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Author Topic: ₲oblin ₸ower {v1.10, 1/20/2013} [34.11]  (Read 7176 times)

Meph

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Re: ₲oblin ₸ower {v1.00} [34.11]
« Reply #15 on: January 20, 2013, 04:56:07 am »

You include dfhack. Then add reactions in the mod that have add_spatter in the name. This is a keyword that is read out by dfhack automatically. The script triggers when a dwarf runs the reaction ingame.
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MrWillsauce

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Re: ₲oblin ₸ower {v1.00} [34.11]
« Reply #16 on: January 20, 2013, 12:11:12 pm »

I think I will be starting a community or bloodline tower when the noble bug is fixed. I really enjoyed The Cruel Void.
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Squeegy

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Re: ₲oblin ₸ower {v1.00} [34.11]
« Reply #17 on: January 20, 2013, 07:08:58 pm »

Good news, everyone! I've finished most of what I wanted to do this version, and basically just have to test it before I release a new version.
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PrivateNomad

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Re: ₲oblin ₸ower {v1.00} [34.11]
« Reply #18 on: January 20, 2013, 08:52:18 pm »

Interesting mod idea. I tried to do it a while ago but it never gone anywhere.

Squeegy

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Re: ₲oblin ₸ower {v1.00} [34.11]
« Reply #19 on: January 20, 2013, 09:53:11 pm »

Updated the DFFD page with version 1.10! This includes:

-Bugfixes.
-Aboveground plants for farming.
-Two new workshops: Trap Engineer and Scrimshaw Station.
-Make things out of bone!
-Improved versions of trap components.
-New trap component: giant clapper.

Enjoy!
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Kobold Name Generator
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MrWillsauce

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Re: ₲oblin ₸ower {v1.00} [34.11]
« Reply #20 on: January 20, 2013, 10:12:43 pm »

I've just installed it and am generating a new world. I assume the noble bug has been fixed, right?
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Squeegy

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Re: ₲oblin ₸ower {v1.00} [34.11]
« Reply #21 on: January 20, 2013, 11:13:22 pm »

The champion bug is fixed, yes. I have absolutely no clue what caused the noble positions to disappear, I assumed it was how the law-giver position was formatted and fixed that.
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I think I'm an alright guy. I just wanna live until I gotta die. I know I'm not perfect, but God knows I try.
Kobold Name Generator
⚔Dueling Blades⚔
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MrWillsauce

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Re: ₲oblin ₸ower {v1.00} [34.11]
« Reply #22 on: January 21, 2013, 12:49:53 am »

I am attempting to start a community fort using this mod. Come join me!
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Nosaneinme

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Re: ₲oblin ₸ower {v1.10, 1/20/2013} [34.11]
« Reply #23 on: January 27, 2013, 04:06:09 am »

Could Add Ironhand to this
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Squeegy

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Re: ₲oblin ₸ower {v1.10, 1/20/2013} [34.11]
« Reply #24 on: February 04, 2013, 07:09:38 pm »

Could Add Ironhand to this

I'm sorry, but what do you mean by this?
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I think I'm an alright guy. I just wanna live until I gotta die. I know I'm not perfect, but God knows I try.
Kobold Name Generator
⚔Dueling Blades⚔
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TalonisWolf

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Re: ₲oblin ₸ower {v1.10, 1/20/2013} [34.11]
« Reply #25 on: February 26, 2014, 08:04:37 pm »

 
Could Add Ironhand to this

I'm sorry, but what do you mean by this?

 I think he wants the mod Ironhand graphics compatible, but there shouldn't be any major differences graphics-wise so I don't know why it's a problem.
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