On a related note, is it possible through exploits or other means to drain magma/lava off the map without a bottomless pit or chasm? Is it possible to use the end of a river for this purpose?
There are two ways I know of. They are both modules for the utility tweak
. The first one called Tile Edit
is built in but you can only change one tile at a time. The other module is called For Each Tile
where once downloaded you can designate an area for low traffic and get it to change the whole lot to chasm tiles in one go.
If you use For Each Tile then you'll want to create a new operation set and set the condition to:
and the operations set to:
Then set a load of tiles at the bottom of the map to low traffic and run the Operation Set and those tiles will be chasm ones.
Unfortunately I don't know if this works for the new 40d#.