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An embark site for your ice-based megaproject

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geoduck:
Found a pretty good site right on the edge of a glacier, if you need to build that ice skyscraper.

The site:

Spoiler (click to show/hide)
The data, using vanilla DF:

Spoiler (click to show/hide)[WORLD_GEN]
   [TITLE:ICYBLOTTWO]
   [SEED:2130706344]
   [HISTORY_SEED:62509244]
   [NAME_SEED:3379047160]
   [DIM:129:129]
   [END_YEAR:1050]
   [BEAST_END_YEAR:200:80]
   [REVEAL_ALL_HISTORY:1]
   [CULL_HISTORICAL_FIGURES:0]
   [ELEVATION:1:400:401:401]
   [RAINFALL:0:100:200:200]
   [TEMPERATURE:25:75:200:200]
   [DRAINAGE:0:100:200:200]
   [VOLCANISM:0:100:200:200]
   [SAVAGERY:0:100:200:200]
   [ELEVATION_FREQUENCY:1:1:1:1:1:1]
   [RAIN_FREQUENCY:1:1:1:1:1:1]
   [DRAINAGE_FREQUENCY:1:1:1:1:1:1]
   [TEMPERATURE_FREQUENCY:1:1:1:1:1:1]
   [SAVAGERY_FREQUENCY:1:1:1:1:1:1]
   [VOLCANISM_FREQUENCY:1:1:1:1:1:1]
   [GOOD_SQ_COUNTS:25:251:503]
   [EVIL_SQ_COUNTS:25:251:503]
   [PEAK_NUMBER_MIN:12]
   [OCEAN_EDGE_MIN:1]
   [VOLCANO_MIN:3]
   [REGION_COUNTS:SWAMP:260:1:1]
   [REGION_COUNTS:DESERT:260:1:1]
   [REGION_COUNTS:FOREST:1040:3:3]
   [REGION_COUNTS:MOUNTAINS:2080:2:2]
   [REGION_COUNTS:OCEAN:2080:1:1]
   [REGION_COUNTS:GLACIER:0:0:0]
   [REGION_COUNTS:TUNDRA:0:0:0]
   [REGION_COUNTS:GRASSLAND:2080:3:3]
   [REGION_COUNTS:HILLS:2080:3:3]
   [EROSION_CYCLE_COUNT:250]
   [RIVER_MINS:100:100]
   [PERIODICALLY_ERODE_EXTREMES:1]
   [OROGRAPHIC_PRECIPITATION:1]
   [SUBREGION_MAX:2750]
   [CAVE_MIN_SIZE:5]
   [CAVE_MAX_SIZE:25]
   [MOUNTAIN_CAVE_MIN:25]
   [NON_MOUNTAIN_CAVE_MIN:50]
   [ALL_CAVES_VISIBLE:0]
   [SHOW_EMBARK_RIVER:2]
   [SHOW_EMBARK_POOL:2]
   [SHOW_EMBARK_M_POOL:2]
   [SHOW_EMBARK_M_PIPE:2]
   [SHOW_EMBARK_CHASM:2]
   [SHOW_EMBARK_PIT:2]
   [SHOW_EMBARK_OTHER:2]
   [SHOW_EMBARK_TUNNEL:2]
   [TOTAL_CIV_NUMBER:20]
   [TOTAL_CIV_POPULATION:20000]
   [PLAYABLE_CIVILIZATION_REQUIRED:1]
   [ELEVATION_RANGES:2080:4160:2080]
   [RAIN_RANGES:2080:4160:2080]
   [DRAINAGE_RANGES:2080:4160:2080]
   [SAVAGERY_RANGES:2080:4160:2080]
   [VOLCANISM_RANGES:2080:4160:2080]
Has sand (with a nice little space under an otherwise-stony hillside for farming), a magma tube, HFS, a pit with lots of webs (GCS? I haven't checked..), and a short stretch of underground river. Lots of tasty hooved wildlife roaming around. There's an aboveground stream, most of it is frozen year-round, but a section does thaw in the summer, which might allow for some Fun. A central plateau which can be isolated fairly easily for ambush-free construction. Flux (limestone) which conceals one good-sized vein of bauxite. Lots of gems, lots of copper and iron, and at least samples of every kind of metal except, evidently, gold. Also no coal that I can find, and not a whole lot of aboveground trees. Full access to all other civilizations, so you can trade for the missing stuff.

I would recommend going with a five-by-seven embark and getting more ice from the glacier, or more limestone/trees to the north. Also gives you a keen place off to the east to dig out to and use as a forced wagon-path.

expwnent:
Wow, that looks awesome. I'll have to give that a try for my next fortress.

Lord Dakoth:
'Tis a shame it's not a Terrifying biome.

Pandarsenic:

--- Quote from: Lord Dakoth on November 23, 2009, 08:18:42 pm ---'Tis a shame it's not a Terrifying biome.

--- End quote ---

stolensteel:
How did you ever manage to find this? You putting this up made me search for areas similar, and I can't even find magma next to glaciers at all! I can find HFS, Chasms, underground rivers, and everything else, all together, but the only magma I've found next to a glacier (out of five maps) had nothing else next to it, not even wood. So my options on my own search were magma and ice, or everything else and ice.

So, yeah. Good find!

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