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Author Topic: After the age of heroes...  (Read 42430 times)

Untelligent

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Re: After the age of heroes...
« Reply #15 on: December 05, 2009, 12:40:31 pm »

According to a Toady quote from the 2008 devlog:

Quote
I finally saw a world arrive at the Age of Fairy Tales, which happens if mundane creatures (ie humans) make up at least 90% of the world's civilized population with the requirement that there are still a few fantasy creatures lurking around. In this case, it was a kobold cave that their scouts never found. I guess all of the fairy tales were about people having their crap stolen.

Looks like it doesn't have anything to do with megabeasts, just civilizations.


I've also had the "Age of Three Powers," which is apparently a bit like "The Age of <name>" or "The Age of <name> and <name>" except there's apparently three of the buggers running around.
« Last Edit: December 05, 2009, 12:46:59 pm by Untelligent »
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Lamey

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Re: After the age of heroes...
« Reply #16 on: December 05, 2009, 01:30:04 pm »

I must test what happens when everything everywhere dies.
I'll gen a pocket world and use an adventurer to kill everyone.

Kill the humans first - I seem to remember mention of an "Age of Fantasy" if you've only got elves, dwarves, and the like running about.
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100killer9

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Re: After the age of heroes...
« Reply #17 on: December 05, 2009, 02:58:14 pm »

I don't have goblins or kobolds here, so I can't see if there's an "Age of death" upon not having a playable civilization.
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Re: After the age of heroes...
« Reply #18 on: December 05, 2009, 04:30:52 pm »

I've genned a world where there were only goblins, all other civs being dead. It was called the age of the goblin, and I made a thread about it a while back in the Dwarf mode discussion board.

Haspen

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Re: After the age of heroes...
« Reply #19 on: December 06, 2009, 06:59:47 am »

According to a Toady quote from the 2008 devlog:

Quote
I finally saw a world arrive at the Age of Fairy Tales, which happens if mundane creatures (ie humans) make up at least 90% of the world's civilized population with the requirement that there are still a few fantasy creatures lurking around. In this case, it was a kobold cave that their scouts never found. I guess all of the fairy tales were about people having their crap stolen.

Looks like it doesn't have anything to do with megabeasts, just civilizations.

But if Mega and semi-mega die, there's more percentage of mundane crits anyway.

It's the same thing.
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Re: After the age of heroes...
« Reply #20 on: December 06, 2009, 07:11:16 am »

There's an Age of Ledgends too. I remember seeing it every now and then.

carebear

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Re: After the age of heroes...
« Reply #21 on: December 06, 2009, 08:54:20 am »

Twilight I think (when all megabeasts are dead)....
And vampires sparkling in the sun appear...
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Doomshifter

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Re: After the age of heroes...
« Reply #22 on: December 06, 2009, 09:10:38 am »

Twilight I think (when all megabeasts are dead)....
And vampires sparkling in the sun appear...
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Flying Carcass

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Re: After the age of heroes...
« Reply #23 on: December 06, 2009, 08:05:06 pm »

I've also seen Age of Three Powers when there were two demons and a mega beast in a pocket world.
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Untelligent

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Re: After the age of heroes...
« Reply #24 on: December 06, 2009, 11:11:06 pm »

But if Mega and semi-mega die, there's more percentage of mundane crits anyway.

It's the same thing.

The quote said only civilization creatures counted.
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Stargrasper

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Re: After the age of heroes...
« Reply #25 on: December 07, 2009, 12:09:11 am »

I can't say I've testing too much, but my understanding of ages is as follows:

Age of Myth: Occurs early, when there are a lot of megabeasts and the like running around.  Age when the creatures of myth rule the world.

Age of Legends: When a lot of the megabeasts have been whipped out, but there's still a lot of them around.

Age of Heroes: Occurs when there are a lot of elite/legendary military around.  As I recall, somebody was able to show that you could actually TRIGGER the Age of Heroes in Fortress mode by building a large enough military(or whipping out a couple extra megabeasts).

Age of foo: Occurs when foo becomes dominant in the world by a wide enough margin.  Apparently works for anything...civs if they become powerful enough relative to everyone else and creatures if a single one rampages long enough.

Age of Three Powers: Never seen it personally.  Supposedly occurs when there are three dominants.

Age of Civilization: Read about it somewhere on the forums...apparently occurs when humans are the only thing left, no fantasy creatures at all.

Golden Age: Seems to be the point when the megabeasts are largely/completely gone and all of the civilizations are flourishing.

Age of Twilight: Occurs when civilization recedes.  The world is literally coming to an end at this point...or at least all civilization is, anyway.

Also, any of these can theoretically repeat, ie Second Golden Age, Fourth Age of Myth, Fifth Age of Heroes.  Getting some of them to repeat is tricky, though.  This can be taken to some MAJOR extremes...like the 24th Twilight Age in the one example I saw from a really old thread.  Getting the Age of Twilight to repeat that many times must have been fun.
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Pandarsenic

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Re: After the age of heroes...
« Reply #26 on: December 07, 2009, 12:56:29 am »

Age of Heroes: Occurs when there are a lot of elite/legendary military around.  As I recall, somebody was able to show that you could actually TRIGGER the Age of Heroes in Fortress mode by building a large enough military(or whipping out a couple extra megabeasts).

Oh, I did that. One of my forts had 2 titans come, being wiped out by my dozens of champions (I had more immigrants than I knew what to do with) and it went into Age of Heroes for no apparent reason, which is mostly what sparked my curiosty about this.
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Flying Carcass

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Re: After the age of heroes...
« Reply #27 on: December 07, 2009, 01:18:38 am »

Quote
Age of foo: Occurs when foo becomes dominant in the world by a wide enough margin.  Apparently works for anything...civs if they become powerful enough relative to everyone else and creatures if a single one rampages long enough.

So... theoretically it could be the Age of Carp?
 :o
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Pandarsenic

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Re: After the age of heroes...
« Reply #28 on: December 07, 2009, 01:46:16 am »

I think if you had a sufficiently powerful individual carp....
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Flying Carcass

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Re: After the age of heroes...
« Reply #29 on: December 07, 2009, 02:07:37 am »

I think if you had a sufficiently powerful individual carp....

Hmm... pocket world... detain a carp and sacrifice a substantial number of blokes to it in fortress mode and then run around in adventure mode with a powerful adventurer committing genocide (on all but the carp)... I think it could be done!  ;)

Of course, it may be necessary to mod the carp to live longer.
« Last Edit: December 07, 2009, 02:09:13 am by Flying Carcass »
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