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Author Topic: New Civ: Naga  (Read 1402 times)

tigrex

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Re: New Civ: Naga
« Reply #15 on: October 03, 2009, 06:37:07 am »

Eviscerator? (Or Eviscerator-Naga and Eviscerator-Master)

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Byrac

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Re: New Civ: Naga
« Reply #16 on: October 06, 2009, 03:36:09 pm »

ok, Update. First, I like ripper and eviscerator, so I decided to use both, rippers promote to eviscerators.

Second, I added in the custom body parts to the first post.

Third, added some lower body armor, tassets and loinclothes.

Fourth, made some changes to the symbols in the entity file.

and last, Finally have a language, which I forgot to edit into the first post and will do so right after this one.

@ chinkeeyong: the reason I changed hammerman to lasher is because in fortress mode you can't use whips, but naga don't have hammers, so I'm making use of an unused skill. Once I get it all worked out, and change it into a non-playable race, I'll change the whips to use the whip skill instead of the hammer.

EDIT: Decided to just upload it to DFFD. link is in the first post.
« Last Edit: October 06, 2009, 03:49:57 pm by Byrac »
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"Oooh... Nice beard on that one..."
I know when you said 'beard' you were probably referring to the hair growing on the dwarf's face, but... AGH... MY EYES...!
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