :P
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Tsuchigumo550

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Re: [Tomoko~] Because I'm not popular, Ill have an emotion thread (Happy Thread)
« Reply #99504 on: February 18, 2013, 09:21:19 pm »

This is page 6699 for me. The innuendo level is rising beyond our ability to control it.

Spoiler (click to show/hide)
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Karnewarrior

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Re: [Tomoko~] Because I'm not popular, Ill have an emotion thread (Happy Thread)
« Reply #99505 on: February 18, 2013, 09:24:44 pm »

This is page 6699 for me. The innuendo level is rising beyond our ability to control it.

Spoiler (click to show/hide)
And on Page 9001, a thousand voices did cry out in perfect harmony, as an angelic choir more heavenly than god himself could have wrought: "It's over NINE THOUSAAAAAAAND!"
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Descan

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Re: [Tomoko~] Because I'm not popular, Ill have an emotion thread (Happy Thread)
« Reply #99506 on: February 18, 2013, 09:29:08 pm »

...eep, yeah, I probably ought to.
Bring up what languages they'd like to learn, to prevent "Hoooow did you knooow?" Buy her Colloquial Russian as a gift. Say "I heard they were good."

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Greiger

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Re: [Tomoko~] Because I'm not popular, Ill have an emotion thread (Happy Thread)
« Reply #99507 on: February 18, 2013, 10:31:53 pm »

Just programmed a full game in C++ in 2 hours.  Woo!

Ok...so full game translates to one of those little text based rpg 1v1 fighters where you try to kill the other guy with a predetermined set of skills...

But still full game.  I even gave it fluff.  It's cataclysm themed, yer fighting a turret armed with a smg, a grenade launcher, and a lazer cannon, with a Savage 111F with a grenade launcher attachment and a railgun.  Here's hoping for bonus points for customizing it around the instructions.
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MagmaMcFry

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Re: [Tomoko~] Because I'm not popular, Ill have an emotion thread (Happy Thread)
« Reply #99508 on: February 18, 2013, 10:48:07 pm »

Just programmed a full game in C++ in 2 hours.  Woo!

Ok...so full game translates to one of those little text based rpg 1v1 fighters where you try to kill the other guy with a predetermined set of skills...

But still full game.  I even gave it fluff.  It's cataclysm themed, yer fighting a turret armed with a smg, a grenade launcher, and a lazer cannon, with a Savage 111F with a grenade launcher attachment and a railgun.  Here's hoping for bonus points for customizing it around the instructions.

Huh, I didn't know it was even possible to get something done in C++ in only 2 hours. Although that might be just me, preferring other languages for small programs.
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Greiger

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Re: [Tomoko~] Because I'm not popular, Ill have an emotion thread (Happy Thread)
« Reply #99509 on: February 18, 2013, 10:56:19 pm »

It made an .exe and the .exe runs when I run it, so I think it worked.

Note that compiling in general is still mostly a mystery to me.  I just know that I got a copy of Visual Studio from the school and that the little green play button compiles it into an exe so I can make sure all this fancy writing does what it's supposed to.

Just because I accomplished something doesn't necessarily mean I'm 100% sure of what I did :P
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