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Author Topic: After the age of heroes...  (Read 42601 times)

Haspen

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Re: After the age of heroes...
« Reply #45 on: December 09, 2009, 11:51:27 am »

That would be simply awesome if you could get an age named after you. It'd be even funnier if you went for the most ridiculous name you could, so the whole world proclaims, 'IT IS THE AGE OF ANUSANGER!'

Ahah, pure awesome.

Sigg'd.
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Doomshifter

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Re: After the age of heroes...
« Reply #46 on: December 09, 2009, 12:07:11 pm »

Haspen, you have no idea how much I'd be motivated to play Adventurer mode for that SIMPLE REASON. I'd kill everyone just for that purpose.
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Right now Rampages seem to be Godzilla quietly walking into Tokyo, biting the leg off of one reporter... then creeping off again without a sound.

Haspen

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Re: After the age of heroes...
« Reply #47 on: December 09, 2009, 12:13:41 pm »

Haspen, you have no idea how much I'd be motivated to play Adventurer mode for that SIMPLE REASON. I'd kill everyone just for that purpose.

So why you're still on forums and not doing that? Remember to post results :P
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Doomshifter

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Re: After the age of heroes...
« Reply #48 on: December 09, 2009, 12:17:38 pm »

Haspen, you have no idea how much I'd be motivated to play Adventurer mode for that SIMPLE REASON. I'd kill everyone just for that purpose.

So why you're still on forums and not doing that? Remember to post results :P
Because I'm in bed on my laptop and far too lazy =w=
*is a lazy girl, and likes it that way*
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Right now Rampages seem to be Godzilla quietly walking into Tokyo, biting the leg off of one reporter... then creeping off again without a sound.

Hectonkhyres

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Re: After the age of heroes...
« Reply #49 on: December 09, 2009, 01:50:17 pm »

It is either Age of the ____ or the Golden Age.
It always ends up as the age of the elf, because the bastards overrun the world after everyone else dies.
It depends on worldgen settings. If you have low variability on rainfall and temperature you are likely to have these ungodly, world-spanning forests that are positively flooded with elves. It higher variability maps (like I use with wild abandon) elven civilizations rarely get more than a handful of cities to their name and tend to either be annexed by the humans or wiped out by the goblins within the first 200 years.
That would be simply awesome if you could get an age named after you. It'd be even funnier if you went for the most ridiculous name you could, so the whole world proclaims, 'IT IS THE AGE OF ANUSANGER!'
I would feel it mandatory to name my adventurer 'Aquarius'.
Because I'm in bed on my laptop and far too lazy =w=
*is a lazy girl, and likes it that way*
Wait... you are female? There is a woman on the internet much less Dwarf Fortress?
My mind has been blown.
« Last Edit: December 09, 2009, 01:58:08 pm by Hectonkhyres »
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And now the thread is about starfish porn.
...originally read that as 'perpetual motion pants' and thought how could I have missed this??

A-chana

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Re: After the age of heroes...
« Reply #50 on: December 09, 2009, 06:11:09 pm »

She's not even the only one on this topic. Don't worry, mind = blown here as well.

On the subject of the world of skeletal everything (except giant cave spiders. Those turned out normal.), I ran into some problems. Mainly, 1) I didn't make caves automatically visible on the map, which makes searching worse, and 2) I'm terrible at finding things in Adventure Mode anyway, so even with DC helping me I can't find the skeletal titan when I'm in the same area as it. Depressing.

Since I'm running around as Mary Sue Anusballs the Angelic Act of Ancients or whatever, I can probably go into full-out cheater mode and just use DC to kill everything, and say it was her aura spreading out.

Speaking of which, this is also a world with very little wildlife (nothing even ambushes me during travel), which would be good for testing what happens when everything's dead. The most I found was an area crawling with chasm beasts, and even then a bunch were dumb enough to off themselves in the chasm while I wandered about like an idiot just trying to find some place that wasn't a pond or more grassland. I just don't know if they'll respawn or something when I travel away.

So, tl;dr, I have a good world for testing what happens when all that exists are skeletal groundhogs and such. I'm just terrible when it comes to killing it. I'm gonna have to mess with it again later so see what kinds of ages I can trigger.
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skaltum

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Re: After the age of heroes...
« Reply #51 on: December 09, 2009, 06:45:04 pm »


Speaking of which, this is also a world with very little wildlife (nothing even ambushes me during travel),

were you an elf?
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I just realized, after adding the new body parts to the other races, that I have an entire squad of dwarves with a shield in each hand and swinging their axes with their penises. There's nightmare fuel for those goblins, in more ways than one.

