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Author Topic: Isometric DF visualizer [Development]  (Read 4677 times)

CobaltKobold

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Re: Isometric DF visualizer [Development]
« Reply #45 on: October 10, 2009, 02:11:49 pm »

Will it be customizable? As in, can we make our own tileset?
I sure hope so.
Will this work with Linux?
Jonas  said it should. dunno if any linux users were alpha-ing.
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Neither whole, nor broken. Interpreting this post is left as an exercise for the reader.
OCEANCLIFF seeding, high z-var(40d)
Tilesets

Wh1tefang12

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Re: Isometric DF visualizer [Development]
« Reply #46 on: October 12, 2009, 10:01:48 am »

We better get this today or i'll rip you limb from limb ;D!
Well at least give us news.
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Hmm whats that smell... Oh hi Urist still taking that nap, its been 5 months I can only manage to sleep 3 days. You might want to get that Axe wound checked out though; you are in the Hospital.

jonask84

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Re: Isometric DF visualizer [Development]
« Reply #47 on: October 12, 2009, 10:07:07 am »

Oh hells yeah. depends on where you live in the world, but 'tonight'  ;)
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quinnr

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Re: Isometric DF visualizer [Development]
« Reply #48 on: October 12, 2009, 11:03:20 am »

Sweet, thanks jonas!
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Wh1tefang12

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Re: Isometric DF visualizer [Development]
« Reply #49 on: October 12, 2009, 12:20:36 pm »

Sweet I don't have to dismember you!
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Hmm whats that smell... Oh hi Urist still taking that nap, its been 5 months I can only manage to sleep 3 days. You might want to get that Axe wound checked out though; you are in the Hospital.

Solifuge

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Re: Isometric DF visualizer [Development]
« Reply #50 on: October 12, 2009, 12:24:35 pm »

Definitely a good thing. It'd be awfully hard to release future updates without typing fingers.

Also y'all better get pumped, this will be quite awesome.
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Solifuge

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Re: Isometric DF visualizer [Development]
« Reply #51 on: October 12, 2009, 07:11:03 pm »

Might I direct those interested in this project to this here thread? Open Alpha has begun.
http://www.bay12games.com/forum/index.php?topic=43260.0
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