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Author Topic: Yet another DF hacking program  (Read 11172 times)

darius

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Re: Yet another DF hacking program
« Reply #30 on: September 25, 2009, 06:33:59 pm »

There is slight chance of that... Because technically i can't create new effect objects i need to use old, if there aren't any this happens. Try to rot a body or burn something.
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Smitehappy

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Re: Yet another DF hacking program
« Reply #31 on: September 25, 2009, 07:24:55 pm »

So do I need to do that for everything? Like make mist to get the mist feature or burn something to get the burning thing or does it just need to trigger one event?
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Interestingly, Armok's name actually originates from arm_ok, a variable in one of Toady's earlier games that kept track of how many of your arms weren't missing.

darius

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Re: Yet another DF hacking program
« Reply #32 on: September 26, 2009, 01:00:05 am »

No only for mist effect. Also there is a slight chance that I forgot to tell that you need to type g and press enter.
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Smitehappy

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Re: Yet another DF hacking program
« Reply #33 on: September 26, 2009, 02:19:36 am »

Hahaha yeah I figured I need too already.  ;)

Say for example when I type O and push enter, all that happens is that the program closes after a few seconds,.
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Interestingly, Armok's name actually originates from arm_ok, a variable in one of Toady's earlier games that kept track of how many of your arms weren't missing.

darius

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Re: Yet another DF hacking program
« Reply #34 on: September 26, 2009, 02:52:17 am »

Say for example when I type O and push enter, all that happens is that the program closes after a few seconds,.
Yeah I know, there could be more feedback... But after some time (DF game time), do forbidden rocks disappear ?
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Smitehappy

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Re: Yet another DF hacking program
« Reply #35 on: September 26, 2009, 03:46:43 am »

Nope. And trying to run commands like Burn All items crashes DF.
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Interestingly, Armok's name actually originates from arm_ok, a variable in one of Toady's earlier games that kept track of how many of your arms weren't missing.

darius

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Re: Yet another DF hacking program
« Reply #36 on: September 26, 2009, 04:07:23 am »

Which version of DF do you use?
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Smitehappy

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Re: Yet another DF hacking program
« Reply #37 on: September 26, 2009, 04:16:24 am »

40d16 but I thought there wasn't any change in the memory allocation since 12
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Interestingly, Armok's name actually originates from arm_ok, a variable in one of Toady's earlier games that kept track of how many of your arms weren't missing.

darius

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Re: Yet another DF hacking program
« Reply #38 on: September 26, 2009, 04:30:55 am »

Unfortunately there is. So this works only with 40d14
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Smitehappy

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Re: Yet another DF hacking program
« Reply #39 on: September 26, 2009, 01:04:38 pm »

Well now I feel stupid  :P

Anyone happen to know where I can get 14? I've got 12, 13, 15, and 16 but seem to have lost 14.
« Last Edit: September 26, 2009, 02:03:48 pm by Smitehappy »
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Interestingly, Armok's name actually originates from arm_ok, a variable in one of Toady's earlier games that kept track of how many of your arms weren't missing.

darius

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Re: Yet another DF hacking program
« Reply #40 on: September 26, 2009, 01:15:17 pm »

http://www.bay12games.com/dwarves/df_28_181_40d14_win.zip here you go.

Update: added renamer (to change first name or copy last name) and WishGranter statues (teleports dwarves where they want to be).
http://dffd.wimbli.com/file.php?id=1434
 :-[  :-[  :-[
Found huge bug, its a wonder that it worked for others.

Update2: Fixed that bug...  Now should really work
« Last Edit: September 26, 2009, 06:45:09 pm by darius »
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snaggles

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Re: Yet another DF hacking program
« Reply #41 on: September 26, 2009, 08:25:52 pm »

How do I make the stone destroyer actually work? I designated a large area to be forbidden so they would be destroyed, but all that happened was that a small square was removed. I tried designate the bottom of the map to make it load like you need to do for utilities like reveal, just in case it would help, to no avail.
(running 40d14)
« Last Edit: September 26, 2009, 08:27:40 pm by snaggles »
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darius

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Re: Yet another DF hacking program
« Reply #42 on: September 27, 2009, 02:24:00 am »

It doesn't need designation like other utilities. Do to how DF works it destroys stones after some time. Or at least it should. I will try to replicate this bug.
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snaggles

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Re: Yet another DF hacking program
« Reply #43 on: September 27, 2009, 07:39:16 am »

I got it to work this time, however, the way it takes a few seconds to destroy the different types of stone really makes me wish there was some sort of log it would spit out, or at least the program wouldn't close until you hit 'y' or something.

Would it be possible to make a unit explode in blood/fire/body parts?
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Smitehappy

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Re: Yet another DF hacking program
« Reply #44 on: September 27, 2009, 04:39:46 pm »

Are the satues suppose to spit out smoke instead or mist or is that a bug?
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Interestingly, Armok's name actually originates from arm_ok, a variable in one of Toady's earlier games that kept track of how many of your arms weren't missing.
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