A-chana

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Re: After the age of heroes...
« Reply #52 on: December 09, 2009, 07:53:13 pm »


Speaking of which, this is also a world with very little wildlife (nothing even ambushes me during travel),

were you an elf?

Nope, human made with "Play now!". There are no civilizations in this world at all, so I wouldn't really have a choice either way.
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skaltum

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Re: After the age of heroes...
« Reply #53 on: December 09, 2009, 10:47:33 pm »

simple. populate the world with adv ;D
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I just realized, after adding the new body parts to the other races, that I have an entire squad of dwarves with a shield in each hand and swinging their axes with their penises. There's nightmare fuel for those goblins, in more ways than one.

Doomshifter

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Re: After the age of heroes...
« Reply #54 on: December 10, 2009, 01:11:09 am »

Wait... you are female? There is a woman on the internet much less Dwarf Fortress?
My mind has been blown.
Contrary to popular belief, having a vagina doesn't make you incapable of using the internet. Also, there are female nerds. They're just less common. I, for one, am rather nerdy. I play WH40K, I do pen+paper RPGs and... well, I play DF avidly!

EDIT: Okay, I'm beginning my adventurer game. The world is a Small world, one size above Pocket. My hypothesis is that I'll need to kill a LOT of people to get my name up there as one of the powers. One of my other hypothesis' are that only megabeasts can get their name as a power, due to their world-gen 'rampages'.

My starting options are Human: Play Now!, Human of Behal Lihost, Elf of Inale Lená and Dwarf of Vabôk Dakas. I'll start as a Axedwarf, as I usually do. Axes are fun!

TIRIST AGAKAZTONG, or TIRIST ANUSSTENCH, FEMALE AXEDWARF! Strike the world!

EDIT: Torn apart by wolves literally three travel-steps from the dwarven site.
« Last Edit: December 10, 2009, 01:45:03 am by Doomshifter »
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Right now Rampages seem to be Godzilla quietly walking into Tokyo, biting the leg off of one reporter... then creeping off again without a sound.

Pandarsenic

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Re: After the age of heroes...
« Reply #55 on: December 10, 2009, 03:12:57 am »

...

Ouch.

I suspect superpowering yourself with Dwarf Companion may be in order.
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skaltum

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Re: After the age of heroes...
« Reply #56 on: December 10, 2009, 03:10:26 pm »

or play as a bronze colossi
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I just realized, after adding the new body parts to the other races, that I have an entire squad of dwarves with a shield in each hand and swinging their axes with their penises. There's nightmare fuel for those goblins, in more ways than one.

Ringmaster

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Re: After the age of heroes...
« Reply #57 on: December 10, 2009, 05:07:59 pm »

This might be relevant.
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GenericOverusedName

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Re: After the age of heroes...
« Reply #58 on: December 10, 2009, 05:21:41 pm »

Been lurking in this thread, trying to see how I can destroy the entire world as well.

If you just want to kill everything as an adventurer and don't care about fairness, you can use a custom critter I made.

Add this either to one of the pre-existing creature files, or make your own.
Spoiler (click to show/hide)

Either make your own entity file, or add this on to entity_default.txt.
Spoiler (click to show/hide)

If all goes right, our friendly Avatar of Armok should appear as a Play Now! option, but otherwise never appear ingame. Well, unless you retire as a peasant as one, but who would want to do that?

Edit: Oh, make sure to set your combat preferences to Strike in order to use that crazy telepathic mind explosion thing I added. It's quite fun. Also, you can fly. Enjoy.
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A-chana

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Re: After the age of heroes...
« Reply #59 on: December 10, 2009, 06:15:42 pm »

I wouldn't be able to repopulate the world through adventurer mode -- I'd have to abandon the adventurer, I think, and because there're no towns, that'd mean she'd die and never meet her own male clone, Gary Stu.

That other topic is really informative. I think it means that I have to have a dwarf civ at some point or another to have actual age changes, though (unless there's a way to do Dwarf Mode without a civilization -- I'll run a fort of a single zombie giant if I have to). This sadly disqualifies pretty much every world I spawned (at most, they had humans or occasionally elves, but no other civs).

Still, once I get free time, I can try killing the whole world and seeing what happens. Alternatively, I can take a regular world and just kill off 90% of the population to see if that would count for an Age of Death (I can see it now: Taking quests to slay megabeasts and semimegabeasts, recruiting some buddies to tag along with me and be awesome, and then turning on everyone ever aside from my party and maybe a few Kobolds.)

Really, though, I should probably stop talking and start doing.
« Last Edit: December 10, 2009, 06:17:27 pm by A-chana »
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